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    ACM SIGACCESS Accessibility and Computing

    ACM SIGACCESS Accessibility and Computing

    JournalISSN 1558-2337eISSN 1558-1187

    年发文量

    研究主题

    论文(390)

    排序
    1Leveraging Social Collaborative Robots for Workers with Intellectual and Developmental Disability in Professional Workplaces
    Sara Muneeb

    Workers with intellectual and developmental disability often encounter challenges in professional workplaces, including barriers to effective task performance and equitable participation. Social Collaborative Robots (SCRs) present a promising opportunity to foster inclusive work environments by offering ability-based support tailored to individual strengths. This research aims to explores how SCRs can be leveraged at workplaces to assist workers with intellectual and developmental disability and share responsibilities carried by people in their employment support networks. Preliminary findings from workplace observations and interviews reveal that workers with intellectual and developmental disability can partake in variety of work activities and can benefit from assistive technologies that align with their cognitive abilities and job requirements, ultimately enhancing their task performance and workplace inclusion.

    2026
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    2Do-It-Yourself AAC: Towards Programmable AI-driven Tools to Support Communication for People with Aphasia
    Jong Ho Lee

    Aphasia, which is a language disorder that affects a person's ability to communicate, can present profound challenges in one's daily life. Augmentative and Alternative Communication (AAC) technology can support people with aphasia (PWA) in navigating such challenges, but often overlooks personalized comunication needs. End-user programming, which allows a user to develop and use their own custom programs, presents a promising solution where people with aphasia can create their own solutions based on their personal communication needs. With the advent of generative AI such as large language models (LLMs) to augment PWA communication, my dissertation investigates how end-user programming can be designed so that PWA can create and customize AI-driven tools to support their communication. I center my research on two research goals. First, by conducting co-design workshops and semi-structured interviews, I will investigate how end-user programming can be accessible for PWA, and its usefulness in various communication settings grounded in PWA's lived experiences. Then, I aim to understand the feasibility of real-world designs by building and evaluating prototypes based on the knowledge gained from the first research goal. This research aims to understand how empowering PWA in creating their own tools can promote conversational agency in AI-driven communication tools.

    2026
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    3Designing Experiential Sport Technology for People with Disabilities
    Lukas Strobel

    Actively exercising and spectating sport are popular leisure activities, but have yet to become more accessible. While the SportsHCI research community is growing, technology is primarily researched for the non-disabled body. Further, accessibility often ends at the practical inclusion without aiming for equitable experiences. My PhD project orients towards endeavours in SportsHCI and addresses both active and passive engagement in sport. Through two case studies, I explore the accessibility of sports technology, i.e., study cycling and interactive seat plans, and provide a comprehensive account that considers both facets. Grounded in participatory methods, my research involves exploratory and qualitative methods that lay the foundation for the final prototypes of sports technology for people with reduced mobility.

    2026
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    4Community & Connection: SIGACCESS 2025 Travel Award Report
    Miriam Andromeda Brody

    My research interests are in human-computer interaction, accessibility, and creativity. My goal is to bring accessibility to the forefront of technology, enabling everyone to meet their needs and engage in a creative practice. Over the past year (2024–2025), I conducted research grounded in Crip Technoscience [1] to investigate how disabled artists repurpose technology to express identity and creativity rather than to "fix" disability. This work culminated in a paper, Expanding Norms, Negotiating Bodies: How Artists with Disabilities Perceive and Use Creative Tools [2], which was accepted to the ASSETS 2025 Conference. With the support of the SIGACCESS Travel Award, I was able to travel to Denver, Colorado, and attend the 2025 ASSETS conference in person. The travel grant also funded me to take part in the ASSETS 2025 Participant Recruitment in Accessibility Research Workshop.

    2026
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    5AI-Mediated Assistive Technologies for Effective ASL Interactions
    Yifan Li

    Hearing parents of deaf and hard-of-hearing (DHH) children often struggle to provide meaningful sign input while simultaneously learning a new language. This summary includes a series of interactive systems to support accessible and engaging communication for parent-child interaction. Building on the Tabletop Interactive Play System (TIPS), a real-time ASL communication technology, my prior work has examined users' perceptions of system usefulness and autonomy. An ongoing study investigates four ASL support strategies, ranging from manual sign lookup to sentence translation and real-time sign recommendations, to examine their effects on communication effectiveness and user engagement in parent-child interaction. Extending this foundation, this summary proposes a research direction that explores a personalized recommendation model that adapts sign suggestions based on user preference and interaction history. Additionally, I introduce RhymASL, an interactive system that leverages ASL phonological features to support rhyming ASL stories creation that foster playful parent-child interaction. Across these efforts, my research aims to advance the design of assistive communication technologies that are responsive to diverse communicative needs and support meaningful interaction.

    2026
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    高被引作者

    作者引用发文
    Kathrin Gerling4401
    Sara Czaja4371
    Joachim Diepstraten3081
    Andreas Hub3081
    Thomas Ertl3081
    Bambang Parmanto2381
    Stephanie Hackett2381
    Xiaoming Zeng2381
    Anna C. Cavender1974
    Hironobu Takagi1903

    高产作者

    作者引用发文
    Yeliz Yesilada1278
    Simon Harper867
    Faustina Hwang1256
    Hugo Nicolau426
    Jinjuan Feng416
    Jonathan K. Lazar185
    Jeffrey P. Bigham285
    Matt Huenerfauth335
    Anke Brock544
    Shari Trewin1004

    相关期刊

    Foundations and Trends in Human-Computer Interaction
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    Zeitschrift Für Interaktive Und Kooperative Medien
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