Background: Thyroid cancer is a common malignant tumor of the endocrine system that has shown increased incidence in recent decades. We explored the relationship between tumor-infiltrating immune cell classification and the prognosis of thyroid carcinoma.Methods: RNA-seq, SNV, copy number variance (CNV), and methylation data for thyroid cancer were downloaded from the TCGA dataset. ssGSEA was used to calculate pathway scores. Clustering was conducted using ConsensusClusterPlus. Immune infiltration was assessed using ESTIMATE and CIBERSORT. CNV and methylation were determined using GISTIC2 and the KNN algorithm. Immunotherapy was predicted based on TIDE analysis. Results: Three molecular subtypes (Immune-enrich(E), Stromal-enrich(E), and Immune-deprived(D)) were identified based on 15 pathways and the corresponding genes. Samples in Immune-E showed higher immune infiltration, while those in Immune-D showed increased tumor mutation burden (TMB) and mutations in tumor driver genes. Finally, Immune-E showed higher CDH1 methylation, higher progression-free survival (PFS), higher suitability for immunotherapy, and higher sensitivity to small-molecule chemotherapeutic drugs. Additionally, an immune score (IMScore) based on four genes was constructed, in which the low group showed better survival outcome, which was validated in 30 cancers. Compared to the TIDE score, the IMScore showed better predictive ability.Conclusion: This study constructed a prognostic evaluation model and molecular subtype system of immune-related genes to predict the thyroid cancer prognosis of patients. Moreover, the interaction network between immune genes may play a role by affecting the biological function of immune cells in the tumor microenvironment.
文章以"情景化模拟医院实习与测试"为教学内容,游戏化为创新的突破点,移动端学习为实现目标,将游戏和医学有机结合,建立以学生为中心的新型学习模式,开发符合"互联网+教育"发展趋势的移动端学习产品,将游戏元素(如问题情境、挑战、角色扮演、即时评价等)融入教学中,提供学习者在现实世界中匮乏的奖励、挑战和成功体验,营造多种有利于投入体验的愉悦学习情境,使学习者"在娱乐中学习,在学习中娱乐",致力于服务医学生与医务工作者,为学习者提供自适应性、碎片化和游戏化的移动学习环境,实现以学生为核心和教育 4.0 的一种创新性尝试,为他们提供一种新的医院教学体验模式,通过在移动终端上进行"情景化模拟医院实习与测试"为教学内容等系统操作设计并最终实现运行,在现代医学教学领域游戏化移动学习中进行一种新的尝试.