
For a given identity in a face dataset, there are certain iconic images which are more representative of the subject than others. In this paper, we explore the problem of computing the iconicity of a face. The premise of the proposed approach is as follows: For an identity containing a mixture of iconic and non iconic images, if a given face cannot be successfully matched with any other face of the same identity, then the iconicity of the face image is low. Using this information, we train a Siamese Multi-Layer Perceptron network, such that each of its twins predict iconicity scores of the image feature pair, fed in as input. We observe the variation of the obtained scores with respect to covariates such as blur, yaw, pitch, roll and occlusion to demonstrate that they effectively predict the quality of the image and compare it with other existing metrics. Furthermore, we use these scores to weight features for template-based face verification and compare it with media averaging of features.
Attribute-conditioned face synthesis has many potential use cases, such as to aid the identification of a suspect or a missing person. Building on top of a conditional version of VAE-GAN, we augment the pathways connecting the latent space with channel-recurrent architecture, in order to provide not only improved generation qualities but also interpretable high-level features. In particular, to better achieve the latter, we further propose an attention mechanism over each attribute to indicate the specific latent subset responsible for its modulation. Thanks to the latent semantics formed via the channel-recurreny, we envision a tool that takes the desired attributes as inputs and then performs a 2-stage general-to-specific generation of diverse and realistic faces. Lastly, we incorporate the progressive-growth training scheme to the inference, generation and discriminator networks of our models to facilitate higher resolution outputs. Evaluations are performed through both qualitative visual examination and quantitative metrics, namely inception scores, human preferences, and attribute classification accuracy.
Predicting gender from iris images has been reported by several researchers as an application of machine learning in biometrics. Recent works on this topic have suggested that the preponderance of the gender cues is located in the periocular region rather than in the iris texture itself. This paper focuses on teasing out whether the information for gender prediction is in the texture of the iris stroma, the periocular region, or both. We present a larger dataset for gender from iris, and evaluate gender prediction accuracy using linear SVM and CNN, comparing hand-crafted and deep features. We use probabilistic occlusion masking to gain insight on the problem. Results suggest the discriminative power of the iris texture for gender is weaker than previously thought, and that the gender-related information is primarily in the periocular region.
Video-based person re-identification deals with the inherent difficulty of matching unregulated sequences with different length and with incomplete target pose/viewpoint structure. Common approaches operate either by reducing the problem to the still images case, facing a significant information loss, or by exploiting inter-sequence temporal dependencies as in Siamese Recurrent Neural Networks or in gait analysis. However, in all cases, the inter-sequences pose/viewpoint misalignment is not considered, and the existing spatial approaches are mostly limited to the still images context. To this end, we propose a novel approach that can exploit more effectively the rich video information, by accounting for the role that the changing pose/viewpoint factor plays in the sequences matching process. Specifically, our approach consists of two components. The first one attempts to complement the original pose-incomplete information carried by the sequences with synthetic GAN-generated images, and fuse their feature vectors into a more discriminative viewpoint-insensitive embedding, namely Weighted Fusion (WF). Another one performs an explicit pose-based alignment of sequence pairs to promote coherent feature matching, namely Weighted-Pose Regulation (WPR). Extensive experiments on two large video-based benchmark datasets show that our approach outperforms considerably existing methods.
Automatically generating the summary of a video is a challenging problem due to its subjective nature. Most of the previous works in the field consider the entire video to extract out the important frames. Unlike them, our paper presents MerryGoRoundNet, a supervised learning approach to solve this problem in an online fashion. We observe that to effectively summarize a video, one needs to take into account both the spatial and temporal relations between video frames. MerryGoRoundNet utilizes encoder-decoder style architecture and convolutional LSTM to establish spatiotemporal relationship and generates the summary on the fly, thereby being more efficient than non-autoregressive counterparts in terms of time and memory. In order to make summary more diverse and complete, we augment our network with unsupervised task of next frame prediction and a supervised task of scene start detection and propose a loss function that explicitly focuses on achieving the right balance between continuity and diversity in the produced summary. Ablation study performed affirms the architecture and learning objective of our approach. Evaluation of MerryGoRoundNet on different datasets demonstrates superior performance among online summarization approaches and competitive performance when compared with offline approaches as well.
We propose a new generative adversarial architecture to mitigate imbalance data problem in medical image semantic segmentation where the majority of pixels belongs to a healthy region and few belong to lesion or non-health region. A model trained with imbalanced data tends to bias towards healthy data which is not desired in clinical applications and predicted outputs by these networks have high precision and low sensitivity. We propose a new conditional generative refinement network with three components: a generative, a discriminative, and a refinement networks to mitigate imbalanced data problem through ensemble learning. The generative network learns to the segment at the pixel level by getting feedback from the discriminative network according to the true positive and true negative maps. On the other hand, the refinement network learns to predict the false positive and the false negative masks produced by the generative network that has significant value, especially in medical application. The final semantic segmentation masks are then composed by the output of the three networks. The proposed architecture shows state-of-the-art results on LiTS-2017 for simultaneous liver and lesion segmentation, and MDA231 for microscopic cell segmentation. We have achieved competitive results on BraTS-2017 for brain tumor segmentation.
While hockey involves a large playing surface, instantaneous play is typically localized to a smaller region of the ice. Live spectators thus attentively shift their gaze to follow play, and professional sports videographers pan and tilt their cameras to mimic this process. Unfortunately, manual videography is economically prohibitive below the elite level. Here we propose a system for automatically tracking play, allowing a high-definition video feed to be dynamically cropped and retargeted to a spectator's display device. We employ the puck as an objective surrogate for the location of play, and develop a novel method for ground-truthing puck location from high-definition video. This allows us to train a deep network regressor that uses the video imagery, optic flow, estimated player positions and team affiliation to predict the location of play. We show that our algorithm outperforms a simple 'follow the herd' strategy and results in a practical system for delivering high-quality curated video of amateur-level hockey games to remote spectators.
Most blind deconvolution methods usually pre-define a large kernel size to guarantee the support domain. Blur kernel estimation error is likely to be introduced, yielding severe artifacts in deblurring results. In this paper, we first theoretically and experimentally analyze the mechanism to estimation error in oversized kernel, and show that it holds even on blurry images without noises. Then to suppress this adverse effect, we propose a low rank-based regularization on blur kernel to exploit the structural information in degraded kernels, by which larger-kernel effect can be effectively suppressed. And we propose an efficient optimization algorithm to solve it. Experimental results on benchmark datasets show that the proposed method is comparable with the state-of-the-arts by accordingly setting proper kernel size, and performs much better in handling larger-size kernels quantitatively and qualitatively. The deblurring results on real-world blurry images further validate the effectiveness of the proposed method.
Human appearance depends on many proximate factors, including age, gender, ethnicity, and personal style choices. In this work, we model the relationship between human appearance and geographic location, which can impact these factors in complex ways. We propose GPS2Face, a dual-component generative network architecture that enables flexible facial generation with fine-grained control of latent factors. We use facial landmarks as a guide to synthesize likely faces for locations around in the world. We train our model on a large-scale dataset of geotagged faces and evaluate our proposed model, both qualitatively and quantitatively, against previous work.
We explore the power of spatial context as a self-supervisory signal for learning visual representations. In particular, we propose spatial context networks that learn to predict a representation of one image patch from another image patch, within the same image, conditioned on their real-valued relative spatial offset. Unlike auto-encoders, that aim to encode and reconstruct original image patches, our network aims to encode and reconstruct intermediate representations of the spatially offset patches. As such, the network learns a spatially conditioned contextual representation. By testing performance with various patch selection mechanisms we show that focusing on object-centric patches is important, and that using object proposal as a patch selection mechanism leads to the highest improvement in performance. Further, unlike auto-encoders, context encoders [21], or other forms of unsupervised feature learning, we illustrate that contextual supervision (with pre-trained model initialization) can improve on existing pre-trained model performance. We build our spatial context networks on top of standard VGG_19 and CNN_M architectures and, among other things, show that we can achieve improvements (with no additional explicit supervision) over the original ImageNet pre-trained VGG_19 and CNN_M models in object categorization and detection on VOC2007.
This paper considers the problem of single image depth estimation. The employment of convolutional neural networks (CNNs) has recently brought about significant advancements in the research of this problem. However, most existing methods suffer from loss of spatial resolution in the estimated depth maps; a typical symptom is distorted and blurry reconstruction of object boundaries. In this paper, toward more accurate estimation with a focus on depth maps with higher spatial resolution, we propose two improvements to existing approaches. One is about the strategy of fusing features extracted at different scales, for which we propose an improved network architecture consisting of four modules: an encoder, decoder, multi-scale feature fusion module, and refinement module. The other is about loss functions for measuring inference errors used in training. We show that three loss terms, which measure errors in depth, gradients and surface normals, respectively, contribute to improvement of accuracy in an complementary fashion. Experimental results show that these two improvements enable to attain higher accuracy than the current state-of-the-arts, which is given by finer resolution reconstruction, for example, with small objects and object boundaries.
Event-based cameras are neuromorphic sensors capable of efficiently encoding visual information in the form of sparse sequences of events.Being biologically inspired, they are commonly used to exploit some of the computational and power consumption benefits of biological vision.In this paper we focus on a specific feature of vision: visual attention.We propose two attentive models for event based vision: an algorithm that tracks events activity within the field of view to locate regions of interest and a fullydifferentiable attention procedure based on DRAW neural model.We highlight the strengths and weaknesses of the proposed methods on four datasets, the Shifted N-MNIST, Shifted MNIST-DVS, CIFAR10-DVS and N-Caltech101 collections, using the Phased LSTM recognition network as a baseline reference model obtaining improvements in terms of both translation and scale invariance.
Deep learning based object detectors require thousands of diversified bounding box and class annotated examples. Though image object detectors have shown rapid progress in recent years with the release of multiple large-scale static image datasets, object detection on videos still remains an open problem due to scarcity of annotated video frames. Having a robust video object detector is an essential component for video understanding and curating large-scale automated annotations in videos. Domain difference between images and videos makes the transferability of image object detectors to videos sub-optimal. The most common solution is to use weakly supervised annotations where a video frame has to be tagged for presence/absence of object categories. This still takes up manual effort. In this paper we take a step forward by adapting the concept of unsupervised adversarial image-to-image translation to perturb static high quality images to be visually indistinguishable from a set of video frames. We assume the presence of a fully annotated static image dataset and an unannotated video dataset. Object detector is trained on adversarially transformed image dataset using the annotations of the original dataset. Experiments on Youtube-Objects and Youtube-Objects-Subset datasets with two contemporary baseline object detectors reveal that such unsupervised pixel level domain adaptation boosts the generalization performance on video frames compared to direct application of original image object detector. Also, we achieve competitive performance compared to recent baselines of weakly supervised methods. This paper can be seen as an application of image translation for cross domain object detection.
Image classification models built into visual support systems and other assistive devices need to provide accurate predictions about their environment. We focus on an application of assistive technology for people with visual impairments, for daily activities such as shopping or cooking. In this paper, we provide a new benchmark dataset for a challenging task in this application - classification of fruits, vegetables, and refrigerated products, e.g. milk packages and juice cartons, in grocery stores. To enable the learning process to utilize multiple sources of structured information, this dataset not only contains a large volume of natural images but also includes the corresponding information of the product from an online shopping website. Such information encompasses the hierarchical structure of the object classes, as well as an iconic image of each type of object. This dataset can be used to train and evaluate image classification models for helping visually impaired people in natural environments. Additionally, we provide benchmark results evaluated on pretrained convolutional neural networks often used for image understanding purposes, and also a multi-view variational autoencoder, which is capable of utilizing the rich product information in the dataset.
Lighting design and modelling or industrial applications like luminaire planning and commissioning rely heavily on time consuming manual measurements or on physically coherent computational simulations. Regarding the latter,standard approaches are based on CAD modeling simulations and offline rendering, with long processing times and therefore inflexible workflows. Thus, in this paper we pro-pose a computer vision based system to measure lighting with just a single RGBD camera. The proposed method uses both depth data and images from the sensor to provide a dense measure of light intensity in the field of view of the camera. We evaluate our system on novel ground truth data and compare it to state-of-the-art commercial light-planning software. Our system provides improved performance, while being completely automated, given that the CAD model is extracted from the depth and the albedo estimated with the support of RGB images. To the best of our knowledge, this is the first automatic framework for the estimation of lighting in general indoor scenarios from RGBDinput.
Abnormal crowd behaviour detection attracts a large interest due to its importance in video surveillance scenarios. However, the ambiguity and the lack of sufficient abnormal ground truth data makes end-to-end training of large deep networks hard in this domain. In this paper we propose to use Generative Adversarial Nets (GANs), which are trained to generate only the normal distribution of the data. During the adversarial GAN training, a discriminator (D) is used as a supervisor for the generator network (G) and vice versa. At testing time we use D to solve our discriminative task (abnormality detection), where D has been trained without the need of manually-annotated abnormal data. Moreover, in order to prevent G learn a trivial identity function, we use a cross-channel approach, forcing G to transform raw-pixel data in motion information and vice versa. The quantitative results on standard benchmarks show that our method outperforms previous state-of-the-art methods in both the frame-level and the pixel-level evaluation.
This paper introduces the 3DCapsule, which is a 3D extension of the recently introduced Capsule concept that makes it applicable to unordered point sets. The original Capsule relies on the existence of a spatial relationship between the elements in the feature map it is presented with, whereas in point permutation invariant formulations of 3D point set classification methods, such relationships are typically lost. Here, a new layer called ComposeCaps is introduced that, in lieu of a spatially relevant feature mapping, learns a new mapping that can be exploited by the 3DCapsule. Previous works in the 3D point set classification domain have focused on other parts of the architecture, whereas instead, the 3DCapsule is a drop-in replacement of the commonly used fully connected classifier. It is demonstrated via an ablation study, that when the 3DCapsule is applied to recent 3D point set classification architectures, it consistently shows an improvement, in particular when subjected to noisy data. Similarly, the ComposeCaps layer is evaluated and demonstrates an improvement over the baseline. In an apples-to-apples comparison against state-of-the-art methods, again, better performance is demonstrated by the 3DCapsule.
Deep neural networks trained for classification have been found to learn powerful image representations, which are also often used for other tasks such as comparing images w.r.t. their visual similarity. However, visual similarity does not imply semantic similarity. In order to learn semantically discriminative features, we propose to map images onto class embeddings whose pair-wise dot products correspond to a measure of semantic similarity between classes. Such an embedding does not only improve image retrieval results, but could also facilitate integrating semantics for other tasks, e.g., novelty detection or few-shot learning. We introduce a deterministic algorithm for computing the class centroids directly based on prior world-knowledge encoded in a hierarchy of classes such as WordNet. Experiments on CIFAR-100, NABirds, and ImageNet show that our learned semantic image embeddings improve the semantic consistency of image retrieval results by a large margin.
Although end-to-end (E2E) learning has led to impressive progress on a variety of visual understanding tasks, it is often impeded by hardware constraints (e.g., GPU memory) and is prone to overfitting. When it comes to video captioning, one of the most challenging benchmark tasks in computer vision, those limitations of E2E learning are especially amplified by the fact that both the input videos and output captions are lengthy sequences. Indeed, state-of-the-art methods for video captioning process video frames by convolutional neural networks and generate captions by unrolling recurrent neural networks. If we connect them in an E2E manner, the resulting model is both memory-consuming and data-hungry, making it extremely hard to train. In this paper, we propose a multitask reinforcement learning approach to training an E2E video captioning model. The main idea is to mine and construct as many effective tasks (e.g., attributes, rewards, and the captions) as possible from the human captioned videos such that they can jointly regulate the search space of the E2E neural network, from which an E2E video captioning model can be found and generalized to the testing phase. To the best of our knowledge, this is the first video captioning model that is trained end-to-end from the raw video input to the caption output. Experimental results show that such a model outperforms existing ones to a large margin on two benchmark video captioning datasets.
Fruit flies have commonly been used as model organisms to understand various biological processes from genetics and development to social behavior. When studying multiple flies in an experiment, maintaining the identities of individual flies is often essential. The field of "computational ethology" has provided several methods that help biologists in this regard. Unmarked fly identities can be maintained by tracking each fly throughout the experiment, either manually correcting errors or computing and storing the statistics at each frame, but this becomes infeasible for experiments spanning several days. A popular alternative is to mark insects (with tags, paint or wing-clipping), but this has shown to have adverse effects on many of the same behaviors under study. To solve the above problems, we developed a method that can augment existing tracking software with a deep learning-based approach to recognize and re-identify individual fruit flies across days. This method should prove invaluable to biologists as it promises to revolutionize our ability to perform long-term experiments. To the best of our knowledge, this is the first work to investigate and successfully re-identify unmarked fruit flies across multiple days. We acquired our own dataset, which has around 3M images of 60 different fruit fly individuals, acquired in independent sets of 20. A vast majority (95%) of the flies have greater than 90% accuracy on a per-frame basis, and a majority of those (74%) have over 98% accuracy. With our method, less than 1 fly in 20 (on average) should be difficult to identify without resorting to parsimonious methods (i.e. examining which ID has not yet been assigned). This high classification accuracy demonstrates that we are able to successfully re-identify unmarked flies across days.