
This paper presents a fast and accurate model of a deformable linear object (DLO) - e.g., a rope, wire, or cable - integrated into an established robot physics simulator, MuJoCo. Most accurate DLO models with low computational times exist in standalone numerical simulators, which are unable or require tedious work to handle external objects. Based on an existing state-of-the-art DLO model - Discrete Elastic Rods (DER) - our implementation provides an improvement in accuracy over MuJoCo's own native cable model. To minimize computational load, our model utilizes force-lever analysis to adapt the Cartesian stiffness forces of the DER into its generalized coordinates. As a key contribution, we introduce a novel parameter identification pipeline designed for both simplicity and accuracy, which we utilize to determine the bending and twisting stiffness of three distinct DLOs. We then evaluate the performance of each model by simulating the DLOs and comparing them to their real-world counterparts and against theoretically proven validation tests.
Autonomous flight in unknown environments requires precise spatial and temporal trajectory planning, often involving computationally expensive nonconvex optimization prone to local optima. To overcome these challenges, we present the Neural-Enhanced Trajectory Planner (NEO-Planner), a novel approach that leverages a Neural Network (NN) Planner to provide informed initial values for trajectory optimization. The NN-Planner is trained on a dataset generated by an expert planner using batch sampling, capturing multimodal trajectory solutions. It learns to predict spatial and temporal parameters for trajectories directly from raw sensor observations. NEO-Planner starts optimization from these predictions, accelerating computation speed while maintaining explainability. Furthermore, we introduce a robust online replanning framework that accommodates planning latency for smooth trajectory tracking. Extensive simulations demonstrate that NEO-Planner reduces optimization iterations by 20%, leading to a 26% decrease in computation time compared with pure optimization-based methods. It maintains trajectory quality comparable to baseline approaches and generalizes well to unseen environments. Real-world experiments validate its effectiveness for autonomous drone navigation in cluttered, unknown environments.
This paper presents DNAct, a language-conditioned multi-task policy framework that integrates neural rendering pre-training and diffusion training to enforce multi-modality learning in action sequence spaces. To learn a generalizable multi-task policy with few demonstrations, the pre-training phase of DNAct leverages neural rendering to distill 2D semantic features from foundation models such as Stable Diffusion to a 3D space, which provides a comprehensive semantic understanding regarding the scene. Consequently, it allows various applications for challenging robotic tasks requiring rich 3D semantics and accurate geometry. Furthermore, we introduce a novel approach utilizing diffusion training to learn a vision and language feature that encapsulates the inherent multi-modality in the multi-task demonstrations. By reconstructing the action sequences from different tasks via the diffusion process, the model is capable of distinguishing different modalities and thus improving the robustness and the generalizability of the learned representation. DNAct significantly surpasses SOTA NeRF-based multi-task manipulation approaches with over 30% improvement in success rate. Videos are available on dnact.github.io
Object detection systems must reliably perceive objects of interest without being overly confident to ensure safe decision-making in dynamic environments. Filtering techniques based on out-of-distribution (OoD) detection are commonly added as an extra safeguard to filter hallucinations caused by overconfidence in novel objects. Nevertheless, evaluating YOLO-family detectors and their filters under existing OoD benchmarks often leads to unsatisfactory performance. This paper studies the underlying reasons for performance bottlenecks and proposes a methodology to improve performance fundamentally. Our first contribution is a calibration of all existing evaluation results: Although images in existing OoD benchmark datasets are claimed not to have objects within indistribution (ID) classes (i.e., categories defined in the training dataset), around 13% of objects detected by the object detector are actually ID objects. Dually, the ID dataset containing OoD objects can also negatively impact the decision boundary of filters. These ultimately lead to a significantly imprecise performance estimation. Our second contribution is to consider the task of hallucination reduction as a joint pipeline of detectors and filters. By developing a methodology to carefully synthesize an OoD dataset that semantically resembles the objects to be detected, and using the crafted OoD dataset in the fine-tuning of YOLO detectors to suppress the objectness score, we achieve a 88% reduction in overall hallucination error with a combined fine-tuned detection and filtering system on the self-driving benchmark BDD-100K. Our code and dataset are available at: https://gricad-gitlab.univ-grenoble-alpes.fr/dnn-safety/m-hood.
Recently, centralized receding horizon online multi-robot coverage path planning algorithms have shown remarkable scalability in thoroughly exploring large, complex, unknown workspaces with many robots. In a horizon, the path planning and the path execution interleave, meaning when the path planning occurs for robots with no paths, the robots with outstanding paths do not execute, and subsequently, when the robots with new or outstanding paths execute to reach respective goals, path planning does not occur for those robots yet to get new paths, leading to wastage of both the robotic and the computation resources. As a remedy, we propose a centralized algorithm that is not horizon-based. It plans paths at any time for a subset of robots with no paths, i.e., who have reached their previously assigned goals, while the rest execute their outstanding paths, thereby enabling concurrent planning and execution. We formally prove that the proposed algorithm ensures complete coverage of an unknown workspace and analyze its time complexity. To demonstrate scalability, we evaluate our algorithm to cover eight large 2D grid benchmark workspaces with up to 512 aerial and ground robots, respectively. A comparison with two state-of-the-art horizon-based algorithms shows its superiority in completing the coverage with up to 1.6x speedup. For validation, we perform ROS + Gazebo simulations in six 2D grid benchmark workspaces with 10 Quadcopters and TurtleBots, respectively. We also successfully conducted one outdoor experiment with three quadcopters and one indoor with two TurtleBots.