Remaking Everyday Objects for Physical Computing.

XRDS(2023)

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摘要
We are surrounded by objects that have been designed and made for a wide range of purposes. Alongside the development of specialized electronic devices, we can look to these objects as a functional resource for tangible computing. By deconstructing such everyday objects and uncovering their structures, they become a material that can be remade into new physical interactive systems.
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everyday objects
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