Multiple-choice question answering (MCQA) benchmarks in NLP use number-right scoring (accuracy), but in educational testing, the scoring scheme, the combination of the response mode models follow and the rule for grading responses, is a key design choice that dictates which abilities to reward. We examine how alternatives to number right change what MCQA measures with six education-inspired schemes that assess abilities beyond accuracy: distractor elimination, abstention, confidence calibration, and self-correction. On LLM benchmarks, these schemes: 1) shift rankings of 31 LLMs beyond rephrased number right prompts; 2) better predict the LLMs users prefer in LLM Arena; and 3) reveal distinct model capabilities, like that GPT-5 rarely abstains and readily self-corrects, while weaker open-weight models often abstain and hesitate to eliminate choices. Given the benefits of alternative scoring schemes, we discuss ways to extend them to tasks beyond MCQA.
Vision-Language Models (VLMs) often suffer from visual hallucinations – generating things that are not consistent with visual inputs – and language shortcuts, where they skip the visual part and just rely on text priors. These issues arise because most post-training methods for VLMs rely on simple verifiable answer matching and supervise only final outputs, leaving intermediate visual reasoning without explicit guidance. As a result, VLMs receive sparse visual signals and often learn to prioritize language-based reasoning over visual perception. To mitigate this, some existing methods add visual supervision using human annotations or distilled labels from external large models. However, human annotations are labor-intensive and costly, and because external signals cannot adapt to the evolving policy, they cause distributional shifts that can lead to reward hacking. In this paper, we introduce Vision-SR1, a self-rewarding method that improves visual reasoning without relying on external visual supervisions via reinforcement learning and Multi-Reward Policy Optimization. Vision-SR1 decomposes VLM reasoning into two stages: visual perception and language reasoning. The model is first prompted to produce self-contained visual perceptions that are sufficient to answer the question without referring back the input image. To validate this self-containment, the same VLM model is then re-prompted to perform language reasoning using only the generated perception as input to compute reward. This self-reward is combined with supervision on final outputs, providing a balanced training signal that strengthens both visual perception and language reasoning. In addition, Multi-Reward Policy Optimization separately computes advantages and log probabilities for both the visual reasoning reward and the answer accuracy reward. The method then calculates KL divergence regularization and Actor Loss using the combined sum of these two reward components. Our experiments demonstrate that Vision-SR1 improves visual reasoning, mitigates visual hallucinations, and reduces reliance on language shortcuts across diverse vision-language tasks.
Millions of people use machine translation (MT) tools daily, yet little is known about their perception of what systems can and cannot do. This paper studies users’ mental models of speech translation systems through a new framework based on cross-lingual question answering, where users either accept MT output or request professional re-translation to answer questions based on the information presented in a foreign language. By analyzing user behavior and accuracy trends across varying translation qualities, we examine to what extent they can predict where the system is likely to be wrong, and how this mental model evolves. Users develop stronger mental models with practice, especially when they have some knowledge of the source language, primarily by relying on surface-level error cues. Moreover, providing speech transcriptions can help users develop better mental models. Our results show the promise of cross-lingual question answering as a downstream task for studying MT mental models and advancing our understanding of human–AI collaboration.
We introduce DiscoTrace, a method to identify the rhetorical strategies that answerers use when responding to information-seeking questions. DiscoTrace represents answers as a sequence of question-related discourse acts paired with interpretations of the original question, annotated on top of rhetorical structure theory parses. Applying DiscoTrace to answers from nine different human communities reveals that communities have diverse preferences for answer construction. In contrast, LLMs do not exhibit rhetorical diversity in their answers, even when prompted to mimic specific human community answering guidelines. LLMs also systematically opt for breadth, addressing interpretations of questions that human answerers choose not to address. Our findings can guide the development of pragmatic LLM answerers that consider a range of strategies informed by context in QA.
Automatically generated videos from scientific papers are increasingly used for education and research dissemination. However, existing evaluation metrics mainly measure visual quality or whether key points from the paper appear in the video without assessing whether the video actually helps viewers understand the ideas. We introduce EffectivePresentationScorer, a framework for evaluating the instructional quality of scientific presentation videos. It checks whether a video explains the main ideas clearly, introduces needed background concepts, and connects technical details to the main contribution of the paper. When we apply EffectivePresentationScorer to the existing paper-to-video generation systems, we find that generated videos mention the correct topics and follow the structure of the paper but fail to explain prerequisite concepts or clarify why the method works. These failures are often ignored by existing video evaluation metrics, which focus on content presence rather than explanatory quality.
Programming with AI is increasingly agentic, users prompt LLMs to directly edit their code and review the changes, with adoption growing especially for web development tasks. Despite this growth, most NLP work uses offline evaluation and lacks support for online studies, losing insights into how programmers truly use coding agents. We release VibeJam, a browser-based user study platform for users to collaborate with AI agents to develop websites. VibeJam enables agent customization and uses the open-source Aider agent by default, and to mirror downstream use, we add diff review, chat and plan modes, and live website previews. In a pilot study with 55 released, game-based website creation tasks, five experienced AI programmers rate our system as fun, simple, and resembling commercial tools, while 13 junior students use VibeJam to make websites of higher quality than agents in the same task. We open-source VibeJam to spur extensions and support studies on how coding agents can help users.
Scientific figures compress complex pipelines into a single canvas, yet understanding them requires paper-grounded, step-by-step narration aligned with visual highlights a capability missing from current video generation systems and benchmarks. To address this, we introduce paper-grounded figure-to-video generation: generating narrated, region-grounded walkthrough videos from a figure and its paper. We propose MINARD (Multimodal Interpretation of Narrated Architecture via Region Decomposition), a pipeline that generates paper-grounded narrations and sequentially grounds them to figure regions. We also release FigTalk, a benchmark with new sequential and component-level grounding metrics derived. On FigTalk, MINARD generates humanlike, paper-faithful narrations and outperforms narration-conditioned figure spatial grounding compared to existing approaches in both automatic and human evaluation
Long-form visual storytelling requires maintaining continuity across shots, including consistent characters, stable environments, and smooth scene transitions. While existing generative models can produce strong individual frames, they fail to preserve such continuity, leading to appearance changes, inconsistent backgrounds, and abrupt scene shifts. We introduce CANVAS (Continuity-Aware Narratives via Visual Agentic Storyboarding), a multi-agent framework that explicitly plans visual continuity in multi-shot narratives. CANVAS enforces coherence through character continuity, persistent background anchors, and location-aware scene planning for smooth transitions within the same setting We evaluate CANVAS on two storyboard generation benchmarks ST-BENCH and ViStoryBench and introduce a new challenging benchmark HardContinuityBench for long-range narrative consistency. CANVAS consistently outperforms the best-performing baseline, improving background continuity by 21.6
AI systems are fallible, and humans can make mistakes in deciding whether to trust AI over their own judgment. Thus, improving human-AI collaboration requires understanding when, why, and how humans decide to rely on AI. We study two distinct reliance decisions: the delegation choice – deciding when to let AI act autonomously without knowing its output, and the adoption choice – evaluating AI suggestions and deciding how to use them. Both of these decoupled reliance patterns shape collaboration, but prior work rarely studies them together in realistic settings with the same users. We address this gap by studying collaborative human–AI teams competing in a question-answering game in which humans can choose when and how to work with AI agents to win. Our 24 matches pair 23 expert humans with 16 AI agents, capturing 387 delegation and 1440 adoption decisions. While human–AI collaboration performs better than either AI or humans alone, humans make suboptimal collaboration decisions, both under-relying on correct AI suggestions (3.9
Objectives:Generative AI chatbots are revolutionizing health education by making complex information more accessible to the public. However, their use presents risks, including bias, hallucinations, ethical concerns, and misinformation, which are particularly critical in health contexts where incorrect guidance can have serious consequences. Ensuring safety, accuracy, and reliability is essential, especially in maternal and infant health. Materials and Methods:We developed a multilingual chatbot, called Rosie, that employs a 3-stage AI pipeline, including a retriever, re-ranker, and generative model, to deliver efficient and relevant responses. To evaluate Rosie, we conducted a randomized controlled trial with pregnant and postpartum women (aged 14+ years, with infants under 6 months) from 49 US states (ClinicalTrials.gov ID NCT06053515). To analyze user interaction with Rosie, we examined 30 188 questions submitted by 197 users from October 2023 to April 2025. Six months after enrollment, a subset of Rosie participants were invited to complete a midpoint satisfaction survey assessing the chatbot's response quality, clarity, usefulness, and feature engagement. Of 105 eligible participants, 84 completed the survey (80% completion rate) between November 2024 and June 2025. Results:Users asked an average of 2.73 questions per day, with increased activity on weekdays and evenings, peaking at 10 p.m. The most highly rated topics included infant feeding, developmental milestones, symptoms (eg, fever), and hospital/birth preparations. Midpoint feedback was positive: 86% rated the answers as high quality, 91% found them useful, 95% found them easy to understand, and 84% expressed satisfaction. Discussion:In the initial phase, Rosie users reported technical issues and less satisfactory responses. However, integrating a retrieval-augmented generation system, expanding Rosie's knowledge base, and adding more interactive features led to sustained increases in positive ratings and consistently high user satisfaction. The Spanish-language expansion, enabled by a multilingual pipeline and advanced translation models, directly addressed pilot study feedback and further broadened Rosie's accessibility. Rosie offers a broad approach, supporting users through pregnancy, childbirth, postpartum, and infant care during the first year. Conclusion:Chatbots like Rosie have the potential to transform health information delivery by providing a scalable, personalized, and cost-efficient solution.
AIs can beat humans in game environments; however, how helpful those agents are to human remains understudied. We augment CICERO, a natural language agent that demonstrates superhuman performance in Diplomacy, to generate both move and message advice based on player intentions. A dozen Diplomacy games with novice and experienced players, with varying advice settings, show that some of the generated advice is beneficial. It helps novices compete with experienced players and in some instances even surpass them. The mere presence of advice can be advantageous, even if players do not follow it.
Multilingual question answering (QA) systems must ensure factual consistency across languages, especially for objective queries such as What is jaundice?, while also accounting for cultural variation in subjective responses. We propose MIND, a user-in-the-loop fact-checking pipeline to detect factual and cultural discrepancies in multilingual QA knowledge bases. MIND highlights divergent answers to culturally sensitive questions (e.g., Who assists in childbirth?) that vary by region and context. We evaluate MIND on a bilingual QA system in the maternal and infant health domain and release a dataset of bilingual questions annotated for factual and cultural inconsistencies. We further test MIND on datasets from other domains to assess generalization. In all cases, MIND reliably identifies inconsistencies, supporting the development of more culturally aware and factually consistent QA systems.
Topic models and document-clustering evaluations either use automated metrics that align poorly with human preferences, or require expert labels that are intractable to scale. We design a scalable human evaluation protocol and a corresponding automated approximation that reflect practitioners’ real-world usage of models. Annotators—or an LLM-based proxy—review text items assigned to a topic or cluster, infer a category for the group, then apply that category to other documents. Using this protocol, we collect extensive crowdworker annotations of outputs from a diverse set of topic models on two datasets. We then use these annotations to validate automated proxies, finding that the best LLM proxy is statistically indistinguishable from a human annotator and can therefore serve as a reasonable substitute in automated evaluations.
LLMs are aligned to follow input instructions by learning which of two responses users prefer for a prompt. However, such preference data do not convey why users prefer responses that are chosen or rejected, so LLMs trained on these datasets cannot tailor responses to varied user needs. To surface these parameters of personalization, we apply abductive reasoning to preference data, inferring needs and interests of users, i.e., personas, that may prefer either response. We test this idea in two steps: Persona Inference (PI), abductively inferring personas of users who prefer chosen or rejected outputs, and Persona Tailoring (PT), training models to tailor outputs to personas from PI. We show: 1) LLMs infer personas accurately explaining why different users may prefer both chosen or rejected outputs; 2) Training on preference data augmented with PI personas via PT boosts personalization and generalizes to supporting user-written personas; and 3) Rejected response personas form harder personalization evaluations, showing PT better aids users with uncommon preferences versus typical alignment methods. We argue for an abductive view of preferences for personalization, asking not only which response is better but when, why, and for whom.
Vision-Language Models (VLMs) often suffer from visual hallucinations: generating things that are not consistent with visual inputs and language shortcuts, where they skip the visual part and just rely on text priors. These issues arise because most post training methods for VLMs rely on simple verifiable answer matching and supervise only final outputs, leaving intermediate visual reasoning without explicit guidance. As a result, VLMs receive sparse visual signals and often learn to prioritize language based reasoning over visual perception. We introduce Vision SR1, a three stage self rewarding reinforcement learning method that improves visual reasoning without relying on external visual supervision. Vision SR1 decomposes VLM reasoning into two components: visual reasoning and language reasoning, where the model is first prompted to produce self-contained visual descriptions sufficient to answer the question without referring back to the input image, before jointly optimizing both visual and language reasoning through our multi reward loss objective. To validate this self containment, the same VLM model is reprompted to perform language reasoning using only the generated visual reasoning as input to compute visual reward. The final reward is computed through a decoupled reward-advantage framework, where visual reward and language reasoning reward each have their advantages calculated separately. Our experiments show that Vision SR1 improves visual reasoning, mitigates visual hallucinations, and reduces reliance on language shortcuts across diverse vision language tasks, while being more efficient than methods that rely on external visual reward models, which require additional GPUs to host. In contrast, Vision SR1 introduces no extra GPU overhead beyond that of standard training.
Question answering (QA)-giving correct answers to questions-is a popular task, but we test reverse question answering ( RQA): for an input answer, give a question with that answer. Past work tests QA and RQA separately, but we test them jointly, comparing their difficulty, aiding benchmark design, and checking reasoning consistency. We run 16 LLMs on QA and RQA with trivia questions/answers, revealing: 1) Versus QA, LLMs are much less accurate in RQA for numerical answers, but slightly more accurate in RQA for textual answers; 2) LLMs often answer their own invalid questions from RQA accurately in QA, so RQA errors are not from knowledge gaps alone; 3) RQA errors correlate with question difficulty and inversely correlate with answer frequencies in the Dolma corpus; and 4) LLMs struggle to provide valid multi-hop questions. By finding question and answer types that lead to RQA errors, we suggest improvements for LLM reasoning.
Query-focused summarization (QFS) gives a summary of documents to answer a query. Past QFS work assumes queries have one answer, ignoring debatable ones (Is law school worth it?). We introduce Debatable QFS (DQFS), a task to create summaries that answer debatable queries via documents with opposing perspectives; summaries must comprehensively cover all sources and balance perspectives, favoring no side. These goals elude LLM QFS systems, which: 1) lack structured content plans, failing to guide LLMs to write balanced summaries, and 2) use an identical query to retrieve contexts across documents, failing to cover all perspectives specific to each document's content. To overcome this, we design MODS, a multi-LLM framework mirroring human panel discussions. MODS treats documents as individual Speaker LLMs and has a Moderator LLM that picks speakers to respond to tailored queries for planned topics. Speakers use tailored queries to retrieve relevant contexts from their documents and supply perspectives, which are tracked in a rich outline, yielding a content plan to guide the final summary. Experiments on ConflictingQA with controversial web queries and DebateQFS, our new dataset of debate queries from Debatepedia, show MODS beats SOTA by 38-59% in topic paragraph coverage and balance, based on new citation metrics. Users also find MODS's summaries to be readable and more balanced.(1)
Adversarial datasets should validate AI robustness by providing samples on which humans perform well, but models do not. However, as models evolve, datasets can become obsolete. Measuring whether a dataset remains adversarial is hindered by the lack of a standardized metric for measuring adversarialness. We propose ADVSCORE, a human-grounded evaluation metric that assesses a dataset's adversarialness by capturing models' and humans' varying abilities, while also identifying poor examples. We then use ADVSCORE to motivate a new dataset creation pipeline for realistic and high-quality adversarial samples, enabling us to collect an adversarial question answering (QA) dataset, ADVQA. We apply ADVSCORE using 9,347 human responses and ten language models' predictions to track model improvement over five years (2020-2024). ADVSCORE thus provides guidance for achieving robustness comparable with human capabilities. Furthermore, it helps determine to what extent adversarial datasets continue to pose challenges, ensuring that, rather than reflecting outdated or overly artificial difficulties, they effectively test model capabilities.(1)
Image geo-localization is the task of predicting the specific location of an image and requires complex reasoning across visual, geographical, and cultural contexts. While prior Vision Language Models (VLMs) have the best accuracy at this task, there is a dearth of high-quality datasets and models for analytical reasoning. We first create NaviClues, a high-quality dataset derived from GeoGuessr, a popular geography game, to supply examples of expert reasoning from language. Using this dataset, we present Navig, a comprehensive image geo-localization framework integrating global and fine-grained image information. By reasoning with language, Navig reduces the average distance error by 14 than 1000 training samples. Our dataset and code are available at https://github.com/SparrowZheyuan18/Navig/.