Starting from the general question, if there is a connection between the mathematical capabilities of a student and his native language, we aim at comparing natural languages with mathematical language quantitatively. In [ 20 ] we set up an approach to compare language structures using Natural Language Processors (NLP). However, difficulties arose with the quality of the structural analysis of the NLP used just comparing simple sentences in different but closely related natural languages. We now present a comparison of different available NLPs and discuss the results. The comparison confirms the results from [ 20 ], showing that current NLPs are not capable of analysing even simple sentences such that resulting structures between different natural languages can be compared.
Radiologic evaluation of images from computed tomography (CT) or magnetic resonance imaging for diagnostic purposes is based on the analysis of single slices, occasionally supplementing this information with 3D reconstructions as well as surface or volume rendered images. However, due to the complexity of anatomical or pathological structures in biomedical imaging, innovative visualization techniques are required to display morphological characteristics three dimensionally. Virtual reality is a modern tool of representing visual data, The observer has the impression of being "inside" a virtual surrounding, which is referred to as immersive imaging. Such techniques are currently being used in technical applications, e.g. in the automobile industry. Our aim is to introduce a workflow realized within one simple program which processes common image stacks from CT, produces 3D volume and surface reconstruction and rendering, and finally includes the data into a virtual reality device equipped with a motion head tracking cave automatic virtual environment system. Such techniques have the potential to augment the possibilities in non-invasive medical imaging, e.g. for surgical planning or educational purposes to add another dimension for advanced understanding of complex anatomical and pathological structures. To this end, the reconstructions are based on advanced mathematical techniques and the corresponding grids which we can export are intended to form the basis for simulations of mathematical models of the pathogenesis of different diseases.
The automated mapping of program functionality to intuitive user interfaces is a highly challenging task. Nevertheless it is a promising way to significantly improve software quality by simplifying the development process. This paper describes a method for a declarative and fully automated creation of graphical user interfaces from Java objects, i.e. the information accessible via the Java Reflection API. For this purpose we created the Visual Reflection Library (VRL). VRL interfaces are able to represent complex workflows and allow for a certain degree of visual programming. We start by describing an application: the development of an interactive user interface for the simulation system UG. By shortly discussing the requirements for such an interface, we will explain the reasons for creating VRL and the benefits we gained from it. After that we give an overview of our methods and show several applications. We end by summarizing our results and giving a future outlook.