
Test-Time Training (TTT) models context dependencies by adapting part of the model's weights (often referred to as fast weights) at inference time. This adapted fast weight, similar to recurrent states in RNNs, stores temporary memories of past tokens in the current sequence. Existing TTT methods have struggled to demonstrate effectiveness in handling long-sequence data, due to their computational inefficiency on modern GPUs. The TTT layers in many of these approaches operate with extremely low FLOPs utilization (often below 5\%) because they deliberately apply small online mini-batch sizes (e.g., updating fast weights every 16 or 64 tokens). Moreover, a small mini-batch implies fine-grained block-wise causal dependencies in the data, making them unsuitable for data beyond 1D ordered sequences, like sets or N-dimensional grids such as images or videos. In contrast, we pursue the opposite direction by proposing an extremely large chunk update, ranging from 2K to 1M tokens across tasks of varying modalities, which we refer to as Large Chunk Test-Time Training (LaCT). This approach improves hardware utilization by orders of magnitude, and more importantly, facilitates scaling of nonlinear state size (up to 40\% of model parameter size), hence substantially improving state capacity, all without requiring cumbersome and error-prone custom kernel implementations. It also allows easy integration of sophisticated optimizers like Muon for online memory updates. We validate our approach across diverse data modalities and tasks, including novel view synthesis from image sets, language models, and auto-regressive video diffusion models. Our approach can scale up to 14-billion-parameter auto-regressive video diffusion models handling sequences of up to 56K tokens. In our longest sequence experiment, we perform novel view synthesis with more than one million context length. Our results highlight the computational and performance benefits of large-chunk test-time training, paving the way for more efficient and scalable long-context sequence modeling. We hope that this work will inspire and accelerate new research in the field of long-context modeling and test-time training.
MeanFlow (MF) has recently been established as a framework for one-step generative modeling. However, its “fastforward” nature introduces key challenges in both the training objective and the guidance mechanism. First, the original MF's training target depends not only on the underlying ground-truth fields but also on the network itself. To address this issue, we recast the objective as a loss on the instantaneous velocity v, re-parameterized by a network that predicts the average velocity u. Our reformulation yields a more standard regression problem and improves the training stability. Second, the original MF fixes the classifier-free guidance scale during training, which sacrifices flexibility. We tackle this issue by formulating guidance as explicit conditioning variables, thereby retaining flexibility at test time. The diverse conditions are processed through in-context conditioning, which reduces model size and benefits performance. Overall, our improved MeanFlow (iMF) method, trained entirely from scratch, achieves 1.72 FID with a single function evaluation (1-NFE) on ImageNet 256×256. iMF substantially outperforms prior methods of this kind and closes the gap with multi-step methods while using no distillation. We hope our work will further advance fastforward generative modeling as a stand-alone paradigm.
Chain-of-Thought (CoT) reasoning has become a powerful framework for improving complex problem-solving capabilities in Multimodal Large Language Models (MLLMs). However, the verbose nature of textual reasoning introduces significant inefficiencies. In this work, we propose **Heima** (as hidden llama), an effective CoT compression framework that condenses lengthy CoTs into a small set of abstract thinking tokens, preserving essential reasoning while removing redundancy. We then conduct a theoretical analysis from an information-theoretic perspective, quantifying the information gap induced by compression, showing that reasoning capability is preserved when non-trivial mutual information is retained. To further explore and quantify this information gap, we design the adaptive interpreter that maps thinking tokens back to variable-length textual sequences, thereby reconstructing the reasoning process. Experiments across diverse reasoning benchmarks demonstrate that Heima improves reasoning efficiency, while maintaining or even achieving better zero-shot accuracy. Moreover, the interpreter reconstructs coherent reasoning progresses from compressed thinking tokens, revealing that the information gap is minimal and validating the effectiveness of the proposed framework. This work paves the way for scalable latent reasoning models and advances our understanding of efficient reasoning processes in large models.
Representation alignment helps generation by distilling representations from a pretrained vision encoder to intermediate diffusion features. We investigate a fundamental question - `what aspect of the target representation matters for generation, its global information (measured by Imagenet1K accuracy) or its spatial structure (pairwise cosine similarity between patch tokens)''? Prevalent wisdom holds that stronger global performance leads to better generation as a target representation. To study this, we first perform a large-scale empirical analysis across 27 different vision encoders and different model scales. The results are surprising - spatial structure, rather than global performance drives the generation performance of a target representation. To further study this, we introduce two straightforward modifications, which specifically accentuate the transfer of spatial information. We replace the standard MLP projection layer in REPA with a simple convolution layer and introduce a spatial normalization layer for the external representation. Surprisingly, our simple method (implemented in <4 lines of code), termed iREPA, consistently improves convergence speed of REPA, across a diverse set of vision encoders, model sizes, and training variants (such as REPA, REPA-E, meanflow, JiT etc). Our work motivates revisiting the fundamental working mechanism of representational alignment and how it can be leveraged for improved training of generative models.
Although reinforcement learning (RL) can effectively enhance the reasoning capabilities of vision–language models (VLMs), current methods remain heavily dependent on labor-intensive datasets that require extensive manual construction and verification, leading to extremely high training costs and consequently constraining the practical deployment of VLMs. To address this challenge, we propose **Vision-Zero**, *a domain-agnostic self-play framework that generates visual deduction games from diverse images for scalable VLM training without human annotations.* Specifically, Vision-Zero encompasses three main attributes: (1) **Strategic Self-Play Framework:** Vision-Zero trains VLMs in "Who Is the Spy"-style games, where the models engage in strategic reasoning and actions across multiple roles. Through interactive gameplay, models autonomously generate their training data without human annotation. (2) **Gameplay from Arbitrary Images:** Unlike existing gamified frameworks, Vision-Zero can generate games from arbitrary images, thereby enhancing the model’s reasoning ability across diverse domains and showing strong generalization to different tasks. We demonstrate this versatility using three distinct types of image datasets: CLEVR-based synthetic scenes, charts, and real-world images. (3) **Sustainable Performance Gain:** We introduce Iterative Self-Play Policy Optimization (Iterative-SPO), a novel training algorithm that alternates between Self-Play and reinforcement learning with verifiable rewards (RLVR), mitigating the performance plateau often seen in self-play-only training and achieving sustained long-term improvements. Despite using label-free data, Vision-Zero achieves state-of-the-art performance on reasoning, chart question answering, and vision-centric understanding tasks, surpassing other annotation-based methods. Models and code will be released upon acceptance.