Streamlining Tangible 3D Printed and Intangible XR Content Creation and Evaluation: The ENTICE Experience.

Panagiotis Antoniou,Efstathios Sidiropoulos,Natalia Stathakarou,Charalampos Chatzimallis,Evangelos Chondrokostas, Dimas Sumunar, Tobias Karlsson, Sofia Lachanoudi, Panagiotis David,Konstantinos Tagaras,Annita Varella,Alkinoos Athanasiou,James Pickering, Andreas Tooulias,Ion Karolos, Panagiotis-Marios Filippidis,Eirini Schiza, Vassilis Voulgarakis, Charalambos Bratsas, Vassilis Tsioukas,George Tsoulfas,Panagiotis Bamidis

Studies in health technology and informatics(2023)

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摘要
ENTICE aimed to use co-creative methodologies in order to build a solid creation pipeline for medical experiential content. The project has developed and evaluated immersive learning resources and tools aiming to support well-defined learning objectives using tangible and intangible resources (AR/VR/MR, 3D printing) that are highly sought in the fields of anatomy and surgery. In this paper the preliminary results from the evaluation of the learning resources and tools in 3 countries as well as the lessons learnt are presented towards to the improvement of the medical education process.
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关键词
Co-creation, Immersive Learning, Virtual/Augmented reality
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