Runtime Power Allocation Based on Multi-GPU Utilization in GAMESS

Masha Sosonkina,Vaibhav Sundriyal, Jorge Luis Galvez Vallejo

Journal of computer and communications(2022)

引用 0|浏览2
暂无评分
摘要
To improve the power consumption of parallel applications at the runtime, modern processors provide frequency scaling and power limiting capabilities. In this work, a runtime strategy is proposed to maximize performance under a given power budget by distributing the available power according to the relative GPU utilization. Time series forecasting methods were used to develop workload prediction models that provide accurate prediction of GPU utilization during application execution. Experiments were performed on a multi-GPU computing platform DGX-1 equipped with eight NVIDIA V100 GPUs used for quantum chemistry calculations in the GAMESS package. For a limited power budget, the proposed strategy may deliver as much as hundred times better GAMESS performance than that obtained when the power is distributed equally among all the GPUs.
更多
查看译文
关键词
runtime power allocation,gamess,utilization,multi-gpu
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要