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    Vision Research

    Vision Research

    JournalISSN 0042-6989eISSN 1878-5646中科院 心理学 4区

    年发文量

    研究主题

    论文(15545)

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    1Longer Cue Duration Supports Stable Spatial Gradients in Multiple-Cue Inhibition of Return
    Alfred Lim, Natasha K.Y. Sia,Steve M.J. Janssen,Jason Satel

    When multiple cues are presented simultaneously, inhibitory orienting effects can become organized around the center of gravity (CoG) of the cue array rather than individual cue locations. However, recent work using brief 50-ms cues found that this CoG-organized inhibition of return (IOR) was attenuated at longer cue-target intervals and failed to emerge even in single-cue conditions (Christie et al., 2021), leaving open whether cue duration contributes to durable, spatially organized inhibitory tagging. Here, we tested this possibility using 200-ms cues (the duration used in prior work establishing the CoG effect) across cue-target onset asynchronies (CTOAs) of 400 and 1000 ms, while recording saccadic reaction times (SRTs) in a multiple-cueing task. The 400-ms CTOA replicated conditions known to produce robust CoG effects, and the 1000-ms CTOA provided the novel empirical test. SRT decreased as the distance between the target and the cue-array CoG increased, particularly for cued targets, with CoG-related gradients evident at both CTOAs. Model comparisons on uncued trials indicated that neither CoG distance nor local distance independently accounted for a significant share of variance, suggesting that their relative contributions cannot be separated with the present dataset. These findings are consistent with cue duration being an important parameter in sustained, spatially organized IOR in multiple-cue displays.

    2027
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    2Investigating the Role of Binocular Vision in Visuomotor Control During the Reciprocal Fitts's Tapping Task
    S. Wang, X. Chen, B. Thompson, E. Niechwiej-Szwedo

    Vision provides critical sensory information for the planning and control of goal-directed actions. Relative to monocular viewing, binocular viewing results in superior speed, accuracy, and precision of upper-limb movements, indicating that binocular input facilitates movement planning and execution. Although the contribution of binocular vision to discrete actions is well established, its role in reciprocal movements remains poorly understood. Reciprocal tapping movements (i.e., Fitts' task) provide a useful model for examining movement execution because they place relatively lower demands on motor planning. Moreover, varying the index of difficulty (ID) alters the balance between feedforward and feedback control, with greater ID increasing reliance on feedback. If binocular vision enhances the processing of visual information used for online movement regulation, its benefits should be particularly evident under these more demanding conditions. Accordingly, it was hypothesized that a binocular advantage would be observed during reciprocal actions and would be most pronounced at higher levels of task difficulty. Thirty-four adults with normal vision performed a reciprocal Fitts' tapping task at six ID levels under binocular and monocular viewing conditions, while eye tracking and a motion capture system were used to record movement kinematics. Participants were additionally tested using a discrete pointing task. Consistent with the literature, a significant binocular advantage was found for discrete movements, which was evident in the final deceleration (homing) phase. For the reciprocal task, a reliable binocular advantage emerged earlier during the deceleration phase specifically at ID 3.5 and ID 4.24 while no significant differences were found at ID 5.41 or ID 6.97. In addition, dwell time (i.e., time spent on the target before reversing direction and initiating the next movement) was shorter during binocular viewing at high task IDs. Eye–hand coordination analysis revealed that hand movement initiation preceded eye movement initiation during reciprocal actions, and binocular viewing was associated with a shorter eye–hand delay at ID 3.5 and 4.24. These findings demonstrate that binocular vision plays an important role in movement execution and highlight its multifaceted contribution to sensorimotor control, supporting both the monitoring of limb motion during movement and the visual guidance required for accurate target acquisition.

    2027
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    3Revealing Contour Integration-Related ERPs Through Temporal Separation from Early Visual Evoked Potentials
    Dongcheng He, Angeline Y. Yang,Daniel R. Coates,Haluk Ogmen,Susana T.L. Chung
    2027
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    4Visually-evoked Pupillary Constrictions Without Net Luminance Increase
    Vasilii Marshev,Jan W.Brascamp
    2027
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    5Subjective Equality of Visual Self-Motion and Walking Speed in Virtual Environments Depends on the Field of View
    Patricia R. Mueller, Wolfgang Einhäuser

    Typical visual displays cover only a fraction of the visual field. How do such restrictions influence the perception of visual speed during self-motion? While surrounded by a panoramic screen on which an alley of terraced houses was presented, participants walked at constant speed on a treadmill. They adjusted the speed of the visual scene to match their subjectively experienced walking speed. We manipulated which areas of the visual field remained visible. Only this effective Field of View (FoV) contributed to stimulation by scene motion, while the remainder of the scene was replaced by a homogenous grey overlay with no optic flow. We found that the central part of the visual field needs to be presented substantially faster than the actual walking speed to be perceived as matching. This ratio of visual to actual walking speed (“gain”) is lower for equally sized parts of the visual periphery. This result is mainly explained by motion-energy density, but there are also unique contributions of size and position in the visual field (including interaction of the three). There is substantial inter-individual variability in the overall gain perceived as optimal, which is in part explained by step length, but shows no relation to anthropometric measures (body height, leg length). Our results quantify the contribution of different visual field areas to motion perception in complex scenes and are of specific relevance for simulating self-motion, especially in virtual-reality setups with limited horizontal FoV.

    2027
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    高被引作者

    作者引用发文
    Laurent Itti822510
    Hugh R. Wilson755591
    Ken Nakayama700137
    Christof Koch649515
    Gordon Legge621746
    Dennis M. Levi587765
    Rl Devalois523511
    Joel Pokorny475147
    Christopher William Tyler421956
    Peter E Hallett410523

    高产作者

    作者引用发文
    Robert F. Hess9501145
    Hugh R. Wilson755591
    Clifton M. Schor322466
    Dennis M. Levi587765
    Christopher William Tyler421956
    Davida Y. Teller317155
    David R. Badcock239655
    Randolph Blake307454
    Eberhart Zrenner337051
    Manfred Fahle274649

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