Natural languages have been argued to evolve under pressure to efficiently compress meanings into words by optimizing the Information Bottleneck (IB) complexity-accuracy tradeoff. However, the underlying social dynamics that could drive the optimization of a language's vocabulary towards efficiency remain largely unknown. In parallel, evolutionary game theory has been invoked to explain the emergence of language from rudimentary agent-level dynamics, but it has not yet been tested whether such an approach can lead to efficient compression in the IB sense. Here, we provide a unified model integrating evolutionary game theory with the IB framework and show how near-optimal compression can arise in a population through an independently motivated dynamic of imprecise strategy imitation in signaling games. We find that key parameters of the model – namely, those that regulate precision in these games, as well as players' tendency to confuse similar states – lead to constrained variation of the tradeoffs achieved by emergent vocabularies. Our results suggest that evolutionary game dynamics could potentially provide a mechanistic basis for the evolution of vocabularies with information-theoretically optimal and empirically attested properties.
Converging evidence suggests that human systems of semantic categories achieve near-optimal compression via the Information Bottleneck (IB) complexity-accuracy tradeoff. Large language models (LLMs) are not trained for this objective, which raises the question: are LLMs capable of evolving efficient human-aligned semantic systems? To address this question, we focus on color categorization --- a key testbed of cognitive theories of categorization with uniquely rich human data --- and replicate with LLMs two influential human studies. First, we conduct an English color-naming study, showing that LLMs vary widely in their complexity and English-alignment, with larger instruction-tuned models achieving better alignment and IB-efficiency. Second, to test whether these LLMs simply mimic patterns in their training data or actually exhibit a human-like inductive bias toward IB-efficiency, we simulate cultural evolution of pseudo color-naming systems in LLMs via a method we refer to as Iterated in-Context Language Learning (IICLL). We find that akin to humans, LLMs iteratively restructure initially random systems towards greater IB-efficiency. However, only a model with strongest in-context capabilities (Gemini 2.0) is able to recapitulate the wide range of near-optimal IB-tradeoffs observed in humans, while other state-of-the-art models converge to low-complexity solutions. These findings demonstrate how human-aligned semantic categories can emerge in LLMs via the same fundamental principle that underlies semantic efficiency in humans.
Human spoken language uses a continuous stream of acoustic signals to communicate about continuous features of the world, by using discrete forms — words — that segment the world into categories. Here we investigate how discreteness (the segmentation of a continuous signal space into discrete forms) and systematicity (the consistent alignment of these forms with what they refer to in the world) can emerge under communicative pressure. In an exploratory study, participants were paired with one another and played a game in which they varied the pitch of auditory signals to communicate about a continuous color space, generalizing from a small, shared set of signal-color pairings. The emergent systems exhibited both discreteness and systematicity, but only systematicity robustly predicted successful communication. These findings offer insight into the cognitive strategies that could support the creation and evolution of language, highlighting how pressures for effective communication can shape continuous signal spaces into structured, learnable systems.
Two prominent, yet contrasting, theoretical views are available to characterize the underlying drivers of language evolution: on the one hand, task-specific utility maximization; on the other hand, task-agnostic communicative efficiency. The latter has recently been grounded in an information-theoretic tradeoff between communicative complexity and informativeness, known as the Information Bottleneck (IB) principle. Here, we integrate these two views and propose an information-constrained emergent communication framework that trades off utility, informativeness, and complexity. To train agents within our framework, we develop a method, called Vector-Quantized Variational Information Bottleneck (VQ-VIB), that allows agents to interact using information-constrained discrete communication embedded in a continuous vector space. We test this approach in three domains and show that pressure for informativeness facilitates faster learning and better generalization to novel domains. At the same time, limiting complexity yields better alignment with actual human languages. Lastly, we find that VQ-VIB outperforms previously proposed emergent communication methods; we posit that this is due to the semantically-meaningful communication embedding space that VQ-VIB affords. Overall, our work demonstrates the role of cognitively-motivated optimality principles in inducing aspects of human-like communication among artificial agents.
Many artificial neural networks (ANNs) trained with ecologically plausible objectives on naturalistic data align with behavior and neural representations in biological systems. Here, we show that this alignment is a consequence of convergence onto the same representations by high-performing ANNs and by brains. We developed a method to identify stimuli that systematically vary the degree of inter-model representation agreement. Across language and vision, we then showed that stimuli from high- and low-agreement sets predictably modulated model-to-brain alignment. We also examined which stimulus features distinguish high- from low-agreement sentences and images. Our results establish representation universality as a core component in the model-to-brain alignment and provide a new approach for using ANNs to uncover the structure of biological representations and computations.
Human languages support both semantic categorization and local pragmatic interactions that require context-sensitive reasoning about meaning. While semantics and pragmatics are two fundamental aspects of language, they are typically studied independently and their co-evolution is largely under-explored. Here, we aim to bridge this gap by studying how a shared lexicon may emerge from local pragmatic interactions. To this end, we extend a recent information-theoretic framework for emergent communication in artificial agents, which integrates utility maximization, associated with pragmatics, with general communicative constraints that are believed to shape human semantic systems. Specifically, we show how to adapt this framework to train agents via unsupervised pragmatic interactions, and then evaluate their emergent lexical semantics. We test this approach in a rich visual domain of naturalistic images, and find that key human-like properties of the lexicon emerge when agents are guided by both context-specific utility and general communicative pressures, suggesting that both aspects are crucial for understanding how language may evolve in humans and in artificial agents.
Artificial neural networks have emerged as computationally plausible models of human language processing. A major criticism of these models is that the amount of training data they receive far exceeds that of humans during language learning. Here, we use two complementary approaches to ask how the models’ ability to capture human fMRI responses to sentences is affected by the amount of training data. First, we evaluate GPT-2 models trained on 1 million, 10 million, 100 million, or 1 billion words against an fMRI benchmark. We consider the 100-million-word model to be developmentally plausible in terms of the amount of training data given that this amount is similar to what children are estimated to be exposed to during the first 10 years of life. Second, we test the performance of a GPT-2 model trained on a 9-billion-token dataset to reach state-of-the-art next-word prediction performance on the human benchmark at different stages during training. Across both approaches, we find that (i) the models trained on a developmentally plausible amount of data already achieve near-maximal performance in capturing fMRI responses to sentences. Further, (ii) lower perplexity—a measure of next-word prediction performance—is associated with stronger alignment with human data, suggesting that models that have received enough training to achieve sufficiently high next-word prediction performance also acquire representations of sentences that are predictive of human fMRI responses. In tandem, these findings establish that although some training is necessary for the models’ predictive ability, a developmentally realistic amount of training (∼100 million words) may suffice.
Traditional emergent communication (EC) methods often fail to generalize to novel settings or align with representations of natural language. While these limitations may at first appear unrelated, in this work, we show how controlling the Information Bottleneck (IB) tradeoff between complexity and informativeness (a principle thought to guide human languages) helps to address both of these problems in EC. Specifically, we build on VQ-VIB, a recently proposed method for training EC agents while controlling the IB tradeoff, in addition to maximizing agents' utility. We find that increasing informativeness, which is a task-agnostic measure of how well a listener can reconstruct a speaker's meaning, allows EC agents to better generalize to novel settings and more challenging tasks. At the same time, in translation experiments between EC and English, we find that increasing EC informativeness only improves team performance up to a certain threshold, corresponding to the English informativeness-complexity tradeoff. Jointly, our results indicate the importance of training EC systems while controlling the informativeness-complexity tradeoff to simultaneously support improved self-play performance and human-agent interaction.
Neural networks often learn task-specific latent representations that fail to generalize to novel settings or tasks. Conversely, humans learn discrete representations (i.e., concepts or words) at a variety of abstraction levels (e.g., "bird" vs. "sparrow") and deploy the appropriate abstraction based on task. Inspired by this, we train neural models to generate a spectrum of discrete representations, and control the complexity of the representations (roughly, how many bits are allocated for encoding inputs) by tuning the entropy of the distribution over representations. In finetuning experiments, using only a small number of labeled examples for a new task, we show that (1) tuning the representation to a task-appropriate complexity level supports the highest finetuning performance, and (2) in a human-participant study, users were able to identify the appropriate complexity level for a downstream task using visualizations of discrete representations. Our results indicate a promising direction for rapid model finetuning by leveraging human insight.
Traditional emergent communication (EC) methods often fail to generalize to novel settings or align with representations of natural language. Here, we show how controlling the Information Bottleneck (IB) tradeoff between complexity and informativeness (a principle thought to guide human languages) helps to address both of these problems in EC. Using VQ-VIB, a recent method for training EC agents while controlling the IB tradeoff, we find that: (1) increasing pressure for informativeness, which encourages agents to develop a shared understanding beyond task-specific needs, leads to better generalization to more challenging tasks and novel inputs; (2) VQ-VIB agents develop an EC space that encodes some semantic similarities and facilitates open-domain communication, similar to word embeddings in natural language; and (3) when translating between English and EC, greater complexity leads to improved performance of teams of simulated English speakers and trained VQ-VIB listeners, but only up to a threshold corresponding to the English complexity. These results indicate the importance of informational constraints for improving self-play performance and human-agent interaction.
It has been proposed that semantic systems evolve under pressure for efficiency. This hypothesis has so far been supported largely indirectly, by synchronic cross-language comparison, rather than directly by diachronic data. Here, we directly test this hypothesis in the domain of color naming, by analyzing recent diachronic data from Nafaanra, a language of Ghana and Côte d’Ivoire, and comparing it with quantitative predictions derived from the mathematical theory of efficient data compression. We show that color naming in Nafaanra has changed over the past four decades while remaining near-optimally efficient, and that this outcome would be unlikely under a random drift process that maintains structured color categories without pressure for efficiency. To our knowledge, this finding provides the first direct evidence that color naming evolves under pressure for efficiency, supporting the hypothesis that efficiency shapes the evolution of the lexicon.