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    Game Studies

    Game Studies

    JournalISSN 1604-7982

    年发文量

    研究主题

    论文(350)

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    1Between Indie and Doujin: the Creation of the Japanese Indie.
    Tomás Grau de Pablos
    2024
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    2In Pursuit of Ourselves: Roleplaying (Self-)Control and the Doppelgänger Trope in Videogames.
    Erick Verran
    2024
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    3"If You Can See Something for Its True Essence": Exploring the Origins of the Personal Computer in TIS-100.
    Gregory Phipps

    TIS-100 is a minimalist game centered on assembly programming, evoking the cultural atmosphere of 1970s computing. Lacking visual spectacle, it instead explores deep questions about the individual’s relationship to computers. Through its narrative and retro interface, the game revisits a time when programmers sought creative autonomy on institution-owned machines. The story follows a user decoding a mysterious computer system, leading to a philosophical reflection on human–machine interaction. TIS-100 highlights how even the most basic computational tasks can become a space for creativity and community, suggesting that the essence of computing lies in enabling self-expression and collective connection.

    2024
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    4Pastiche and Parody in and .
    Robson Bello
    2024
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    5Playing with Gender: Women in .
    Lina Eklund,Anna Foka, Johan Vekselius
    2024
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    立即登录,查看全部 350 篇论文

    高被引作者

    作者引用发文
    Kurt D. Squire5721
    Miguel Sicart4592
    Espen Aarseth3198
    Markku Eskelinen2781
    Mia Consalvo2572
    Nathan Dutton2221
    Marie-Laure Ryan2051
    Johannes Fromme1891
    Mikael Jakobsson1682
    Jesper Juul1563

    高产作者

    作者引用发文
    Espen Aarseth3198
    Celia Pearce1025
    Eric Hayot994
    Paul Martin404
    Edward Wesp844
    Jose Zagal783
    Jesper Juul1563
    Holger Pötzsch73
    Jonne Arjoranta303
    Carl Therrien172

    相关期刊

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    International Journal of Performance Arts and Digital Media
    Shenandoah
    Eludamos. Journal for Computer Game Culture
    Digital Games Research Association Conference
    JOURNAL of GAMING and VIRTUAL WORLDS
    Body, Space and Technology