This paper considers the relationship between semidefinite programs (SDPs), matrix rank, and maximum cuts of graphs. Utilizing complementary slackness conditions for SDPs, we investigate when the rank 1 feasible solution corresponding to a max cut is the unique optimal solution to the Goemans-Williamson max cut SDP by showing the existence of an optimal dual solution with rank n−1. Our results consider connected bipartite graphs and graphs with multiple max cuts. We conclude with a conjecture for general graphs.
This paper revisits the 2-approximation algorithm for $k$-MST presented by Garg in light of a recent paper of Paul et al.. In the $k$-MST problem, the goal is to return a tree spanning $k$ vertices of minimum total edge cost. Paul et al. extend Garg's primal-dual subroutine to improve the approximation ratios for the budgeted prize-collecting traveling salesman and minimum spanning tree problems. We follow their algorithm and analysis to provide a cleaner version of Garg's result. Additionally, we introduce the novel concept of a kernel which allows an easier visualization of the stages of the algorithm and a clearer understanding of the pruning phase. Other notable updates include presenting a linear programming formulation of the $k$-MST problem, including pseudocode, replacing the coloring scheme used by Garg with the simpler concept of neutral sets, and providing an explicit potential function.
We experimentally evaluate the performance of several Max Cut approximation algorithms. In particular, we compare the results of the Goemans and Williamson algorithm using semidefinite programming with Trevisan’s algorithm using spectral partitioning. The former algorithm has a known .878 approximation guarantee whereas the latter has a .614 approximation guarantee. We investigate whether this gap in approximation guarantees is evident in practice or whether the spectral algorithm performs as well as the SDP. We also compare the performances to the standard greedy Max Cut algorithm which has a .5 approximation guarantee, two additional spectral algorithms, and a heuristic from Burer, Monteiro, and Zhang (BMZ). The algorithms are tested on Erdős–Renyi random graphs, complete graphs from TSPLIB, and real-world graphs from the Network Repository. We find, unsurprisingly, that the spectral algorithms provide a significant speed advantage over the SDP. In our experiments, the spectral algorithms and BMZ heuristic return cuts with values which are competitive with those of the SDP.
This paper considers the interplay between semidefinite programming, matrix rank, and graph coloring. Karger, Motwani, and Sudan [10] give a vector program for which a coloring of the graph can be encoded as a semidefinite matrix of low rank. By complementary slackness conditions of semidefinite programming, if an optimal dual solution has sufficiently high rank, any optimal primal solution must have low rank. We attempt to characterize graphs for which we can show that the corresponding dual optimal solution must have sufficiently high rank. In the case of the original Karger, Motwani, and Sudan vector program, we show that any graph which is a k-tree has sufficiently high dual rank, and we can extract the coloring from the corresponding low-rank primal solution. We can also show that if the graph is not uniquely colorable, then no sufficiently high rank dual optimal solution can exist. This allows us to completely characterize the planar graphs for which dual optimal solutions have sufficiently high dual rank, since it is known that the uniquely colorable planar graphs are precisely the planar 3-trees. We then modify the semidefinite program to have an objective function with costs, and explore when we can create a cost function whose optimal dual solution has sufficiently high rank. We show that it is always possible to construct such a cost function given the graph coloring. The construction of the cost function gives rise to a heuristic for graph coloring which we show works well in the case of planar graphs; we enumerated all maximal planar graphs with a K_4 of up to 14 vertices, and the heuristics successfully colored 99.75