
This position paper examines a range of technological and algorithmic issues through the lens of literary and cultural theory about the face, in particular the ways in which emotion, expression and gesture are conveyed in literary texts. In doing this, it canvasses some of the primary aims and theoretical contexts of a new ARC project, Literature and the Face: A Critical History, which draws on literary, philosophical and visual traditions to generate comprehensive new knowledge about changing textual discourse about the face.
In wearable computing environments, an optical see-through head mounted display (HMD) is one of the most suitable wearable devices for displaying information. Although the HMD can display information without interfering with the user's view, the displayed information is difficult to see when the HMD background is too complex or too bright. We have created an information layout method for the optical see-through HMD that takes the background into account. It determines the ideal area for displaying objects by evaluating the HMD background captured by a camera.
This paper describes a product development collaborationbetween Swatch, a wearable design company, and HewlettPackard (HP), a provider of Information and CommunicationTechnologies (ICT). For both companies, the interaction wasunique in that it required them to consider the deployment ofwearable computing technology and support services into anapplication space dominated by fashion design. The author of thispaper worked at Hewlett Packard Laboratories, and wasextensively involved in this joint work. The goal of the projectwas to broaden the market for Swatch’s designs by using ICT.However as the project progressed it became clear that theinfluence of ICT on fashion design is highly complex andreciprocal. This paper describes what was observed during the 3years of the joint project, and presents ten learned outcomes fromthe attempt to merge wearable computing with fashion design.
Most of everyday clothing consists of textile fibres woven together to produce a fabric. Their primary purpose is structural and aesthetic. Fibres can have added functionality by the integration of computing power into the material that forms them. The purpose of the ‘fibre computing’ concept is to integrate this new dimension of functionality into fibres, thus turning everyday clothing objects into intelligent artefacts.
Humanistic Intelligence (HI) is defined by two embodying elements. (1) It is a signal processing framework in which the human and the computer use each other in a feedback loop. (2) The HI processing apparatus is inextricably intertwined with the natural capabilities of the human mind and body. The Humanistic Intelligent Camera, or HI-Cam, is a wearable personal imaging application of HI. It uses physiological signal processing such as Fast Fourier Transform (FFT) analysis on EEG signals to control various parameters of a personal cybernetics system. EyeTap devices are particularly well suited to being controlled by brainwaves, because the parameters of the system are observable on the screen of the EyeTap viewfinder. This provided a direct means of physiological control over a video capture program, creating a camera system embodying humanistic intelliegence.