Joint Trajectory and Resource Optimization for UAV and D2D-enabled Heterogeneous Edge Computing Networks

IEEE Transactions on Vehicular Technology(2024)

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摘要
As user equipments (UEs) and infrastructure evolve, the network architecture becomes increasingly heterogeneous, presenting challenges in managing diverse communication technologies and varied network demands. Recognizing these challenges, the integration of unmanned aerial vehicles (UAVs) and device-to-device (D2D) communication emerges as an effective strategy to enhance network capacity and address the complexities of a heterogeneous network. In this context, mobile edge computing (MEC), facilitated by servers at the network edge, significantly reduces data processing latency and alleviates backhaul congestion. This paper proposes a UAV and D2D-enabled heterogeneous MEC framework that supports two offloading modes for UEs: the first is to offload tasks to UAVs equipped with computing servers, and the second is to offload tasks to nearby idle UEs via D2D links. Unlike existing schemes, the selection of offloading modes is determined by the network load, which improves resource utilization. To further reduce computing latency, we formulate an optimization problem that jointly considers UAV trajectory planning, resource management, and task offloading policy. Since the problem is non-convex and challenging to solve in polynomial time, we decompose it into a joint resource optimization and an offload scheme optimization. Based on this, an optimization algorithm based on block descent and potential game is proposed to obtain the optimal solution. Simulation results indicate that compared to typical UAV-based MEC without D2D, our solution can reduce latency by about 20%. In comparison to equivalent resource allocation, the proposed algorithm can reduce latency by about 25%.
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关键词
Trajectory planning,resource management,heterogeneous network,mobile edge computing,potential game
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