Current similarity-based approaches to interactive fine grained categorization rely on learning metrics from holistic perceptual measurements of similarity between objects or images. However, making a single judgment of similarity at the object level can be a difficult or overwhelming task for the human user to perform. Secondly, a single general metric of similarity may not be able to adequately capture the minute differences that discriminate fine-grained categories. In this work, we propose a novel approach to interactive categorization that leverages multiple perceptual similarity metrics learned from localized and roughly aligned regions across images, reporting state-of-the-art results and outperforming methods that use a single nonlocalized similarity metric.
Current human-in-the-loop fine-grained visual categorization systems depend on a predefined vocabulary of attributes and parts, usually determined by experts. In this work, we move away from that expert-driven and attribute-centric paradigm and present a novel interactive classification system that incorporates computer vision and perceptual similarity metrics in a unified framework. At test time, users are asked to judge relative similarity between a query image and various sets of images, these general queries do not require expert-defined terminology and are applicable to other domains and basic-level categories, enabling a flexible, efficient, and scalable system for fine-grained categorization with humans in the loop. Our system outperforms existing state-of-the-art systems for relevance feedback-based image retrieval as well as interactive classification, resulting in a reduction of up to 43% in the average number of questions needed to correctly classify an image.
We present a visual recognition system for fine-grained visual categorization. The system is composed of a human and a machine working together and combines the complementary strengths of computer vision algorithms and (non-expert) human users. The human users provide two heterogeneous forms of information object part clicks and answers to multiple choice questions. The machine intelligently selects the most informative question to pose to the user in order to identify the object class as quickly as possible. By leveraging computer vision and analyzing the user responses, the overall amount of human effort required, measured in seconds, is minimized. Our formalism shows how to incorporate many different types of computer vision algorithms into a human-in-the-loop framework, including standard multiclass methods, part-based methods, and localized multiclass and attribute methods. We explore our ideas by building a field guide for bird identification. The experimental results demonstrate the strength of combining ignorant humans with poor-sighted machines the hybrid system achieves quick and accurate bird identification on a dataset containing 200 bird species.
Current methods of monitoring vacancies in parking lots have achieved varying levels of success, but most do not adequately deal with instances with severe vehicular occlusion. We propose a stereo-vision based system that seeks to address this issue. In this project, multiple cameras are used to monitor the vacancy status of the P502 parking spaces on UCSD campus.
Recent work in computer vision has addressed zero-shot learning or unseen class detection, which involves categorizing objects without observing any training examples. However, these problems assume that attributes or defining characteristics of these unobserved classes are known, leveraging this information at test time to detect an unseen class. We address the more realistic problem of detecting categories that do not appear in the dataset in any form. We denote such a category as an unfamiliar class, it is neither observed at train time, nor do we possess any knowledge regarding its relationships to attributes. This problem is one that has received limited attention within the computer vision community. In this work, we propose a novel approach to the unfamiliar class detection task that builds on attribute-based classification methods, and we empirically demonstrate how classification accuracy is impacted by attribute noise and dataset "difficulty," as quantified by the separation of classes in the attribute space. We also present a method for incorporating human users to overcome deficiencies in attribute detection. We demonstrate results superior to existing methods on the challenging CUB-200-2011 dataset.
With the rapid proliferation of smartphones and tablet computers, search has moved beyond text to other modalities like images and voice. For many applications like Fashion, visual search offers a compelling interface that can capture stylistic visual elements beyond color and pattern that cannot be as easily described using text. However, extracting and matching such attributes remains an extremely challenging task due to high variability and deformability of clothing items. In this paper, we propose a fine-grained learning model and multimedia retrieval framework to address this problem. First, an attribute vocabulary is constructed using human annotations obtained on a novel fine-grained clothing dataset. This vocabulary is then used to train a fine-grained visual recognition system for clothing styles. We report benchmark recognition and retrieval results on Women's Fashion Coat Dataset and illustrate potential mobile applications for attribute-based multimedia retrieval of clothing items and image annotation.
We propose a visual recognition system that is designed for fine-grained visual categorization. The system is composed of a machine and a human user. The user, who is unable to carry out the recognition task by himself, is interactively asked to provide two heterogeneous forms of information: clicking on object parts and answering binary questions. The machine intelligently selects the most informative question to pose to the user in order to identify the object's class as quickly as possible. By leveraging computer vision and analyzing the user responses, the overall amount of human effort required, measured in seconds, is minimized. We demonstrate promising results on a challenging dataset of uncropped images, achieving a significant average reduction in human effort over previous methods.
Crowdsourcing has emerged in the past decade as a popular model for online distributed problem solving and production. The creation of Amazon Mechanical Turk (MTurk) as a “micro-task” marketplace has facilitated this growth by connecting willing workers with available tasks. Within computer vision, MTurk has proven especially useful in large-scale image label collection, as many computer vision algorithms require substantial amounts of training data. In this survey, we discuss different types of worker incentives, various considerations for MTurk task design, methods for annotation quality analysis, and cost-effective ways of obtaining labels in a selective manner. We present several examples of how MTurk is being utilized in the computer vision community. Finally, we discuss the implications that MTurk usage will have on future computer vision research.
We present an interactive, hybrid human-computer method for object classification. The method applies to classes of objects that are recognizable by people with appropriate expertise (e.g., animal species or airplane model), but not (in general) by people without such expertise. It can be seen as a visual version of the 20 questions game, where questions based on simple visual attributes are posed interactively. The goal is to identify the true class while minimizing the number of questions asked, using the visual content of the image. We introduce a general framework for incorporating almost any off-the-shelf multi-class object recognition algorithm into the visual 20 questions game, and provide methodologies to account for imperfect user responses and unreliable computer vision algorithms. We evaluate our methods on Birds-200, a difficult dataset of 200 tightly-related bird species, and on the Animals With Attributes dataset. Our results demonstrate that incorporating user input drives up recognition accuracy to levels that are good enough for practical applications, while at the same time, computer vision reduces the amount of human interaction required.
Caltech-UCSD Birds 200 (CUB-200) is a challenging image dataset annotated with 200 bird species. It was created to enable the study of subordinate categorization, which is not possible with other popular datasets that focus on basic level categories (such as PASCAL VOC, Caltech-101, etc). The images were downloaded from the website Flickr and filtered by workers on Amazon Mechanical Turk. Each image is annotated with a bounding box, a rough bird segmentation, and a set of attribute labels.
A method and apparatus for providing breakpoints on a selectable address range. The apparatus generally includes a processor including a first storage area, a second storage area, a circuit and an execution unit. The first storage area has stored therein a first address, while the second storage area has stored therein a mask. The first address and the mask define an address range. In response to receiving a second address, the circuit accesses the first address stored in the first storage area and the mask stored in the second storage area. The circuit transmits a signal to cause a debug event if the second address is within the address range defined by the first address and the mask.