This paper presented a virtual reality experience system based on the theme of human body and cold virus struggle. In order to construct a realistic human cell scene, we applied physic-based rendering game production and Unreal® Engine. The proposed project used virtual reality, combining educational theory. Plentiful functionalities of virtual system were discussed in detail. As such, users could well participate in a war of cells to against virus from different perspectives. It is thought that users can become active learners, with they might well taking the initiative to acquire scientific knowledge and summing up their thinking in a lifelike experience, ultimately cultivating the ability of exploration and innovation.
We implemented the VR Life Science Museum using the Unreal Engine 4. Based on virtual reality technology, combined with educational theory and design theory, the theme of life science is selected, and the VR experience system is designed and developed with the theme of the struggle between human body and cold virus.