Anton 3 is the newest member in a family of supercomputers specially designed for atomic-level simulation of molecules relevant to biology (e.g., DNA, proteins, and drug molecules). Anton 3 achieves order-of-magnitude improvements in time-to-solution over its predecessor, Anton 2 (the current state of the art), and is over 100-fold faster than any other currently available supercomputer, thereby enabling broad new avenues of research on critical questions in biology and drug discovery. This speedup means that a 512-node Anton 3 simulates a million atoms at over 100 microseconds per day. Furthermore, Anton 3 attains this performance while consuming an order of magnitude less energy per simulated microsecond than any other machine. Like its predecessors, Anton 3 was designed from the ground up around a new custom chip to best exploit the capabilities offered by new technologies. We present here the main architectural and algorithmic developments that were necessary to achieve such significant advances.
PROBLEM TO BE SOLVED: To provide parallel calculation architecture for calculating particle interaction.SOLUTION: Architecture for calculating particle interaction uses various kinds of parallel processing. The parallel processing includes a plurality of calculation nodes arranged according to a geometric partitioning of simulation volume. Each of the nodes includes a storage unit for particle data of a particle in one area of the simulation volume. A communication system includes a link for interconnecting the calculation nodes. Each of the nodes includes a processor subsystem. The processor subsystem which collects the calculation nodes together by a dispersion system, coordinates calculation of the particle interaction.SELECTED DRAWING: Figure 38
Anton 2 is a second-generation special-purpose supercomputer for molecular dynamics simulations that achieves significant gains in performance, programmability, and capacity compared to its predecessor, Anton 1. The architecture of Anton 2 is tailored for fine-grained event-driven operation, which improves performance by increasing the overlap of computation with communication, and also allows a wider range of algorithms to run efficiently, enabling many new software-based optimizations. A 512-node Anton 2 machine, currently in operation, is up to ten times faster than Anton 1 with the same number of nodes, greatly expanding the reach of all-atom bio molecular simulations. Anton 2 is the first platform to achieve simulation rates of multiple microseconds of physical time per day for systems with millions of atoms. Demonstrating strong scaling, the machine simulates a standard 23,558-atom benchmark system at a rate of 85 μs/day -- 180 times faster than any commodity hardware platform or general-purpose supercomputer.
Special-purpose computing hardware can provide significantly better performance and power efficiency for certain applications than general-purpose processors. Even within a single application area, however, a special-purpose machine can be far more valuable if it is capable of efficiently supporting a number of different computational methods that, taken together, expand the machine's functionality and range of applicability. We have previously described a massively parallel special-purpose supercomputer, called Anton, and have shown that it executes traditional molecular dynamics simulations orders of magnitude faster than the previous state of the art. Here, we describe how we extended Anton's software to support a more diverse set of methods, allowing scientists to simulate a broader class of biological phenomena at extremely high speeds. Key elements of our approach, which exploits Anton's tightly integrated hardwired pipelines and programmable cores, are applicable to the hardware and software design of various other specialized or heterogeneous parallel computing platforms.
The use of molecular dynamics simulations to provide atomic-level descriptions of biological processes tends to be computationally demanding, and a number of approximations are thus commonly employed to improve computational efficiency. In the past, the effect of these approximations on macromolecular structure and stability has been evaluated mostly through quantitative studies of small-molecule systems or qualitative observations of short-timescale simulations of biological macromolecules. Here we present a quantitative evaluation of two commonly employed approximations, using a test system that has been the subject of a number of previous protein folding studies--the villin headpiece. In particular, we examined the effect of (i) the use of a cutoff-based force-shifting technique rather than an Ewald summation for the treatment of electrostatic interactions, and (ii) the length of the cutoff used to determine how many pairwise interactions are included in the calculation of both electrostatic and van der Waals forces. Our results show that the free energy of folding is relatively insensitive to the choice of cutoff beyond 9 Å, and to whether an Ewald method is used to account for long-range electrostatic interactions. In contrast, we find that the structural properties of the unfolded state depend more strongly on the two approximations examined here.
Most pseudorandom number generators (PRNGs) scale poorly to massively parallel high-performance computation because they are designed as sequentially dependent state transformations. We demonstrate that independent, keyed transformations of counters produce a large alternative class of PRNGs with excellent statistical properties (long period, no discernable structure or correlation). These counter-based PRNGs are ideally suited to modern multi- core CPUs, GPUs, clusters, and special-purpose hardware because they vectorize and parallelize well, and require little or no memory for state. We introduce several counter-based PRNGs: some based on cryptographic standards (AES, Threefish) and some completely new (Philox). All our PRNGs pass rigorous statistical tests (including TestUOl's BigCrush) and produce at least 264 unique parallel streams of random numbers, each with period 2128 or more. In addition to essentially unlimited parallel scalability, our PRNGs offer excellent single-chip performance: Philox is faster than the CURAND library on a single NVIDIA GPU.
Most pseudorandom number generators (PRNGs) scale poorly to massively parallel high-performance computation because they are designed as sequentially dependent state transformations. We demonstrate that independent, keyed transformations of counters produce a large alternative class of PRNGs with excellent statistical properties (long period, no discernable structure or correlation). These counter-based PRNGs are ideally suited to modern multicore CPUs, GPUs, clusters, and special-purpose hardware because they vectorize and parallelize well, and require little or no memory for state. We introduce several counter-based PRNGs: some based on cryptographic standards (AES, Threefish) and some completely new (Philox). All our PRNGs pass rigorous statistical tests (including TestU01’s BigCrush) and produce at least 2 unique parallel streams of random numbers, each with period 2 or more. In addition to essentially unlimited parallel scalability, our PRNGs offer excellent single-chip performance: Philox is faster than the CURAND library on a single NVIDIA GPU.
Anton, a massively parallel special-purpose machine that accelerates molecular dynamics simulations by orders of magnitude, uses a combination of specialized hardware mechanisms and restructured software algorithms to reduce and hide communication latency. Anton delivers end-to-end internode latency significantly lower than any other large-scale parallel machine, and its critical-path communication time for molecular dynamics simulations is less than 3 percent that of the next-fastest platform.
Strong scaling of scientific applications on parallel architectures is increasingly limited by communication latency. This paper describes the techniques used to mitigate latency in Anton, a massively parallel special-purpose machine that accelerates molecular dynamics (MD) simulations by orders of magnitude compared with the previous state of the art. Achieving this speedup required a combination of hardware mechanisms and software constructs to reduce network latency, sender and receiver overhead, and synchronization costs. Key elements of Anton's approach, in addition to tightly integrated communication hardware, include formulating data transfer in terms of counted remote writes, leveraging fine-grained communication, and establishing fixed, optimized communication patterns. Anton delivers software-to-software inter-node latency significantly lower than any other large-scale parallel machine, and the total critical-path communication time for an Anton MD simulation is less than 4% that of the next fastest MD platform.
Molecular dynamics (MD) simulations are widely used to study protein motions at an atomic level of detail, but they have been limited to time scales shorter than those of many biologically critical conformational changes. We examined two fundamental processes in protein dynamics-protein folding and conformational change within the folded state-by means of extremely long all-atom MD simulations conducted on a special-purpose machine. Equilibrium simulations of a WW protein domain captured multiple folding and unfolding events that consistently follow a well-defined folding pathway; separate simulations of the protein's constituent substructures shed light on possible determinants of this pathway. A 1-millisecond simulation of the folded protein BPTI reveals a small number of structurally distinct conformational states whose reversible interconversion is slower than local relaxations within those states by a factor of more than 1000.
Anton is a recently completed special-purpose supercomputer designed for molecular dynamics (MD) simulations of biomolecular systems. The machine's specialized hardware dramatically increases the speed of MD calculations, making possible for the first time the simulation of biological molecules at an atomic level of detail for periods on the order of a millisecond-about two orders of magnitude beyond the previous state of the art. Anton is now running simulations on a timescale at which many critically important, but poorly understood phenomena are known to occur, allowing the observation of aspects of protein dynamics that were previously inaccessible to both computational and experimental study. Here, we report Anton's performance when executing actual MD simulations whose accuracy has been validated against both existing MD software and experimental observations. We also discuss the manner in which novel algorithms have been coordinated with Anton's co-designed, application-specific hardware to achieve these results.
Anton, a massively parallel special-purpose machine for molecular dynamics simulations, performs a 32x32x32 FFT in 3.7 microseconds and a 64x64x64 FFT in 13.3 microseconds on a configuration with 512 nodes---an order of magnitude faster than all other FFT implementations of which we are aware. Achieving this FFT performance requires a coordinated combination of computation and communication techniques that leverage Anton's underlying hardware mechanisms. Most significantly, Anton's communication subsystem provides over 300 gigabits per second of bandwidth per node, message latency in the hundreds of nanoseconds, and support for word-level writes and single-ended communication. In addition, Anton's general-purpose computation system incorporates primitives that support the efficient parallelization of small 1D FFTs. Although Anton was designed specifically for molecular dynamics simulations, a number of the hardware primitives and software implementation techniques described in this paper may also be applicable to the acceleration of FFTs on general-purpose high-performance machines.
Anton, a special-purpose parallel machine currently under construction, is the result of a significant hardware-software codesign effort that relied heavily on an architectural simulator. One of this simulator's many important roles is to support the development of embedded software (software that runs on Anton's ASICs), which is challenging for several reasons. First, the Anton ASIC is a heterogeneous multicore system-on-a-chip, with three types of embedded cores tightly coupled to special-purpose hardware units. Second, a standard 512-ASIC configuration contains a total of 6,656 distinct embedded cores, all of which must be explicitly modeled within the simulator. Third, a portion of the embedded software is dynamically generated at simulation time. This paper discusses the various ways in which the Anton simulator addresses these challenges. We use a hardware abstraction layer that allows embedded software source code to be compiled without modification for either the simulation host or the hardware target. We report on the effectiveness of embedding golden-model testbenches within the simulator to verify embedded software as it runs. We also describe our hardware-software cosimulation strategy for dynamically generated embedded software. Finally, we use a methodology that we refer to as concurrent mixed-level simulation to model embedded cores within massively parallel systems. These techniques allow the Anton simulator to serve as an efficient platform for embedded software development.
Michael S Warren合作论文数Los Alamos National Laboratory33