
As people pay more and more attention to environmental issues,green environmental protection has become an inevitable proposition in furniture design.This paper uses CiteSpace software to visually analyze the literature collected in CNKI and web of science database,and reveals the research hotspots and development trends in this field at home and abroad.Through keyword co-occurrence,clustering and emergence analysis,it can be seen that the design research of green furniture at home and abroad is on the rise as a whole,but foreign countries are more in-depth in the application of cutting-edge technology and interdisciplinary research.The design and research of green furniture in China should move towards increasingly in-depth interdisciplinary integration,increasingly innovative material selection,and increasingly close policy ties.
The research aims to develop an original product design using elements of intangible cultural heritage (ICH). It attempts to evaluate the attractiveness of design with elements of ICH in individual countries and on the world stage. A Master of Art History from Korea National University of Arts participated in the analysis and research of ICH objects. Based on the Gmarket online store, the authors conducted fake door testing to determine the attractiveness of this design for consumers. The method of paired comparisons allowed the authors to assess the attractiveness of a design with the ICH elements on the world stage. Following the project's objectives, the study demonstrated 211 thousand views of the product page with the developed design and 767 thousand views of pages with similar products during one calendar month.
In order to better protect the natural environment,promote the sustainable development of society,promote product design innovation.Firstly,this paper analyzes the concept of sustainability and the design cases of sustainable products,and studies the 3R principles of green design,namely,reduction,reuse and recycling.Secondly,it uses the three levels of Donald Norman's emotional design to think.Finally,the application ideas of sustainability concept in product design are obtained,and the feasibility of the application of sustainability concept in product design is verified by practical cases,in order to provide new ideas for the application of sustainability concept in product design.
研究以创新博物馆与观众的互动模式,拉近人与人、人与展品之间的距离,促进未来文化遗产更好地传播为目的.研究通过对博物馆数字技术应用现状的分析和观众观展体验的调研,发现观众在整个观展过程中博物馆设计存在的问题,继而探索以数字技术为手段改变这些问题的实践方式.最后,结合UI设计、交互设计及数字技术,改进互动参观流程,设计了一整套观众在未来参观博物馆时沉浸式、互动式的创新体验模式.
Light is an important element that affects human physiological and psychological perception.Flow experience can improve people's concentration and initiative,and promote people's thinking and creativity.The architectural light environment design based on heart flow theory can create the architectural light environment that can trigger flow experience through design and optimize the functionality of architectural design.Through the investigation of light in a specific environment,cluster analysis and principal component analysis,the paper draws a light environment flow experience design channel model and a light environment design channel model according to the analysis conclusions.Finally,the definition model of light and lighting perception in a specific environment is obtained.At The same time,the light environment design of The Saguaro Hotel is taken as an example to verify the model,in order to provide new ideas for architectural light environment design.
With the purpose of protecting the exterior eaves and Windows of Shenyang Imperial Palace,this paper analyzes the types,styles,manufacturing techniques and distribution rules of the exterior eaves and Windows of Shenyang Imperial Palace by means of investigation and observation,which has certain theoretical and practical significance for the study of the exterior eaves and Windows of Shenyang Imperial Palace.As a key element of the building,doors and Windows have a profound impact on the atmosphere and charm of the entire building.The art of doors and Windows of ancient Chinese architecture not only has a unique appearance and form,but also profoundly reflects the essence of Chinese civilization,which patterns,colors,textures,etc.all reflect the traditional culture of the Chinese nation,but also contains the Chinese nation's beautiful longing and hope for the future.
厨余垃圾回收中心是一个完整的家庭垃圾处理解决方案,它将厨余垃圾粉碎、消毒、除臭、沉淀堆肥和作物种植等功能集中在一起,减轻城市垃圾处理的负担,较大限度地降低废物处理的成本,减少生活垃圾的污染,保护全球环境.
这款智能烹饪站的创新灵感源于中国新时代年轻人的快节奏生活,其设计反映了未来炊具的新理念.智能烹饪站节省了用户的时间,丰富了生活的可能性,同时也大大减少了能源浪费,规避了可能的安全问题.
In order to meet the diverse needs of patients undergoing intravenous injection therapy,the article is based on the FBS model.Firstly,the current design status of infusion frames is investigated and summarized,and then the special physiological,psychological,operational,and safety needs of patients are analyzed.Then,based on the FBS model,map the"function behavior structure"to guide the design process and ideas of the infusion rack product.Finally,design a new multi-functional infusion rack product that meets the various needs of patients during infusion treatment,and verify the feasibility and practicality of the infusion rack design through design practice.
In order to give users a better experience when using the FDM equipment forming platform,this paper combines SET,KANO and AHP to study the user needs of FDM equipment,and verifies it through design practice.Firstly,the SET factor analysis method combined with interviews was used to obtain user needs.Secondly,the index system required by the KANO model questionnaire survey was sorted out.According to the KANO model,the needs obtained from the questionnaire survey were classified and sorted by AHP method to obtain various weights and design schemes,and the comparison schemes were obtained by market survey.Finally,the weight obtained by AHP method is used to evaluate the design scheme.The results show that SET,KANO and AHP can be used to design FDM equipment conveniently and effectively,and the superiority of the design is verified.
In recent years,the research on the Grand Canal National Park mainly focuses on the protection of itself,and the visual perception of the historical and cultural relics and folk customs of the Grand Canal is rarely studied.Therefore,this paper takes Fuyicang Cultural Heritage Park of the Grand Canal in Hangzhou as an example,and uses SBE and SD to investigate the visual perception results of users of its landscape features,historical buildings and other elements.First,summarize the elements and forms of visual perception elements in Fuyicang Cultural Park;Secondly,the visitors are investigated and evaluated,and the perceptual results and characteristics of the visitors are analyzed and compared with the actual situation.Finally,summarize the landscape transformation methods and strategies of Fuyicang Cultural Park.In order to provide some reference for the design of the same type of Grand Canal cultural park.
Context awareness is an important topic of intelligent design in recent years.It aims to rely on the core concept of situation-awareness and use high-tech to form a system solution for today's personalized service needs.The impact of service requirements and user experience further reveals the direction of deep-level UI interaction design.Therefore,the article attempts to conduct relevant research on UI interaction design based on situational awareness,proposing design principles for personalized services,intelligent perception,and diverse needs,as well as UI interaction design ideas based on situational awareness.At the same time,the design principles and ideas are applied to practical design practices,in order to provide some reference for context aware UI interaction design.
The active utilization of third-line construction industrial heritage is an important way to inherit third-line spirit and memory.Based on this,the paper first discusses the activation of memory places,involving heritage protection and memorial space,cultural identity and other themes,emphasizing that the activation design combines history and modernity to inject new vitality into the heritage.Secondly,it summarizes and extracts the place memory perception media of the third-line construction industrial heritage,including buildings,historical objects and other elements,and emphasizes the importance of protecting and inheriting memory.Finally,based on the theory of place memory,the author puts forward the activation strategy of third-line industrial heritage,including balancing protection and utilization,preserving the spirit of place,integrating into urban development,and paying attention to the needs of local residents.In order to provide reference for the active utilization of industrial heritage.
极光 1 号PRO是集扫地、拖地、吸尘于一体的自主清洁机器人,专为高端商务场景设计.该产品依托先进技术,集扫地、干拖、湿拖、吸尘、香熏、保安巡逻于一体.它还利用人脸识别技术,与保洁工人实现高效协同工作,从而达到 1+1 大于 2 的效果,代替重复的人工保洁.
Aiming at the problem that the digital products are not suitable for aging and cannot meet the needs of the elderly effectively,the article proposes feasible suggestions for the aging friendly design of digital products from the perspective of interactive design.Firstly,the physiological and psychological characteristics of the elderly were analyzed,as well as the problems existing in the interaction design structure layer,framework layer,and presentation layer of digital products.Secondly,specific strategies for aging friendly interaction design were proposed,including structural layer interaction design based on behavioral features,framework layer information design based on cognitive features,and presentation layer design based on perceptual and psychological features.I hope that through the research in this article,useful suggestions can be provided for the aging friendly interaction design of digital products.
10 月 21 日上午,(全国)教育书画协会高等美术教育分会 2023 年学术年会暨第三届全国高校教师教学实践优秀美术作品展在河南大学开幕.此次活动由(全国)教育书画协会高等美术教育分会主办,河南大学美术学院承办.
这款胶囊米仓针对粮食的储存与食品浪费问题进行设计,能够延长谷物的保质期,并通过可量化米仓、轻量化包装的新方式来储存粮食.可量化的智能米仓,让粮食储存更加方便,同时让粮食的存取更加量化,更加精确,避免浪费.胶囊米仓设计有透明的胶囊箱,可以让用户直观地看到内部,从而增强使用体验.与传统的粮食储存方法相比,胶囊米仓提供了更长的保质期,通过改进储存方式,减少了粮食浪费.
杰夫·利伯曼(Jeff Lieberman)设计的标志性装置"慢舞"为放慢时间提供了理由,让人们可以专注欣赏自然、物理和生活的美."慢舞"是一种能够通过视错觉拉伸时间的框架,把人们带入一个神奇的新世界.框架内置电磁振动器和频闪灯,以无可挑剔的精度协同工作,使内部的东西在看不见的微风中以慢动作飘动.在一个完全没有风的房间里,让人们看到羽毛或花朵以催眠般的缓慢速度自行摆动,就像大自然驱动的指尖陀螺.
In today's more and more parents pay attention to early education,the role played by toys is not only entertainment,more is the carrier of edutainment.For special groups such as visually impaired children,the design and use of toys has more special significance.This paper discusses the development status of educational toys for visually impaired children,analyzes the significance of introducing persuasive design into the design of educational toys for visually impaired children,summarizes the design strategy of educational toys for visually impaired children based on persuasive design,and puts forward a design scheme of educational toys that complies with the physiological and psychological characteristics of visually impaired children by persuading and training residual vision,touch and hearing.