
Machine learning-based methods show high performance in estimating the thermal sensation of a person. These methods are based on a huge amount of personal data. The dataset used for the training of the estimator includes personal physiological data, which includes people's private information. Generative models have received significant attention to anonymize such data, including private information. In this paper, we propose privacy-preserving data augmentation for the thermal sensation dataset, including the subject's physiological data using Variational Autoencoder. The generative model trained with a thermal sensation dataset collected in the uncontrolled environment tends to be biased because subjects in the environment rarely report extreme thermal sensation labels. To tackle this problem, we introduce a weighted loss function for the generative model to mitigate the bias of the thermal sensation labels. The evaluation result shows that our method generates an anonymized dataset that works to train a thermal sensation estimator as well as the original dataset.
Correctly synchronizing multithreaded programs is challenging and errors can lead to program failures such as atomicity violations. Existing strong memory consistency models rule out some possible failures, but are limited by depending on programmer-defined locking code. We present the new Ordering-Free Region (OFR) serializability consistency model that ensures atomicity for OFRs, which are spans of dynamic instructions between consecutive ordering constructs (e.g., barriers), without breaking atomicity at lock operations. Our platform, Serializable Ordering-Free Regions for Increasing Thread Atomicity Scalably (SOFRITAS), ensures a C/C++ program's execution is equivalent to a serialization of OFRs by default. We build two systems that realize the SOFRITAS idea: a concurrency bug finding tool for testing called SOFRITEST, and a production runtime system called SOPRO. SOFRITEST uses OFRs to find concurrency bugs, including a multi-critical-section atomicity violation in memcached that weaker consistency models will miss. If OFR's are too coarse-grained, SOFRITEST suggests refinement annotations automatically. Our software-only SOPRO implementation has high performance, scales well with increased parallelism, and prevents failures despite bugs in locking code. SOFRITAS has an average overhead of just 1.59x on a single-threaded execution and 1.51x on sixteen threads, despite pthreads' much weaker memory model.
This paper presents vbench, a publicly available benchmark for cloud video services. We are the first study, to the best of our knowledge, to characterize the emerging video-as-a-service workload. Unlike prior video processing benchmarks, vbench's videos are algorithmically selected to represent a large commercial corpus of millions of videos. Reflecting the complex infrastructure that processes and hosts these videos, vbench includes carefully constructed metrics and baselines. The combination of validated corpus, baselines, and metrics reveal nuanced tradeoffs between speed, quality, and compression. We demonstrate the importance of video selection with a microarchitectural study of cache, branch, and SIMD behavior. vbench reveals trends from the commercial corpus that are not visible in other video corpuses. Our experiments with GPUs under vbench's scoring scenarios reveal that context is critical: GPUs are well suited for live-streaming, while for video-on-demand shift costs from compute to storage and network. Counterintuitively, they are not viable for popular videos, for which highly compressed, high quality copies are required. We instead find that popular videos are currently well-served by the current trajectory of software encoders.
Performance variance becomes increasingly challenging on current large-scale HPC systems. Even using a fixed number of computing nodes, the execution time of several runs can vary significantly. Many parallel programs executing on supercomputers suffer from such variance. Performance variance not only causes unpredictable performance requirement violations, but also makes it unintuitive to understand the program behavior. Despite prior efforts, efficient on-line detection of performance variance remains an open problem. In this paper, we propose vSensor, a novel approach for light-weight and on-line performance variance detection. The key insight is that, instead of solely relying on an external detector, the source code of a program itself could reveal the runtime performance characteristics. Specifically, many parallel programs contain code snippets that are executed repeatedly with an invariant quantity of work. Based on this observation, we use compiler techniques to automatically identify these fixed-workload snippets and use them as performance variance sensors (v-sensors) that enable effective detection. We evaluate vSensor with a variety of parallel programs on the Tianhe-2 system. Results show that vSensor can effectively detect performance variance on HPC systems. The performance overhead is smaller than 4% with up to 16,384 processes. In particular, with vSensor, we found a bad node with slow memory that slowed a program's performance by 21%. As a showcase, we also detected a severe network performance problem that caused a 3.37X slowdown for an HPC kernel program on the Tianhe-2 system.
We present a static, precise, and scalable technique for finding CVEs (Common Vulnerabilities and Exposures) in stripped firmware images. Our technique is able to efficiently find vulnerabilities in real-world firmware with high accuracy. Given a vulnerable procedure in an executable binary and a firmware image containing multiple stripped binaries, our goal is to detect possible occurrences of the vulnerable procedure in the firmware image. Due to the variety of architectures and unique tool chains used by vendors, as well as the highly customized nature of firmware, identifying procedures in stripped firmware is extremely challenging. Vulnerability detection requires not only pairwise similarity between procedures but also information about the relationships between procedures in the surrounding executable. This observation serves as the foundation for a novel technique that establishes a partial correspondence between procedures in the two binaries. We implemented our technique in a tool called FirmUp and performed an extensive evaluation over 40 million procedures, over 4 different prevalent architectures, crawled from public vendor firmware images. We discovered 373 vulnerabilities affecting publicly available firmware, 147 of them in the latest available firmware version for the device. A thorough comparison of FirmUp to previous methods shows that it accurately and effectively finds vulnerabilities in firmware, while outperforming the detection rate of the state of the art by 45% on average.
It is crucial for distributed systems to achieve high availability. Unfortunately, this is challenging given the common component failures (i.e., faults). Developers often cannot anticipate all the timing conditions and system states under which a fault might occur, and introduce time-of-fault (TOF) bugs that only manifest when a node crashes or a message drops at a special moment. Although challenging, detecting TOF bugs is fundamental to developing highly available distributed systems. Unlike previous work that relies on fault injection to expose TOF bugs, this paper carefully models TOF bugs as a new type of concurrency bugs, and develops FCatch to automatically predict TOF bugs by observing correct execution. Evaluation on representative cloud systems shows that FCatch is effective, accurately finding severe TOF bugs.
The importance of irregular applications such as graph analytics is rapidly growing with the rise of Big Data. However, parallel graph workloads tend to perform poorly on general-purpose chip multiprocessors (CMPs) due to poor cache locality, low compute intensity, frequent synchronization, uneven task sizes, and dynamic task generation. At high thread counts, execution time is dominated by worklist synchronization overhead and cache misses. Researchers have proposed hardware worklist accelerators to address scheduling costs, but these proposals often harden a specific scheduling policy and do not address high cache miss rates. We address this with Minnow, a technique that augments each core in a CMP with a lightweight Minnow accelerator. Minnow engines offload worklist scheduling from worker threads to improve scalability. The engines also perform worklist-directed prefetching, a technique that exploits knowledge of upcoming tasks to issue nearly perfectly accurate and timely prefetch operations. On a simulated 64-core CMP running a parallel graph benchmark suite, Minnow improves scalability and reduces L2 cache misses from 29 to 1.2 MPKI on average, resulting in 6.01x average speedup over an optimized software baseline for only 1% area overhead.
A long body of research work has led to the conjecture that highly efficient IO processing at user-level would necessarily violate protection. In this paper, we debunk this myth by introducing DLibOS a new paradigm that consists of distributing a library OS on specialized cores to achieve performance and protection at the user-level. Its main novelty consists of leveraging network-on-chip to allow hardware message passing, rather than context switches, for communication between different address spaces. To demonstrate the feasibility of our approach, we implement a driver and a network stack at user-level on a Tilera many-core machine. We define a novel asynchronous socket interface and partition the memory such that the reception, the transmission and the application modify isolated regions. Our high performance results of 4.2 and 3.1 million requests per second obtained on a webserver and the Memcached applications, respectively, confirms the relevance of our design decisions. Finally, we compare DLibOS against a non-protected user-level network stack and show that protection comes at a negligible cost.
Genomics is transforming medicine and our understanding of life in fundamental ways. Genomics data, however, is far outpacing Moore»s Law. Third-generation sequencing technologies produce 100X longer reads than second generation technologies and reveal a much broader mutation spectrum of disease and evolution. However, these technologies incur prohibitively high computational costs. Over 1,300 CPU hours are required for reference-guided assembly of the human genome, and over 15,600 CPU hours are required for de novo assembly. This paper describes "Darwin" --- a co-processor for genomic sequence alignment that, without sacrificing sensitivity, provides up to $15,000X speedup over the state-of-the-art software for reference-guided assembly of third-generation reads. Darwin achieves this speedup through hardware/algorithm co-design, trading more easily accelerated alignment for less memory-intensive filtering, and by optimizing the memory system for filtering. Darwin combines a hardware-accelerated version of D-SOFT, a novel filtering algorithm, alignment at high speed, and with a hardware-accelerated version of GACT, a novel alignment algorithm. GACT generates near-optimal alignments of arbitrarily long genomic sequences using constant memory for the compute-intensive step. Darwin is adaptable, with tunable speed and sensitivity to match emerging sequencing technologies and to meet the requirements of genomic applications beyond read assembly.
Many important graph applications are iterative algorithms that repeatedly process the input graph until convergence. For such algorithms, graph abstraction is an important technique: although much smaller than the original graph, it can bootstrap an initial result that can significantly accelerate the final convergence speed, leading to a better overall performance. However, existing graph abstraction techniques typically assume either fully in-memory or distributed environment, which leads to many obstacles preventing the application to an out-of-core graph processing system. In this paper, we propose Wonderland, a novel out-of-core graph processing system based on abstraction. Wonderland has three unique features: 1) A simple method applicable to out-of-core systems allowing users to extract effective abstractions from the original graph with acceptable cost and a specific memory limit; 2) Abstraction-enabled information propagation, where an abstraction can be used as a bridge over the disjoint on-disk graph partitions; 3) Abstraction guided priority scheduling, where an abstraction can infer the better priority-based order in processing on-disk graph partitions. Wonderland is a significant advance over the state-of-the-art because it not only makes graph abstraction feasible to out-of-core systems, but also broadens the applications of the concept in important ways. Evaluation results of Wonderland reveal that Wonderland achieves a drastic speedup over the other state-of-the-art systems, up to two orders of magnitude for certain cases.
We present BranchScope - a new side-channel attack where the attacker infers the direction of an arbitrary conditional branch instruction in a victim program by manipulating the shared directional branch predictor. The directional component of the branch predictor stores the prediction on a given branch (taken or not-taken) and is a different component from the branch target buffer (BTB) attacked by previous work. BranchScope is the first fine-grained attack on the directional branch predictor, expanding our understanding of the side channel vulnerability of the branch prediction unit. Our attack targets complex hybrid branch predictors with unknown organization. We demonstrate how an attacker can force these predictors to switch to a simple 1-level mode to simplify the direction recovery. We carry out BranchScope on several recent Intel CPUs and also demonstrate the attack against an SGX enclave.
Resource management strategies for many-core systems need to enable sharing of resources such as power, processing cores, and memory bandwidth while coordinating the priority and significance of system- and application-level objectives at runtime in a scalable and robust manner. State-of-the-art approaches use heuristics or machine learning for resource management, but unfortunately lack formalism in providing robustness against unexpected corner cases. While recent efforts deploy classical control-theoretic approaches with some guarantees and formalism, they lack scalability and autonomy to meet changing runtime goals. We present SPECTR, a new resource management approach for many-core systems that leverages formal supervisory control theory (SCT) to combine the strengths of classical control theory with state-of-the-art heuristic approaches to efficiently meet changing runtime goals. SPECTR is a scalable and robust control architecture and a systematic design flow for hierarchical control of many-core systems. SPECTR leverages SCT techniques such as gain scheduling to allow autonomy for individual controllers. It facilitates automatic synthesis of the high-level supervisory controller and its property verification. We implement SPECTR on an Exynos platform containing ARM»s big.LITTLE-based heterogeneous multi-processor (HMP) and demonstrate that SPECTR»s use of SCT is key to managing multiple interacting resources (e.g., chip power and processing cores) in the presence of competing objectives (e.g., satisfying QoS vs. power capping). The principles of SPECTR are easily applicable to any resource type and objective as long as the management problem can be modeled using dynamical systems theory (e.g., difference equations), discrete-event dynamic systems, or fuzzy dynamics.
Concurrency in the Linux kernel can be a contentious topic. The Linux kernel mailing list features numerous discussions related to consistency models, including those of the more than 30 CPU architectures supported by the kernel and that of the kernel itself. How are Linux programs supposed to behave? Do they behave correctly on exotic hardware? A formal model can help address such questions. Better yet, an executable model allows programmers to experiment with the model to develop their intuition. Thus we offer a model written in the cat language, making it not only formal, but also executable by the herd simulator. We tested our model against hardware and refined it in consultation with maintainers. Finally, we formalised the fundamental law of the Read-Copy-Update synchronisation mechanism, and proved that one of its implementations satisfies this law.
Scientific applications with single instruction, multiple data (SIMD) computations show considerable performance improvements when run on today's graphics processing units (GPUs). However, the existence of data dependences across thread blocks may significantly impact the speedup by requiring global synchronization across multiprocessors (SMs) inside the GPU. To efficiently run applications with interblock data dependences, we need fine-granular task-based execution models that will treat SMs inside a GPU as stand-alone parallel processing units. Such a scheme will enable faster execution by utilizing all internal computation elements inside the GPU and eliminating unnecessary waits during device-wide global barriers. In this paper, we propose Juggler , a task-based execution scheme for GPU workloads with data dependences. The Juggler framework takes applications embedding OpenMP 4.5 tasks as input and executes them on the GPU via an efficient in-device runtime, hence eliminating the need for kernel-wide global synchronization. Juggler requires no or little modification to the source code, and once launched, the runtime entirely runs on the GPU without relying on the host through the entire execution. We have evaluated Juggler on an NVIDIA Tesla P100 GPU and obtained up to 31% performance improvement against global barrier based implementation, with minimal runtime overhead.
Going deeper and wider in neural architectures improves their accuracy, while the limited GPU DRAM places an undesired restriction on the network design domain. Deep Learning (DL) practitioners either need to change to less desired network architectures, or nontrivially dissect a network across multiGPUs. These distract DL practitioners from concentrating on their original machine learning tasks. We present SuperNeurons: a dynamic GPU memory scheduling runtime to enable the network training far beyond the GPU DRAM capacity. SuperNeurons features 3 memory optimizations, Liveness Analysis, Unified Tensor Pool , and Cost-Aware Recomputation ; together they effectively reduce the network-wide peak memory usage down to the maximal memory usage among layers. We also address the performance issues in these memory-saving techniques. Given the limited GPU DRAM, SuperNeurons not only provisions the necessary memory for the training, but also dynamically allocates the memory for convolution workspaces to achieve the high performance. Evaluations against Caffe, Torch, MXNet and TensorFlow have demonstrated that SuperNeurons trains at least 3.2432 deeper network than current ones with the leading performance. Particularly, SuperNeurons can train ResNet2500 that has 10 4 basic network layers on a 12GB K40c.
With the ever growing popularity of cloud computing and web services, Internet companies are in need of increased computing capacity to serve the demand. However, power has become a major limiting factor prohibiting the growth in industry: it is often the case that no more servers can be added to datacenters without surpassing the capacity of the existing power infrastructure. In this work, we first investigate the power utilization in Facebook datacenters. We observe that the combination of provisioning for peak power usage, highly fluctuating traffic, and multi-level power delivery infrastructure leads to significant power budget fragmentation problem and inefficiently low power utilization. To address this issue, our insight is that heterogeneity of power consumption patterns among different services provides opportunities to re-shape the power profile of each power node by re-distributing services. By grouping services with asynchronous peak times under the same power node, we can reduce the peak power of each node and thus creating more power head-rooms to allow more servers hosted, achieving higher throughput. Based on this insight, we develop a workload-aware service placement framework to systematically spread the service instances with synchronous power patterns evenly under the power supply tree, greatly reducing the peak power draw at power nodes. We then leverage dynamic power profile reshaping to maximally utilize the headroom unlocked by our placement framework. Our experiments based on real production workload and power traces show that we are able to host up to 13% more machines in production, without changing the underlying power infrastructure. Utilizing the unleashed power headroom with dynamic reshaping, we achieve up to an estimated total of 15% and 11% throughput improvement for latency-critical service and batch service respectively at the same time, with up to 44% of energy slack reduction.
Many important graph applications are iterative algorithms that repeatedly process the input graph until convergence. For such algorithms, graph abstraction is an important technique: although much smaller than the original graph, it can bootstrap an initial result that can significantly accelerate the final convergence speed, leading to a better overall performance. However, existing graph abstraction techniques typically assume either fully in-memory or distributed environment, which leads to many obstacles preventing the application to an out-of-core graph processing system. In this paper, we propose Wonderland, a novel out-of-core graph processing system based on abstraction. Wonderland has three unique features: 1) A simple method applicable to out-of-core systems allowing users to extract effective abstractions from the original graph with acceptable cost and a specific memory limit; 2) Abstraction-enabled information propagation, where an abstraction can be used as a bridge over the disjoint on-disk graph partitions; 3) Abstraction guided priority scheduling, where an abstraction can infer the better priority-based order in processing on-disk graph partitions. Wonderland is a significant advance over the state-of-the-art because it not only makes graph abstraction feasible to out-of-core systems, but also broadens the applications of the concept in important ways. Evaluation results of Wonderland reveal that Wonderland achieves a drastic speedup over the other state-of-the-art systems, up to two orders of magnitude for certain cases.
A long body of research work has led to the conjecture that highly efficient IO processing at user-level would necessarily violate protection. In this paper, we debunk this myth by introducing DLibOS a new paradigm that consists of distributing a library OS on specialized cores to achieve performance and protection at the user-level. Its main novelty consists of leveraging network-on-chip to allow hardware message passing, rather than context switches, for communication between different address spaces. To demonstrate the feasibility of our approach, we implement a driver and a network stack at user-level on a Tilera many-core machine. We define a novel asynchronous socket interface and partition the memory such that the reception, the transmission and the application modify isolated regions. Our high performance results of 4.2 and 3.1 million requests per second obtained on a webserver and the Memcached applications, respectively, confirms the relevance of our design decisions. Finally, we compare DLibOS against a non-protected user-level network stack and show that protection comes at a negligible cost.