Neural network scaling has been critical for improving the model quality in many real-world machine learning applications with vast amounts of training data and compute. Although this trend of scaling is affirmed to be a sure-fire approach for better model quality, there are challenges on the path such as the computation cost, ease of programming, and efficient implementation on parallel devices. In this paper we demonstrate conditional computation as a remedy to the above mentioned impediments, and demonstrate its efficacy and utility. We make extensive use of GShard, a module composed of a set of lightweight annotation APIs and an extension to the XLA compiler to enable large scale models with up to trillions of parameters. GShard and conditional computation enable us to scale up multilingual neural machine translation Transformer model with Sparsely-Gated Mixture-ofExperts. We demonstrate that such a giant model with 600 billion parameters can efficiently be trained on 2048 TPU v3 cores in 4 days to achieve far superior quality for translation from 100 languages to English compared to the prior art.
Neural network scaling has been critical for improving the model quality in many real-world machine learning applications with vast amounts of training data and compute. Although this trend of scaling is affirmed to be a sure-fire approach for better model quality, there are challenges on the path such as the computation cost, ease of programming, and efficient implementation on parallel devices. GShard is a module composed of a set of lightweight annotation APIs and an extension to the XLA compiler. It provides an elegant way to express a wide range of parallel computation patterns with minimal changes to the existing model code. GShard enabled us to scale up multilingual neural machine translation Transformer model with Sparsely-Gated Mixture-of-Experts beyond 600 billion parameters using automatic sharding. We demonstrate that such a giant model can efficiently be trained on 2048 TPU v3 accelerators in 4 days to achieve far superior quality for translation from 100 languages to English compared to the prior art.
Recent results in language understanding using neural networks have required training hardware of unprecedentedscale, with thousands of chips cooperating on a single training run. This paper presents techniques to scaleML models on the Google TPU Multipod, a mesh with 4096 TPU-v3 chips. We discuss model parallelism toovercome scaling limitations from the fixed batch size in data parallelism, communication/collective optimizations,distributed evaluation of training metrics, and host input processing scaling optimizations. These techniques aredemonstrated in both the TensorFlow and JAX programming frameworks. We also present performance resultsfrom the recent Google submission to the MLPerf-v0.7 benchmark contest, achieving record training times from16 to 28 seconds in four MLPerf models on the Google TPU-v3 Multipod machine.
We present GSPMD, an automatic, compiler-based parallelization system for common machine learning computations. It allows users to write programs in the same way as for a single device, then give hints through a few annotations on how to distribute tensors, based on which GSPMD will parallelize the computation. Its representation of partitioning is simple yet general, allowing it to express different or mixed paradigms of parallelism on a wide variety of models. GSPMD infers the partitioning for every operator based on limited user annotations, making it convenient to scale existing single-device programs. It solves several technical challenges for production usage, allowing GSPMD to achieve 50% to 62% compute utilization on up to 2048 Cloud TPUv3 cores for models with up to one trillion parameters.
In data-parallel synchronous training of deep neural networks, different devices (replicas) run the same program with different partitions of the training batch, but weight update computation is repeated on all replicas, because the weights do not have a batch dimension to partition. This can be a bottleneck for performance and scalability in typical language models with large weights, and models with small per-replica batch size which is typical in large-scale training. This paper presents an approach to automatically shard the weight update computation across replicas with efficient communication primitives and data formatting, using static analysis and transformations on the training computation graph. We show this technique achieves substantial speedups on typical image and language models on Cloud TPUs, requiring no change to model code. This technique helps close the gap between traditionally expensive (ADAM) and cheap (SGD) optimizers, as they will only take a small part of training step time and have similar peak memory usage. It helped us to achieve state-of-the-art training performance in Google's MLPerf 0.6 submission.
Lingvo is a Tensorflow framework offering a complete solution for collaborative deep learning research, with a particular focus towards sequence-to-sequence models. Lingvo models are composed of modular building blocks that are flexible and easily extensible, and experiment configurations are centralized and highly customizable. Distributed training and quantized inference are supported directly within the framework, and it contains existing implementations of a large number of utilities, helper functions, and the newest research ideas. Lingvo has been used in collaboration by dozens of researchers in more than 20 papers over the last two years. This document outlines the underlying design of Lingvo and serves as an introduction to the various pieces of the framework, while also offering examples of advanced features that showcase the capabilities of the framework.
Scaling up deep neural network capacity has been known as an effective approach to improving model quality for several different machine learning tasks. In many cases, increasing model capacity beyond the memory limit of a single accelerator has required developing special algorithms or infrastructure. These solutions are often architecture-specific and do not transfer to other tasks. To address the need for efficient and task-independent model parallelism, we introduce GPipe, a pipeline parallelism library that allows scaling any network that can be expressed as a sequence of layers. By pipelining different sub-sequences of layers on separate accelerators, GPipe provides the flexibility of scaling a variety of different networks to gigantic sizes efficiently. Moreover, GPipe utilizes a novel batchsplitting pipelining algorithm, resulting in almost linear speedup when a model is partitioned across multiple accelerators. We demonstrate the advantages of GPipe by training large-scale neural networks on two different tasks with distinct network architectures: (i) Image Classification: We train a 557-million-parameter AmoebaNet model and attain a top-1 accuracy of 84.4% on ImageNet-2012, (ii) Multilingual Neural Machine Translation: We train a single 6-billion-parameter, 128-layer Transformer model on a corpus spanning over 100 languages and achieve better quality than all bilingual models.
The recent submission of Google TPU-v3 Pods to the industry wide MLPerf v0.6 training benchmark demonstrates the scalability of a suite of industry relevant ML models. MLPerf defines a suite of models, datasets and rules to follow when benchmarking to ensure results are comparable across hardware, frameworks and companies. Using this suite of models, we discuss the optimizations and techniques including choice of optimizer, spatial partitioning and weight update sharding necessary to scale to 1024 TPU chips. Furthermore, we identify properties of models that make scaling them challenging, such as limited data parallelism and unscaled weights. These optimizations contribute to record performance in transformer, Resnet-50 and SSD in the Google MLPerf-0.6 submission.
Batch-splitting (data-parallelism) is the dominant distributed Deep Neural Network (DNN) training strategy, due to its universal applicability and its amenability to Single-Program-Multiple-Data (SPMD) programming. However, batch-splitting suffers from problems including the inability to train very large models (due to memory constraints), high latency, and inefficiency at small batch sizes. All of these can be solved by more general distribution strategies (model-parallelism). Unfortunately, efficient model-parallel algorithms tend to be complicated to discover, describe, and to implement, particularly on large clusters. We introduce Mesh-TensorFlow, a language for specifying a general class of distributed tensor computations. Where data-parallelism can be viewed as splitting tensors and operations along the "batch" dimension, in Mesh-TensorFlow, the user can specify any tensor-dimensions to be split across any dimensions of a multi-dimensional mesh of processors. A Mesh-TensorFlow graph compiles into a SPMD program consisting of parallel operations coupled with collective communication primitives such as Allreduce. We use Mesh-TensorFlow to implement an efficient data-parallel, model-parallel version of the Transformer sequence-to-sequence model. Using TPU meshes of up to 512 cores, we train Transformer models with up to 5 billion parameters, surpassing state of the art results on WMT'14 English-to-French translation task and the one-billion-word language modeling benchmark. Mesh-Tensorflow is available at this https URL .
Data-parallelism is the dominant distributed DNN training strategy, due to its universal applicability across a wide range of model and hardware architectures. However, memory constraints prevent its application for training very large models, which have been shown in many domains to produce superior results. Model-parallelism can solve this problem, also reducing step times during training and inference. Unfortunately, model-parallel algorithms tend to be complicated to discover, describe, and to implement, and do not generalize well across model types and hardware types. We solve this problem by introducing a language for simply specifying distributed tensor computations (model-parallel and/or data-parallel) across an n-dimensional mesh of processors by specifying the distributed storage layouts (split and/or replicated) of the tensors. The computation is then compiled into processor-local operations, coupled with collective communication primitives such as Allreduce. Using our new language, we demonstrate very short specifications of a variety of data-parallel and/or model-parallel DNN training algorithms on both a two-layer example model and the Transformer cite{Vaswani17} sequence-to-sequence model. This allows us to train Transformer models with up to 5 billion parameters on up to 256-node clusters, surpassing SOTA results on WMT14 En-Fr and En-De translation tasks, as well as the one-billion-word language modeling benchmark.
High performance in modern computing platforms requires programs to be parallel, distributed, and run on heterogeneous hardware. However programming such architectures is extremely difficult due to the need to implement the application using multiple programming models and combine them together in ad-hoc ways. To optimize distributed applications both for modern hardware and for modern programmers we need a programming model that is sufficiently expressive to support a variety of parallel applications, sufficiently performant to surpass hand-optimized sequential implementations, and sufficiently portable to support a variety of heterogeneous hardware. Unfortunately existing systems tend to fall short of these requirements. In this paper we introduce the Distributed Multiloop Language (DMLL), a new intermediate language based on common parallel patterns that captures the necessary semantic knowledge to efficiently target distributed heterogeneous architectures. We show straightforward analyses that determine what data to distribute based on its usage as well as powerful transformations of nested patterns that restructure computation to enable distribution and optimize for heterogeneous devices. We present experimental results for a range of applications spanning multiple domains and demonstrate highly efficient execution compared to manually-optimized counterparts in multiple distributed programming models.
In recent years the computing landscape has seen an increasing shift towards specialized accelerators. Field programmable gate arrays (FPGAs) are particularly promising for the implementation of these accelerators, as they offer significant performance and energy improvements over CPUs for a wide class of applications and are far more flexible than fixed-function ASICs. However, FPGAs are difficult to program. Traditional programming models for reconfigurable logic use low-level hardware description languages like Verilog and VHDL, which have none of the productivity features of modern software languages but produce very efficient designs, and low-level software languages like C and OpenCL coupled with high-level synthesis (HLS) tools that typically produce designs that are far less efficient. Functional languages with parallel patterns are a better fit for hardware generation because they provide high-level abstractions to programmers with little experience in hardware design and avoid many of the problems faced when generating hardware from imperative languages. In this paper, we identify two important optimizations for using parallel patterns to generate efficient hardware: tiling and metapipelining. We present a general representation of tiled parallel patterns, and provide rules for automatically tiling patterns and generating metapipelines. We demonstrate experimentally that these optimizations result in speedups up to 39.4× on a set of benchmarks from the data analytics domain.
Most performance critical software is developed using very low-level techniques. We argue that this needs to change, and that generative programming is an effective avenue to enable the use of high-level languages and programming techniques in many such circumstances.
Field Programmable Gate Arrays (FPGAs) can be customized into application-specific architectures to achieve high performance and energy-efficiency. Unfortunately, they are yet to gain significant adoption by application developers due to their low-level programming model. Moreover, to obtain good performance in an FPGA design, one often needs to correctly parallelize computation and balance the computational throughput with the available data access bandwidth. To address the programming model problem, recent efforts have focused on composing applications out of parallel computational patterns, such as map, reduce, zipWith and foreach, and leveraging the properties of these patterns to generate highly parallel hardware modules capable of high performance. In this work, we focus on the problem of further improving the performance and show that we can utilize the knowledge of how data is consumed and produced by these computational patterns in conjunction with the information of the system architecture to automatically parallelize computations across multiple hardware modules. To achieve this, we automatically infer synchronization needs arising due to parallelization and generate a complete system that can obtain high performance for a given application. We evaluate our approach using seven applications from different domains and show that our automatically generated designs achieve performance improvements ranging from 1.8 to 9.4 times.
Developing high-performance software is a difficult task that requires the use of low-level, architecture-specific programming models (e.g., OpenMP for CMPs, CUDA for GPUs, MPI for clusters). It is typically not possible to write a single application that can run efficiently in different environments, leading to multiple versions and increased complexity. Domain-Specific Languages (DSLs) are a promising avenue to enable programmers to use high-level abstractions and still achieve good performance on a variety of hardware. This is possible because DSLs have higher-level semantics and restrictions than general-purpose languages, so DSL compilers can perform higher-level optimization and translation. However, the cost of developing performance-oriented DSLs is a substantial roadblock to their development and adoption. In this article, we present an overview of the Delite compiler framework and the DSLs that have been developed with it. Delite simplifies the process of DSL development by providing common components, like parallel patterns, optimizations, and code generators, that can be reused in DSL implementations. Delite DSLs are embedded in Scala, a general-purpose programming language, but use metaprogramming to construct an Intermediate Representation (IR) of user programs and compile to multiple languages (including C++, CUDA, and OpenCL). DSL programs are automatically parallelized and different parts of the application can run simultaneously on CPUs and GPUs. We present Delite DSLs for machine learning, data querying, graph analysis, and scientific computing and show that they all achieve performance competitive to or exceeding C++ code.
Recent work has explored using higher level languages to improve programmer productivity on GPUs. These languages often utilize high level computation patterns (e.g., Map and Reduce) that encode parallel semantics to enable automatic compilation to GPU kernels. However, the problem of efficiently mapping patterns to GPU hardware becomes significantly more difficult when the patterns are nested, which is common in non-trivial applications. To address this issue, we present a general analysis framework for automatically and efficiently mapping nested patterns onto GPUs. The analysis maps nested patterns onto a logical multidimensional domain and parameterizes the block size and degree of parallelism in each dimension. We then add GPU-specific hard and soft constraints to prune the space of possible mappings and select the best mapping. We also perform multiple compiler optimizations that are guided by the mapping to avoid dynamic memory allocations and automatically utilize shared memory within GPU kernels. We compare the performance of our automatically selected mappings to hand-optimized implementations on multiple benchmarks and show that the average performance gap on 7 out of 8 benchmarks is 24%. Furthermore, our mapping strategy outperforms simple 1D mappings and existing 2D mappings by up to 28.6x and 9.6x respectively.
Domain-specific languages provide a promising path to automatically compile high-level code to parallel, heterogeneous, and distributed hardware. However, in practice high performance DSLs still require considerable software expertise to develop and force users into tool-chains that hinder prototyping and debugging. To address these problems, we present Forge, a new meta DSL for declaratively specifying high performance embedded DSLs. Forge provides DSL authors with high-level abstractions (e.g., data structures, parallel patterns, effects) for specifying their DSL in a way that permits high performance. From this high-level specification, Forge automatically generates both a naïve Scala library implementation of the DSL and a high performance version using the Delite DSL framework. Users of a Forge-generated DSL can prototype their application using the library version, and then switch to the Delite version to run on multicore CPUs, GPUs, and clusters without changing the application code. Forge-generated Delite DSLs perform within 2x of hand-optimized C++ and up to 40x better than Spark, an alternative high-level distributed programming environment. Compared to a manually implemented Delite DSL, Forge provides a factor of 3-6x reduction in lines of code and does not sacrifice any performance. Furthermore, Forge specifications can be generated from existing Scala libraries, are easy to maintain, shield DSL developers from changes in the Delite framework, and enable DSLs to be retargeted to other frameworks transparently.
Just-in-time (JIT) compilation of running programs provides more optimization opportunities than offline compilation. Modern JIT compilers, such as those in virtual machines like Oracle's HotSpot for Java or Google's V8 for JavaScript, rely on dynamic profiling as their key mechanism to guide optimizations. While these JIT compilers offer good average performance, their behavior is a black box and the achieved performance is highly unpredictable. In this paper, we propose to turn JIT compilation into a precision tool by adding two essential and generic metaprogramming facilities: First, allow programs to invoke JIT compilation explicitly. This enables controlled specialization of arbitrary code at run-time, in the style of partial evaluation. It also enables the JIT compiler to report warnings and errors to the program when it is unable to compile a code path in the demanded way. Second, allow the JIT compiler to call back into the program to perform compile-time computation. This lets the program itself define the translation strategy for certain constructs on the fly and gives rise to a powerful JIT macro facility that enables "smart" libraries to supply domain-specific compiler optimizations or safety checks. We present Lancet, a JIT compiler framework for Java bytecode that enables such a tight, two-way integration with the running program. Lancet itself was derived from a high-level Java bytecode interpreter: staging the interpreter using LMS (Lightweight Modular Staging) produced a simple bytecode compiler. Adding abstract interpretation turned the simple compiler into an optimizing compiler. This fact provides compelling evidence for the scalability of the staged-interpreter approach to compiler construction. In the case of Lancet, JIT macros also provide a natural interface to existing LMS-based toolchains such as the Delite parallelism and DSL framework, which can now serve as accelerator macros for arbitrary JVM bytecode.
High level data structures are a cornerstone of modern programming and at the same time stand in the way of compiler optimizations. In order to reason about user- or library-defined data structures compilers need to be extensible. Common mechanisms to extend compilers fall into two categories. Frontend macros, staging or partial evaluation systems can be used to programmatically remove abstraction and specialize programs before they enter the compiler. Alternatively, some compilers allow extending the internal workings by adding new transformation passes at different points in the compile chain or adding new intermediate representation (IR) types. None of these mechanisms alone is sufficient to handle the challenges posed by high level data structures. This paper shows a novel way to combine them to yield benefits that are greater than the sum of the parts. Instead of using staging merely as a front end, we implement internal compiler passes using staging as well. These internal passes delegate back to program execution to construct the transformed IR. Staging is known to simplify program generation, and in the same way it can simplify program transformation. Defining a transformation as a staged IR interpreter is simpler than implementing a low-level IR to IR transformer. With custom IR nodes, many optimizations that are expressed as rewritings from IR nodes to staged program fragments can be combined into a single pass, mitigating phase ordering problems. Speculative rewriting can preserve optimistic assumptions around loops. We demonstrate several powerful program optimizations using this architecture that are particularly geared towards data structures: a novel loop fusion and deforestation algorithm, array of struct to struct of array conversion, object flattening and code generation for heterogeneous parallel devices. We validate our approach using several non trivial case studies that exhibit order of magnitude speedups in experiments.
Martin Odersky合作论文数School of Computer and Communication Sciences, Swiss Federal Institute of Technology in Lausanne10