We describe the generation of the simulation environment for the Sandbridge Sandblaster multithreaded processor. The processor model is described using the Sandblaster architecture Description Language (SaDL), which is implemented as python objects. Specific processor implementations of the simulation environment are generated by calling the python objects. Using just-in-time compiler technology, we dynamically compile an executing program and processor model to a target platform, providing fast interactive responses with accelerated simulation capability. Using this approach, we simulate up to 100 million instructions per second on a 1 GHz Pentium processor. This allows the system programmer to prototype many applications in real-time within the simulation environment, providing a dramatic increase in productivity and allowing flexible hardware-software trade-offs.
Software-defined radios offer a programmable and dynamically reconfigurable method of reusing hardware to implement the physical layer processing of multiple communications systems. An SDR can dynamically change protocols and update communications systems over the air as a service provider allows. In this article we discuss a baseband solution for an SDR system and describe a 2 Mb/s WCDMA design with GSM/GPRS and 802.11b capability that executes all physical layer processing completely in software. We describe the WCDMA communications protocols with a focus on latency reduction and unique implementation techniques. We also describe the underlying technology that enables software execution. Our solution is programmed in C and executed on a multithreaded processor in real time.
John Glossner合作论文数IBM Research30
Vladimir Kotlyar合作论文数Department of Computer Science at Cornell University2