
3D Gaussian Splatting (3DGS) has emerged as promising alternative in 3D representation. However, it still suffers from high training cost. This paper introduces LiteGS, a high performance framework that systematically optimizes the 3DGS training pipeline from multiple aspects. At the low-level computation layer, we design a "warp-based raster'' associated with two hardware-aware optimizations to significantly reduce gradient reduction overhead. At the mid-level data management layer, we introduce dynamic spatial sorting based on Morton coding to enable a performant "Cluster-Cull-Compact'' pipeline and improve data locality, therefore reducing cache misses. At the top-level algorithm layer, we establish a new robust densification criterion based on the variance of the opacity gradient, paired with a more stable opacity control mechanism, to achieve more precise parameter growth. Experimental results demonstrate that LiteGS accelerates the original 3DGS training by up to 13.4x with comparable or superior quality and surpasses the current SOTA in lightweight models by up to 1.5x speedup. For high-quality reconstruction tasks, LiteGS sets a new accuracy record and decreases the training time by an order of magnitude.
At the heart of composed visual data retrieval is the fusion of a reference visual input and a textual modification into a single query. While current state-of-the-art methods utilize multimodal large language models for this fusion, their complexity introduces prohibitive querytime latency, limiting their scalability. We instead revisit the efficacy of simple linear interpolation within an embedding space, and introduce SRAIN, the first framework that dynamically predicts query-specific interpolation weights. The key challenge lies in the fact that the quality of an interpolation weight should be measured by the interpolated embedding's discriminability from negatives as well as its proximity to true targets; this makes collecting and predicting optimal weights intractable. We overcome this bottleneck through two key innovations: batch-wise rank-aware weight estimation during training, and a compact memory bank that synthesizes hard negatives during inference. SRAIN achieves the best in composed video retrieval and matches the current state of the art in composed image retrieval, all while substantially reducing querytime latency compared to MLLM-based alternatives.
Vision encoders are a critical component of vision-language models, and scaling their capacity effectively improves performance. However, dense scaling increases compute cost and inference latency. Mixture-of-Experts (MoE) architectures offer a compelling alternative, having enabled efficient scaling in LLMs, yet the MoE design space for CLIP-style vision encoders remains underexplored at State-of-the-Art (SOTA) levels. In this work, we systematically study MoE designs for vision encoder scaling and find that fine-grained MoE topologies yield substantial gains over both dense and standard MoE counterparts. We further propose an auxiliary-loss-free balancing variant for better expert utilization, and design a specialized MoE kernel to mitigate inference latency overhead. To enhance video capabilities while preserving image knowledge, we introduce frame-level distillation paired with a novel freezing mechanism. We pretrain a series of Mixture-of-Experts Vision Encoders (MoE-ViE) across a range of sizes, all consistently outperforming their dense counterparts. Our largest model matches the zero-shot performance of a SOTA encoder 1.7× its size at 76% of its latency. When aligned with an LLM, MoE-ViE surpasses all compared encoders on image and video benchmarks, including those with up to 5× more activated parameters.
Concept erasure techniques (CETs) edit text-to-image diffusion models to erase undesired targets (e.g., NSFW content or copyrighted styles) while preserving model utility on image generation for benign concepts. Current CETs often face a trade-off between erasure robustness and model utility: stronger edits erase target more reliably, but degrade model utility on non-target concepts and vice-versa. A key source of this trade-off is how existing methods define what to erase and what to preserve. Many CETs rely on static concept banks, where erase or retain concepts are manually specified, generated by Large Language Models (LLMs), or selected using CLIP-based image–text similarity. However, such static banks do not explicitly model how prompts steer the diffusion model during denoising, leaving edited models vulnerable to triggers that can reintroduce the target while unintentionally suppressing nearby benign concepts. We present Preservation aware Adaptive Ranked Subspace Expansion (PARSE), a training-free framework for robust concept erasure in latent diffusion models. Given a target, PARSE queries the diffusion model using classifier-free guidance to dynamically discover target-inducing erase concepts and nearby retain concepts from the model vocabulary. PARSE then edits the cross-attention value space with a preservation-aware projection that removes target directions while leaving retain directions intact. To address triggers beyond the vocabulary-indexed search space, PARSE iteratively searches for re-emergence triggers using textual inversion and adaptively expands the erased subspace only when a new trigger direction does not conflict with retain semantics. We further introduce Balanced Erasure Utility Score (BEUS), a balanced erasure utility score that combines robustness (ASR under multiple attacks) and utility preservation (FID) via bounded monotone transforms and harmonic mean aggregation. Extensive experiments across NSFW, artistic style, and object erasure, together with a large-scale robustness utility analysis over many CET baselines, show that PARSE achieves robust erasure across multiple concepts without sacrificing post-edit model utility. Project page: https://shaswati1.github.io/parse/ .
Recent 3D generative models produce high-quality geometry from a single image using large-scale priors and diffusion architectures. However, they assume complete visibility and single-view inputs, limiting applicability in multi-view, occluded, or editing scenarios. Although prior works address these challenges individually, they lack a unified framework for controllable 3D completion under diverse conditioning signals. We present Axolotl3D, a multi-modal and occlusion-aware 3D generation model that jointly conditions on images, visibility masks, camera parameters, and a partial point cloud. The point cloud serves as a geometric anchor promoting faithful shape completion, while camera parameters ensure consistent multi-view alignment in a shared 3D coordinate system. A unified training strategy synthesizes diverse conditioning regimes from large-scale 3D data, enabling robust cross-modal reasoning. Experiments on Toys4K and OmniObject3D demonstrate state-of-the-art performance under both clean and occluded settings, as well as strong results in real-world reconstruction and geometry-consistent editing.