Sampling an Edge in Sublinear Time Exactly and Optimally

arxiv(2022)

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摘要
Sampling edges from a graph in sublinear time is a fundamental problem and a powerful subroutine for designing sublinear-time algorithms. Suppose we have access to the vertices of the graph and know a constant-factor approximation to the number of edges. An algorithm for pointwise $\varepsilon$-approximate edge sampling with complexity $O(n/\sqrt{\varepsilon m})$ has been given by Eden and Rosenbaum [SOSA 2018]. This has been later improved by T\v{e}tek and Thorup [STOC 2022] to $O(n \log(\varepsilon^{-1})/\sqrt{m})$. At the same time, $\Omega(n/\sqrt{m})$ time is necessary. We close the problem, by giving an algorithm with complexity $O(n/\sqrt{m})$ for the task of sampling an edge exactly uniformly.
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sublinear time,edge
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