As augmented and virtual reality evolve, achieving seamless synchronization between physical and digital realms remains a critical challenge, especially for real-time applications where delays affect the user experience. This paper presents MetaLore, a Deep Reinforcement Learning (DRL) based framework for joint communication and computational resource allocation in Metaverse or digital twin environments. MetaLore dynamically shares the communication bandwidth and computational resources among sensors and mobile devices to optimize synchronization, while offering high throughput performance. Special treatment is given in satisfying end-to-end delay guarantees. A key contribution is the introduction of two novel Age of Information (AoI) metrics: Age of Request Information (AoRI) and Age of Sensor Information (AoSI), integrated into the reward function to enhance synchronization quality. An open source simulator has been extended to incorporate and evaluate the approach. The DRL solution is shown to achieve the performance of full-enumeration brute-force solutions by making use of a small, task-oriented observation space of two queue lengths at the network side. This allows the DRL approach the flexibility to effectively and autonomously adapt to dynamic traffic conditions.
We propose a method to detect communities in multi-relational networks, based on a graph neural network pipeline. The method allows to target areas where communities are consensual over the different modes of the network, which are processed as different networks in the pipeline. This is done by combining the outcomes of multiple simple Graph Neural Networks, applied on each of the graphs representing different forms of interactions between users of the social platform. The method is validated on a synthetic benchmark, as a first step for further improvements. In particular, the flexible architecture of the pipeline allows to swap its subparts and create variants of community detection.
Quantum internetworking is a recent field that promises numerous interesting applications, many of which require the distribution of entanglement between arbitrary pairs of users. This article deals with the problem of scheduling in an arbitrary entanglement swapping quantum network-often called first-generation quantum network-in its general topology, multicommodity, loss-aware formulation. We introduce a linear algebraic framework that exploits quantum memory through the creation of intermediate entangled links. The framework is then employed to apply Lyapunov drift minimization (a standard technique in classical network science) to mathematically derive a natural class of scheduling policies for quantum networks minimizing the square norm of the user demand backlog. Moreover, an additional class of Max-Weight-inspired policies is proposed and benchmarked, reducing significantly the computation cost at the price of a slight performance degradation. The policies are compared in terms of information availability, localization, and overall network performance through an ad hoc simulator that admits user-provided network topologies and scheduling policies in order to showcase the potential application of the provided tools to quantum network design.
Radio Resource Management is a challenging topic in future 6G networks where novel applications create strong competition among the users for the available resources. In this work we consider the frequency scheduling problem in a multi-user MIMO system. Traditional methods are insufficient to cope with all the involved constraints and uncertainties, whereas reinforcement learning can directly learn near-optimal solutions for such complex environments. However, the scheduling problem has an enormous action space accounting for all the combinations of users and sub-bands, so out-of-the-box algorithms cannot be used directly. In this work, we propose a scheduler based on action-branching over sub-bands, which is a deep Q-learning architecture with parallel decision capabilities. The sub-bands learn correlated but local decision policies and altogether they optimize a global reward. To improve the scaling of the architecture with the number of sub-bands, we propose variations (unibranch, GNN-based) that reduce the number of parameters to learn. The parallel decision making of the proposed architecture allows to meet short inference time requirements in real systems. Furthermore, the deep Q-learning approach permits online fine-tuning after deployment to bridge the sim-to-real gap. The proposed architectures are evaluated against relevant baselines from the literature showing competitive performance and possibilities of online adaptation to evolving environments.
Influencer marketing has become a thriving industry with a global market value expected to reach 15 billion dollars by 2022. The advertising problem that such agencies face is the following: given a monetary budget find a set of appropriate influencers that can create and publish posts of various types (e.g. text, image, video) for the promotion of a target product. The campaign's objective is to maximize across one or multiple online social platforms some impact metric of interest, e.g. number of impressions, sales (ROI), or audience reach. In this work, we present an original continuous formulation of the budgeted influencer marketing problem as a convex program. We further propose an efficient iterative algorithm based on the Frank-Wolfe method, that converges to the global optimum and has low computational complexity. We also suggest a simpler near-optimal rule of thumb, which can perform well in many practical scenarios. We test our algorithm and the heuristic against several alternatives from the optimization literature as well as standard seed selection methods and validate the superior performance of Frank-Wolfe in execution time and memory, as well as its capability to scale well for problems with very large number (millions) of social users.
Online social platforms have become central in the political debate. In this context, the existence of echo chambers is a problem of primary relevance. These clusters of like-minded individuals tend to reinforce prior beliefs, elicit animosity towards others and aggravate the spread of misinformation. We study this phenomenon on a Twitter dataset related to the 2017 French presidential elections and propose a method to tackle it with content recommendations. We use a quadratic program to find optimal recommendations that maximise the diversity of content users are exposed to, while still accounting for their preferences. Our method relies on a theoretical model that can sufficiently describe how content flows through the platform. We show that the model provides good approximations of empirical measures and demonstrate the effectiveness of the optimisation algorithm at mitigating the echo chamber effect on this dataset, even with limited budget for recommendations.
Current network inference algorithms fail to generate graphs with edges that can explain whole sequences of node interactions in a given dataset or trace . To quantify how well an inferred graph can explain a trace, we introduce feasibility , a novel quality criterion, and suggest that it is linked to the result’s accuracy. In addition, we propose CEM-*, a network inference method that guarantees 100% feasibility given online social media traces, which are a non-trivial extension of the Expectation-Maximization algorithm developed by Newman (Nature Phys 14:67–75, 2018). We propose a set of linear optimization updates that incorporate a set of auxiliary variables and a set of feasibility constraints; the latter takes into consideration all the hidden paths that are possible between users based on their timestamps of interaction and guides the inference toward feasibility. We provide two CEM-* variations, that assume either an Erdős–Rényi (ER) or a Stochastic Block Model (SBM) prior for the underlying graph’s unknown distribution. Extensive experiments on one synthetic and one real-world Twitter dataset show that for both priors CEM-* can generate a posterior distribution of graphs that explains the whole trace while being closer to the ground truth. As an additional benefit, the use of the SBM prior infers and clusters users simultaneously during optimization. CEM-* outperforms baseline and state-of-the-art methods in terms of feasibility, run-time, and precision of the inferred graph and communities. Finally, we propose a heuristic to adapt the inference to lower feasibility requirements and show how it can affect the precision of the result.
Graph Neural Networks (GNNs) have achieved great successes in many learning tasks performed on graph structures. Nonetheless, to propagate information GNNs rely on a message passing scheme which can become prohibitively expensive when working with industrial-scale graphs. Inspired by the PPRGo model, we propose the CorePPR model, a scalable solution that utilises a learnable convex combination of the approximate personalised PageRank and the CoreRank to diffuse multi-hop neighbourhood information in GNNs. Additionally, we incorporate a dynamic mechanism to select the most influential neighbours for a particular node which reduces training time while preserving the performance of the model. Overall, we demonstrate that CorePPR outperforms PPRGo, particularly on large graphs where selecting the most influential nodes is particularly relevant for scalability. Our code is publicly available at: https://github.com/arielramos97/CorePPR.
Future quantum internet aims to enable quantum communication between arbitrary pairs of distant nodes through the sharing of end-to-end entanglement, a universal resource for many quantum applications. As in classical networks, quantum networks also have to resolve problems related to routing and satisfaction of service at a sufficient rate. We deal here with the problem of scheduling when multiple commodities must be served through a quantum network based on first generation quantum repeaters, or quantum switches. To this end, we introduce a novel discrete-time algebraic model for arbitrary network topology, including transmission and memory losses, and adapted to dynamic scheduling decisions. Our algebraic model allows the scheduler to use the storage of temporary intermediate links to optimize the performance, depending on the information availability, ranging from full global information for a centralized scheduler to partial local information for a distributed one. As an illustrative example, we compare a simple greedy scheduling policy with several Max-Weight inspired scheduling policies and illustrate the resulting achievable rate regions for two competing pairs of clients through a network.
Measuring the influence of users in social networks is key for numerous applications. A recently proposed influence metric, coined as Ψ-score, allows to go beyond traditional centrality metrics, which only assess structural graph importance, by further incorporating the rich information provided by the posting and re-posting activity of users. The Ψ-score is shown in fact to generalize PageRank for non-homogeneous node activity. Despite its significance, it scales poorly to large datasets; for a network of $N$ users, it requires to solve $N$ linear systems of equations of size $N$. To address this problem, this work introduces a novel scalable algorithm for the fast approximation of Ψ- score, named Power-Ψ. The proposed algorithm is based on a novel equation indicating that it suffices to solve one system of equations of size $N$ to compute the Ψ-score. Then, our algorithm exploits the fact that such a system can be recursively and distributedly approximated to any desired error. This permits the Ψ-score, summarizing both structural and behavioral information for the nodes, to run as fast as PageRank. We validate the effectiveness of the proposed algorithm, which we release as an open source Python library, on several real-world datasets.
We consider the problem of sequential recommendations, where at each step an agent proposes some slate of $N$ distinct items to a user from a much larger catalog of size $K>>N$. The user has unknown preferences towards the recommendations and the agent takes sequential actions that optimise (in our case minimise) some user-related cost, with the help of Reinforcement Learning. The possible item combinations for a slate is $\binom{K}{N}$, an enormous number rendering value iteration methods intractable. We prove that the slate-MDP can actually be decomposed using just $K$ item-related $Q$ functions per state, which describe the problem in a more compact and efficient way. Based on this, we propose a novel model-free SARSA and Q-learning algorithm that performs $N$ parallel iterations per step, without any prior user knowledge. We call this method \texttt{SlateFree}, i.e. free-of-slates, and we show numerically that it converges very fast to the exact optimum for arbitrary user profiles, and that it outperforms alternatives from the literature.
As the internet and connected objects gain more and more in popularity, serving the ever-increasing data traffic becomes a challenge for the mobile operators. The traditional cellular radio access network (RAN), where each base station is co-located with its own processing unit and is responsible for a specific geographic area, has evolved first with the so-called Cloud RAN (C-RAN), and is currently undergoing further architectural evolution under the virtualized RAN (vRAN), Software-Defined RAN (SD-RAN), and Open RAN (O-RAN) architectures. In all these versions, the data processing units can be dynamically centralized into a pool and shared between several base stations, enlarging the geographical view for scheduling and resource allocation algorithms. For instance, resource utilization is improved by avoiding resource idling during off-peak hours. C-RAN and vRAN gains depend strongly on the clustering scheme of radio units (RRHs and RUs). In this paper, we propose a novel radio clustering algorithm that takes into account both the traffic demand and the position of stations, by using the hyperbolic distance in 3-dimensions. We introduce a modified K-means clustering algorithm, called Hyperbolic K-means, and show that this generates geographically compact RU clusters with traffic charge equally shared among them. Application of our algorithm on real-world mobile data traffic, collected from the cities of Nantes and Lille in France, shows an increase in resource utilization by 25%, and a reduction in deployment cost by 15%, compared to the standard RAN. Furthermore, the performance of our Hyperbolic K-means algorithm is compared extensively against alternative C-RAN clustering proposals from the literature and is shown to outperform them, in resource utilization as well as in cost reduction.
Network inference is the process of deciding what is the true unknown graph underlying a set of interactions between nodes. There is a vast literature on the subject, but most known methods have an important drawback: the inferred graph is not guaranteed to explain every interaction from the input trace. We consider this an important issue since such inferred graph cannot be used as input for applications that require a reliable estimate of the true graph. On the other hand, a graph having trace feasibility guarantees can help us better understand the true (hidden) interactions that may have taken place between nodes of interest. The inference of such graph is the goal of this paper. Firstly, given an activity log from a social network, we introduce a set of constraints that take into consideration all the hidden paths that are possible between the nodes of the trace, given their timestamps of interaction. Then, we develop a nontrivial modification of the Expectation-Maximization algorithm by Newman [1], that we call Constrained-EM, which incorporates the constraints and a set of auxiliary variables into the inference process to guide it towards the feasibility of the trace. Experimental results on real-world data from Twitter confirm that Constrained-EM generates a posterior distribution of graphs that explains all the events observed in the trace while presenting the desired properties of a scale-free, small-world graph. Our method also outperforms established methods in terms of feasibility and quality of the inferred graph.
As mobile traffic is dominated by content services (e.g., video), which typically use recommendation systems, the paradigm of network-friendly recommendations (NFR) has been proposed recently to boost the network performance by promoting content that can be efficiently delivered (e.g., cached at the edge). NFR increase the network performance, however, at the cost of being unfair towards certain contents when compared to the standard recommendations. This unfairness is a side effect of NFR that has not been studied in literature. Nevertheless, retaining fairness among contents is a key operational requirement for content providers. This paper is the first to study the fairness in NFR, and design fair-NFR. Specifically, we use a set of metrics that capture different notions of fairness, and study the unfairness created by existing NFR schemes. Our analysis reveals that NFR can be significantly unfair. We identify an inherent trade-off between the network gains achieved by NFR and the resulting unfairness, and derive bounds for this trade-off. We show that existing NFR schemes frequently operate far from the bounds, i.e., there is room for improvement. To this end, we formulate the design of Fair-NFR (i.e., NFR with fairness guarantees compared to the baseline recommendations) as a linear optimization problem. Our results show that the Fair-NFR can achieve high network gains (similar to non-fair-NFR) with little unfairness.
We formulate and analyze a generic sequential resource access problem arising in a variety of engineering fields, where a user disposes a number of heterogeneous computing, communication, or storage resources, each characterized by the probability of successfully executing the user's task and the related access delay and cost, and seeks an optimal access strategy to maximize her utility within a given time horizon, defined as the expected reward minus the access cost. We develop an algorithmic framework on the (near-)optimal sequential resource access strategy. We first prove that the problem of finding an optimal strategy is NP-hard in general. Given the hardness result, we present a greedy strategy implementable in linear time, and establish the closed-form sufficient condition for its optimality. We then develop a series of polynomial-time approximation algorithms achieving (ϵ, δ)-optimality. The key components in our design include a pruning process eliminating dominated strategies, thus maintaining polynomial time and space overhead, and a comprehensive scheme allowing flexibly trading-off time and space overhead against performance guarantee.
We introduce an original mathematical model to analyse the diffusion of posts within a generic online social platform. The main novelty is that each user is not simply considered as a node on the social graph, but is further equipped with his/her own Wall and Newsfeed, and has his/her own individual self-posting and re-posting activity. As a main result using our developed model, we derive in closed form the probabilities that posts originating from a given user are found on the Wall and Newsfeed of any other. These are the solution of a linear system of equations, which can be resolved iteratively. In fact, our model is very flexible with respect to the modelling assumptions. Using the probabilities derived from the solution, we define a new measure of per-user influence over the entire network, the $\Psi$-score, which combines the user position on the graph with user (re-)posting activity. In the homogeneous case where all users have the same activity rates, it is shown that a variant of the $\Psi$-score is equal to PageRank. Furthermore, we compare the new model and its $\Psi$-score against the empirical influence measured from very large data traces (Twitter, Weibo). The results illustrate that these new tools can accurately rank influencers with asymmetric (re-)posting activity for such real world applications.
Caching content over CDNs or at the network edge has been solidified as a means to improve network cost and offer better streaming experience to users. Furthermore, nudging the users towards low-cost content has recently gained momentum as a strategy to boost network performance. We focus on the problem of optimal policy design for Network Friendly Recommendations (NFR). We depart from recent modeling attempts, and propose a Markov Decision Process (MDP) formulation. MDPs offer a unified framework that can model a user with random session length. As it turns out, many state-of-the-art approaches can be cast as subcases of our MDP formulation. Moreover, the approach offers flexibility to model users who are reactive to the quality of the received recommendations. In terms of performance, for users consuming an arbitrary number of contents in sequence, we show theoretically and using extensive validation over real traces that the MDP approach outperforms myopic algorithms both in session cost as well as in offered recommendation quality. Finally, even compared to optimal state-of-art algorithms targeting specific subcases, our MDP framework is significantly more efficient, speeding the execution time by a factor of 10, and enjoying better scaling with the content catalog and recommendation batch sizes.
Influencer marketing has become in the recent years a thriving industry that includes more than 1120 agencies worldwide and with a global market value expected to reach 15 billion dollars by 2022. The advertising problem that such agencies face is the following: given a monetary budget find a set of appropriate influencers on a social platform and recruit them to create a number of posts for the promotion of a certain product. The objective of the campaign is to maximize some impact metric, e.g. the number of impressions, the sales, or the audience reach. In this work, we present an original formulation of the budgeted campaign orchestration problem as a convex program, and further derive a near-optimal algorithm to solve it efficiently. The proposed algorithm has low computational complexity and can scale well for problems with large numbers (millions) of social users, encountered in real-world platforms. We apply our algorithm to a Twitter data set and illustrate the optimal campaign performance for various metrics of interest.
Michalis Vazirgiannis合作论文数Computer Science Laboratory, Ecole Polytechnique;Mohamed bin Zayed University of Artificial Intelligence1