A computational tool is developed for simulating the dynamic response of the human cardiovascular system to various stressors and injuries. The tool couples 0-dimensional models of the heart, pulmonary vasculature, and peripheral vasculature to 1-dimensional models of the major systemic arteries. To simulate autonomic response, this multiscale circulatory model is integrated with a feedback model of the baroreflex, allowing control of heart rate, cardiac contractility, and peripheral impedance. The performance of the tool is demonstrated in 2 scenarios: neurogenic hypertension by sustained stimulation of the sympathetic nervous system and an acute 10%hemorrhage from the left femoral artery.
A tandem of particle-based computational methods is adapted to simulate injury and hemorrhage in the human body. In order to ensure anatomical fidelity, a three-dimensional model of a targeted portion of the human body is reconstructed from a dense sequence of CT scans of an anonymized patient. Skin, bone and muscular tissue are distinguished in the imaging data and assigned with their respective material properties. An injury geometry is then generated by simulating the mechanics of a ballistic projectile passing through the anatomical model with the material point method. From the injured vascular segments identified in the resulting geometry, smoothed particle hydrodynamics (SPH) is employed to simulate bleeding, based on inflow boundary conditions obtained from a network model of the systemic arterial tree. Computational blood particles interact with the stationary particles representing impermeable bone and skin and permeable muscular tissue through the Brinkman equations for porous media. The SPH results are rendered in post-processing for improved visual fidelity. The overall simulation strategy is demonstrated on an injury scenario in the lower leg.
A mechanism for the transport of microscale particles in viscous fluids is demonstrated. The mechanism exploits the trapping of such particles by rotational streaming cells established in the vicinity of an oscillating cylinder, recently analyzed in previous work. The present work explores a strategy of transporting particles between the trapping points established by multiple cylinders undergoing oscillations in sequential intervals. It is demonstrated that, by controlling the sequence of oscillation intervals, an inertial particle is effectively and predictably transported between the stable trapping points. Arrays of cylinders in various arrangements are investigated, revealing a technique for constructing arbitrary particle trajectories. It is found that the domain from which particles can be transported and trapped by an oscillator is extended, even to regions in which particles are shielded, by the presence of other stationary cylinders. The timescales for transport are examined, as are the mechanisms by which particles are drawn away from an obstacle toward the trapping point of an oscillator.
Submitted for the DFD15 Meeting of The American Physical Society Numerical simulation of hemorrhage in human injury KWITAE CHONG, CHENFANFU JIANG, ANAND SANTHANAM, PEYMAN BENHARASH, JOSEPH TERAN, JEFF ELDREDGE, University of California, Los Angeles — Smoothed Particle Hydrodynamics (SPH) is adapted to simulate hemorrhage in the injured human body. As a Lagrangian fluid simulation, SPH uses fluid particles as computational elements and thus mass conservation is trivially satisfied. In order to ensure anatomical fidelity, a three-dimensional reconstruction of a portion of the human body –here, demonstrated on the lower leg– is sampled as skin, bone and internal tissue particles from the CT scan image of an actual patient. The injured geometry is then generated by simulation of ballistic projectiles passing through the anatomical model with the Material Point Method (MPM) and injured vessel segments are identified. From each such injured segment, SPH is used to simulate bleeding, with inflow boundary condition obtained from a coupled 1-d vascular tree model. Blood particles interact with impermeable bone and skin particles through the Navier-Stokes equations and with permeable internal tissue particles through the Brinkman equations. The SPH results are rendered in post-processing for improved visual fidelity. The overall simulation strategy is demonstrated on several injury scenarios in the lower leg. Kwitae Chong University of California, Los Angeles Date submitted: 31 Jul 2015 Electronic form version 1.4
The motion of an inertial particle in a viscous streaming flow of Reynolds number order 10 is investigated theoretically and numerically. The streaming flow created by a circular cylinder undergoing rectilinear oscillation with small amplitude is obtained by asymptotic expansion from previous work, and the resulting velocity field is used to integrate the Maxey–Riley equation with the Saffman lift for the motion of an inertial spherical particle immersed in this flow. It is found that inertial particles spiral inward and become trapped inside one of the four streaming cells established by the cylinder oscillation, regardless of the particle size, density and flow Reynolds number. It is shown that the Faxén correction terms divert the particles from the fluid particle trajectories, and once diverted, the Saffman lift force is most responsible for effecting the inward motion and trapping. The speed of this trapping increases with increasing particle size, decreasing particle density, and increasing oscillation Reynolds number. The effects of Reynolds number on the streaming cell topology and the boundaries of particle attraction are also explored. It is found that particles initially outside the streaming cell are repelled by the flow rather than trapped.
The motion of an inertial particle in a viscous streaming flow of Reynolds number order 10 is investigated theoretically and numerically. The streaming flow created by a circular cylinder undergoing rectilinear oscillation with small amplitude is obtained by asymptotic expansion from previous work, and the resulting velocity field is used to integrate the Maxey-Riley equation with the Saffman lift for the motion of an inertial spherical particle immersed in this flow. It is found that inertial particles spiral inward and become trapped inside one of the four streaming cells established by the cylinder oscillation, regardless of the particle size, density and flow Reynolds number. It is shown that the Faxeacuten correction terms divert the particles from the fluid particle trajectories, and once diverted, the Saffman lift force is most responsible for effecting the inward motion and trapping. The speed of this trapping increases with increasing particle size, decreasing particle density, and increasing oscillation Reynolds number. The effects of Reynolds number on the streaming cell topology and the boundaries of particle attraction are also explored. It is found that particles initially outside the streaming cell are repelled by the flow rather than trapped. (C) 2013 American Institute of Physics. [http://dx.doi.org/10.1063/1.4795857]
The Lagrangian coherent structures (LCSs) of simple wing cross sections in various low Reynolds number motions are extracted from high-fidelity numerical simulation data and examined in detail. The entrainment process in the wake of a translating ellipse is revealed by studying the relationship between attracting structures in the wake and upstream repelling structures, with the help of blocks of tracer particles. It is shown that a series of slender lobes in the repelling LCS project upstream from the front of the ellipse and "pull" fluid into the wake. Each lobe is paired with a corresponding wake vortex, into which the constituent fluid particles are folded. Flexible and rigid foils in flapping motion are studied, and the resulting differences in coherent structures are used to elucidate their differences in force generation. The clarity with which these flow structures are revealed, compared to the vorticity or velocity fields, provides new insight into the vortex shedding mechanisms that play an important role in unsteady aerodynamics.