Domain gaps of sensor modalities pose a challenge for the design of autonomous robots. Taking a step towards closing this gap, we propose two unsupervised training frameworks for finding a common representation of LiDAR and camera data. The first method utilizes a double Siamese training structure to ensure consistency in the results. The second method uses a Canny edge image guiding the networks towards a desired representation. All networks are trained in an unsupervised manner, leaving room for scalability. The results are evaluated using common computer vision applications, and the limitations of the proposed approaches are outlined.
Visually poor scenarios are one of the main sources of failure in visual localization systems in outdoor environments. To address this challenge, we present MOZARD, a multi-modal localization system for urban outdoor environments using vision and LiDAR. By fusing key point based visual multi-session information with semantic data, an improved localization recall can be achieved across vastly different appearance conditions. In particular we focus on the use of curbstone information because of their broad distribution and reliability within urban environments. We present thorough experimental evaluations on several driving kilometers in challenging urban outdoor environments, analyze the recall and accuracy of our localization system and demonstrate in a case study possible failure cases of each subsystem. We demonstrate that MOZARD is able to bridge scenarios where our previous key point based visual approach, VIZARD, fails, hence yielding an increased recall performance, while a similar localization accuracy of 0.2m is achieved.
This paper presents the perception, mapping, and planning pipeline implemented on an autonomous race car. It was developed by the 2019 AMZ driverless team for the Formula Student Germany (FSG) 2019 driverless competition, where it won 1st place overall. The presented solution combines early fusion of camera and LiDAR data, a layered mapping approach, and a planning approach that uses Bayesian filtering to achieve high-speed driving on unknown race tracks while creating accurate maps. We benchmark the method against our team’s previous solution, which won FSG 2018, and show improved accuracy when driving at the same speeds. Furthermore, the new pipeline makes it possible to reliably raise the maximum driving speed in unknown environments from 3 m/s to 12 m/s while still mapping with an acceptable RMSE of 0.29 m.
In autonomous racing, vehicles operate close to the limits of handling and a sensor failure can have critical consequences. To limit the impact of such failures, this paper presents the redundant perception and state estimation approaches developed for an autonomous race car. Redundancy in perception is achieved by estimating the color and position of the track delimiting objects using two sensor modalities independently. Specifically, learning-based approaches are used to generate color and pose estimates, from LiDAR and camera data respectively. The redundant perception inputs are fused by a particle filter based SLAM algorithm that operates in real-time. Velocity is estimated using slip dynamics, with reliability being ensured through a probabilistic failure detection algorithm. The sub-modules are extensively evaluated in real-world racing conditions using the autonomous race car gotthard driverless, achieving lateral accelerations up to 1. 7G and a top speed of 90km/h.
Visual localization in outdoor environments is subject to varying appearance conditions rendering it difficult to match current camera images against a previously recorded map. Although it is possible to extend the respective maps to allow precise localization across a wide range of differing appearance conditions, these maps quickly grow in size and become impractical to handle on a mobile robotic platform. To address this problem, we present a landmark selection algorithm that exploits appearance co-observability for efficient visual localization in outdoor environments. Based on the appearance condition inferred from recently observed landmarks, a small fraction of landmarks useful under the current appearance condition is selected and used for localization. This allows to greatly reduce the bandwidth consumption between the mobile platform and a map backend in a shared-map scenario, and significantly lowers the demands on the computational resources on said mobile platform. We derive a landmark ranking function that exhibits high performance under vastly changing appearance conditions and is agnostic to the distribution of landmarks across the different map sessions. Furthermore, we relate and compare our proposed appearance-based landmark ranking function to popular ranking schemes from information retrieval, and validate our results on the challenging University of Michigan North Campus long-term vision and LIDAR data sets (NCLT), including an evaluation of the localization accuracy using ground-truth poses. In addition to that, we investigate the computational and bandwidth resource demands. Our results show that by selecting 20-30% of landmarks using our proposed approach, a similar localization performance as the baseline strategy using all landmarks is achieved.
We introduce a novel method for oriented place recognition with 3D LiDAR scans. A Convolutional Neural Network is trained to extract compact descriptors from single 3D LiDAR scans. These can be used both to retrieve near-by place candidates from a map, and to estimate the yaw discrepancy needed for bootstrapping local registration methods. We employ a triplet loss function for training and use a hard-negative mining strategy to further increase the performance of our descriptor extractor. In an extensive evaluation on the NCLT and KITTI datasets, we demonstrate that our method outperforms related state-of-the-art approaches based on both data-driven and handcrafted data representation in challenging long-term outdoor conditions.
Changes in appearance is one of the main sources of failure in visual localization systems in outdoor environments. To address this challenge, we present VIZARD, a visual localization system for urban outdoor environments. By combining a local localization algorithm with the use of multi-session maps, a high localization recall can be achieved across vastly different appearance conditions. The fusion of the visual localization constraints with wheel-odometry in a state estimation framework further guarantees smooth and accurate pose estimates. In an extensive experimental evaluation on several hundreds of driving kilometers in challenging urban outdoor environments, we analyze the recall and accuracy of our localization system, investigate its key parameters and boundary conditions, and compare different types of feature descriptors. Our results show that VIZARD is able to achieve nearly 100% recall with a localization accuracy below 0.5m under varying outdoor appearance conditions, including at night-time.
We present a complete map management process for a visual localization system designed for multi-vehicle longterm operations in resource constrained outdoor environments. Outdoor visual localization generates large amounts of data that need to be incorporated into a lifelong visual map in order to allow localization at all times and under all appearance conditions. Processing these large quantities of data is nontrivial, as it is subject to limited computational and storage capabilities both on the vehicle and on the mapping backend. We address this problem with a two-fold map update paradigm capable of, either, adding new visual cues to the map, or updating co-observation statistics. The former, in combination with offline map summarization techniques, allows enhancing the appearance coverage of the lifelong map while keeping the map size limited. On the other hand, the latter is able to significantly boost the appearance-based landmark selection for efficient online localization without incurring any additional computational or storage burden. Our evaluation in challenging outdoor conditions shows that our proposed map management process allows building and maintaining maps for precise visual localization over long time spans in a tractable and scalable fashion.
This paper introduces jlüela driverless: the first autonomous racecar to win a Formula Student Driverless competition. In this competition, among other challenges, an autonomous racecar is tasked to complete 10 laps of a previously unknown racetrack as fast as possible and using only onboard sensing and computing. The key components of flüela's design are its modular redundant sub-systems that allow robust performance despite challenging perceptual conditions or partial system failures. The paper presents the integration of key components of our autonomous racecar, i.e., system design, EKF-based state estimation, LiDAR-based perception, and particle filter-based SLAM. We perform an extensive experimental evaluation on real-world data, demonstrating the system's effectiveness by outperforming the next-best ranking team by almost half the time required to finish a lap. The autonomous racecar reaches lateral and longitudinal accelerations comparable to those achieved by experienced human drivers.
We present a complete map management process for a visual localization system designed for multi-vehicle long-term operations in resource constrained outdoor environments. Outdoor visual localization generates large amounts of data that need to be incorporated into a lifelong visual map in order to allow localization at all times and under all appearance conditions. Processing these large quantities of data is non-trivial, as it is subject to limited computational and storage capabilities both on the vehicle and on the mapping backend. We address this problem with a two-fold map update paradigm capable of, either, adding new visual cues to the map, or updating co-observation statistics. The former, in combination with offline map summarization techniques, allows enhancing the appearance coverage of the lifelong map while keeping the map size limited. On the other hand, the latter is able to significantly boost the appearance-based landmark selection for efficient online localization without incurring any additional computational or storage burden. Our evaluation in challenging outdoor conditions shows that our proposed map management process allows building and maintaining maps for precise visual localization over long time spans in a tractable and scalable fashion.
In autonomous racing, vehicles operate close to the limits of handling and a sensor failure can have critical consequences. To limit the impact of such failures, this paper presents the redundant perception and state estimation approaches developed for an autonomous race car. Redundancy in perception is achieved by estimating the color and position of the track delimiting objects using two sensor modalities independently. Specifically, learning-based approaches are used to generate color and pose estimates, from LiDAR and camera data respectively. The redundant perception inputs are fused by a particle filter based SLAM algorithm that operates in real-time. Velocity is estimated using slip dynamics, with reliability being ensured through a probabilistic failure detection algorithm. The sub-modules are extensively evaluated in realworld racing conditions using the autonomous race car gotthard driverless, achieving lateral accelerations up to 1.7G and a top speed of 90km/h.
Automated valet parking services provide great potential to increase the attractiveness of electric vehicles by mitigating their two main current deficiencies: reduced driving ranges and prolonged refueling times. The European research project V-Charge aims at providing this service on designated parking lots using close-to-market sensors only. For this purpose the project developed a prototype capable of performing fully automated navigation in mixed traffic on designated parking lots and GPS-denied parking garages with cameras and ultrasonic sensors only. This paper summarizes the work of the project, comprising advances in network communication and parking space scheduling, multi-camera calibration, semantic mapping concepts, visual localization and motion planning. The project pushed visual localization, environment perception and automated parking to centimetre precision. The developed infrastructure-based camera calibration and semi-supervised semantic mapping concepts greatly reduce maintenance efforts. Results are presented from extensive month-long field tests.
In this paper, we present an online landmark selection method for distributed long-term visual localization systems in bandwidth-constrained environments. Sharing a common map for online localization provides a fleet of autonomous vehicles with the possibility to maintain and access a consistent map source, and therefore reduce redundancy while increasing efficiency. However, connectivity over a mobile network imposes strict bandwidth constraints and thus the need to minimize the amount of exchanged data. The wide range of varying appearance conditions encountered during long-term visual localization offers the potential to reduce data usage by extracting only those visual cues which are relevant at the given time. Motivated by this, we propose an unsupervised method of adaptively selecting landmarks according to how likely these landmarks are to be observable under the prevailing appearance condition. The ranking function this selection is based upon exploits landmark co-observability statistics collected in past traversals through the mapped area. Evaluation is performed over different outdoor environments, large time-scales and varying appearance conditions, including the extreme transition from day-time to night-time, demonstrating that with our appearance-dependent selection method, we can significantly reduce the amount of landmarks used for localization while maintaining or even improving the localization performance.
Robots that use vision for localization need to handle environments that are subject to seasonal and structural change, and operate under changing lighting and weather conditions. We present a framework for lifelong localization and mapping designed to provide robust and metrically accurate online localization in these kinds of changing environments. Our system iterates between offline map building, map summary, and online localization. The offline mapping fuses data from multiple visually varied datasets, thus dealing with changing environments by incorporating new information. Before passing these data to the online localization system, the map is summarized, selecting only the landmarks that are deemed useful for localization. This Summary Map enables online localization that is accurate and robust to the variation of visual information in natural environments while still being computationally efficient. We present a number of summary policies for selecting useful features for localization from the multisession map, and we explore the tradeoff between localization performance and computational complexity. The system is evaluated on 77 recordings, with a total length of 30 kilometers, collected outdoors over 16 months. These datasets cover all seasons, various times of day, and changing weather such as sunshine, rain, fog, and snow. We show that it is possible to build consistent maps that span data collected over an entire year, and cover day-to-night transitions. Simple statistics computed on landmark observations are enough to produce a Summary Map that enables robust and accurate localization over a wide range of seasonal, lighting, and weather conditions.
We present a framework for integrating two layers of map which are often required for fully automated operation: metric and semantic. Metric maps are likely to improve with subsequent visitations to the same place, while semantic maps can comprise both permanent and fluctuating features of the environment. However, it is not clear from the state of the art how to update the semantic layer as the metric map evolves. The strengths of our method are threefold: the framework allows for the unsupervised evolution of both maps as the environment is revisited by the robot; it uses vision-only sensors, making it appropriate for production cars; and the human labelling effort is minimised as far as possible while maintaining high fidelity. We evaluate this on two different car parks with a fully automated car, performing repeated automated parking manoeuvres to demonstrate the robustness of the system.
The online recalibration of multi-sensor systems is a fundamental problem that must be solved before complex automated systems are deployed in situations such as automated driving. In such situations, accurate knowledge of calibration parameters is critical for the safe operation of automated systems. However, most existing calibration methods for multisensor systems are computationally expensive, use installations of known fiducial patterns, and require expert supervision. We propose an alternative approach called infrastructure-based calibration that is efficient, requires no modification of the infrastructure, and is completely unsupervised. In a survey phase, a computationally expensive simultaneous localization and mapping (SLAM) method is used to build a highly accurate map of a calibration area. Once the map is built, many other vehicles are able to use it for calibration as if it were a known fiducial pattern.We demonstrate the effectiveness of this method to calibrate the extrinsic parameters of a multi-camera system. The method does not assume that the cameras have an overlapping field of view and it does not require an initial guess. As the camera rig moves through the previously mapped area, we match features between each set of synchronized camera images and the map. Subsequently, we find the camera poses and inlier 2D-3D correspondences. From the camera poses, we obtain an initial estimate of the camera extrinsics and rig poses, and optimize these extrinsics and rig poses via non-linear refinement. The calibration code is publicly available as a standalone C++ package.