目的 博物馆文创产品功能较为单一,其设计的主要目标是向用户传递承载的文化信息.针对现有研究局限于根据语义进行设计表达,信息传递形式单一,用户的文化感知不足的问题,提出基于情境匹配、信息分类和动态信息交互的文创产品设计思路.方法 在对文化源承载的文化信息进行解构的基础上,依据文化层次与产品设计层次理论,利用形态元、功能以及价值因素进行设计源和现有产品的情境匹配和情境要素构建.结合针对情境要素的设计调查,利用词性对信息进行分类,根据信息分类结果,利用动态联系、行为构建等动态信息交互方法完成情境和用户之间的信息传递的设计.结论 以三足鼎为例,验证了该方法的可行性,实现了文化、情境和信息传递共同作用的文化感知,在满足用户需求、适应社会发展的同时增进了用户的文化体验,为博物馆文创产品设计提供了一种有效的方法.
翻转课堂作为一种创新的互动教学方法,在应用中普遍存在效果不理想的问题.在对产品改良设计教学进行翻转的过程中,教师通过教学环节的再设计,结合知识导入策略、小组学习模型以及多元化的评价系统,能有效激发学生学习的积极性,提高教学效果.
为了实现金属饮料罐的自动回收利用,设计了一套金属饮料罐自动切盖去底系统,该系统以气动作为驱动方式,采用台达PLC作为控制核心,通过接近开关和磁性开关来完成信号检测,并通过触摸屏控制,实现人机界面交互.该系统有两个切割位,先切盖后去底,采用滚切方式,通过上刀和下刀的咬合完成切割.该系统能够适应不同直径和不同长度的易拉罐端头的切割,或者是单端端头的选择性切割,同时完成自动分拣、输出功能.
针对主题图本体映射中主题上下文语义不易确定,缺少分类信息,但有明确的结构语义特征的特点,提出了A-Sim主题图本体映射算法.首先对主题图中的主题进行分类,利用描述逻辑语言ALCIR+的表达能力,根据主题属性及关联关系建立各种能表达上下文语义信息的概念术语集,将主题图本体转换为断言集合;其次在断言集合上进行多项式复杂度实例检测,记录模型构造过程中的个体,获得主题的上下文语义;最后将上下文语义结合元素级概念相似度算法计算实体综合相似度,获得异构主题图实体间的实体映射关系.通过对主题图进行相似度计算实验,结果证明新算法对主题图实体相似度计算综合性能至少提升了14%.
随着现代信息技术和社会环境的变化,在学习中进行知识建构的实现性和操作性都有所提升. 在教学过程中如何把握知识建构的思想,利用先进的工具去帮助学生完成知识的构建值得研究. 本文以和知识构建思想契合度较高的产品改良设计课程为对象,研究了教学策略和实现路径,提出了一种有助于学习者完成知识构建的教学方法和思路.
The attribute listing technique,one of effective creativity techniques,is not utilized properly in the product design.In view of the phenomenon of analyzing attribute superficially,the three kinds of characteristics of product were analyzed deeply and classified in detail respectively.Details and relevance were emphasized in attributes of noun.An ulterior step was taken to divide the adjective into character attribute and state attribute,and verb attribute into use function and use action.Then design analysis and development surrounding the three kinds of characteristics with an object of vertical air conditioner were carried out.As a result,the technique enhances the design innovating efficiency in terms of form,construct,operation mode and human-machine interaction.The process illuminated how the attribute listing technique was used and what should be emphasized in design process.The result shows the validity of the new method in product creative design.
The purpose of this paper is to present a method for virtual exhibition and product customization. The essential relations between the characteristics of virtual exhibition and customization is analyzed, the paper surveys some used technologies and design tools, presents a detailed method that includes virtual exhibition, color customization, form customization, and so on, by researching on action, event and script. At last, a system about automobile exhibition and customization is developed based on these methods.
The driving force and barriers of implementation of product life cycle design in enterprises were analyzed according to the results of investigation.The holistic image of PLCD was sketched with systems dynamics and systems analysis methods.Two PLCD implementation modes were established,which were High Priority and Low Priority modes,with group modeling and systems thinking methods.An adaptive feedback mechanism in PLCD was put forward.
本文在分析用户品牌认知的基础上,确立了产品形象于品牌形象塑造的核心地位,并对产品形象的塑造要点以及基本策略进行了研究。
在概述了设计管理的基本概念和任务的基础上,讨论了在信息时代,面对瞬息万变的市场,日新月异的技术以及网络化浪潮的冲击,设计管理模式的改变,并介绍了以网络为基础,以高新技术为支撑的几种设计管理的模式。
With the development of society and economy,industry design has been become the main means to enhance the competitive ability of product.That practical and scientific design method ensures powerfully that enhance design efficiency and success ratio.Through the analysis to design environment,the article aim at the localization of traditional design means,put forwards the product design procedure based on collecting information,and explain to structure,module and design process of the procedure.
The function of design in product development and the change of purchasing behavior in post-modern age were discussed. The concept of empathic design and the importance in products design were expounded. Some empathic design methods in common use was introduced.
The article illuminated the different expectations of the enterprise, consumer and society in industrial time and information time, dicussed the change of concept design mode resulted from satisfying the change of expection, and introduced the mode in detail.