All The Feels: Introducing Biometric Data To Online Gameplay Streams

CHI PLAY Companion '16: Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts(2016)

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摘要
All the Feels is a tool developed to incorporate biometric data into online gameplay streams. The tool displays heart rate and GSR (galvanic skin response) information to stream spectators, taken from the player in real-time, through the use of a commercially available wearable device. The tool also provides emotion labeling information input from existing auto-detection software that uses the player's webcam. In this paper, we motivate and discuss the initial prototype of the tool, and present results of a preliminary study with stream watchers and streamers to assess the potential of this novel addition to streaming gameplay.
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关键词
Biometrics,Online gameplay streaming,Twitch,wearable technology
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