In August 1993, I joined the laboratory.
I lead the 3D graphics computing group in the lab, which mainly makes researches on geometry computing, 3D visual computing, real-time rendering, and their applications. Our research goal is to investigate the fundamental theories and algorithms to achieve good visual perception for interactive digital environments, and develop related systems. We have published a number of papers over the past few years. These techniques have been successfully integrated into our realtime rendering engine VisioniX, 3D structure recovery system from videos ACTS, and the 2D-to-3D video conversion system. Our researches are supported by National Natural Science Foundation of China and National Key Basic Research Program of China.