As scholars have rushed to either prove or refute cultural group selection (CGS), the debate lacks sufficient consideration of CGS's potential moderators. We argue that pressures for CGS are particularly strong when groups face ecological and human-made threat. Field, experimental, computational, and genetic evidence are presented to substantiate this claim.
Nearly all major conflicts across the globe, both current and historical, are characterized by individuals defining themselves and others by group membership. This existence of group-biased behavior (in-group favoring and out-group hostile) has been well established empirically and has been shown to be an inevitable outcome in many evolutionary studies. Thus it is puzzling that statistics show violence and out-group conflict declining dramatically over the past few centuries of human civilization. Using evolutionary game-theoretic models, we solve this puzzle by showing for the first time that out-group hostility is dramatically reduced by mobility . Technological and societal advances over the past centuries have greatly increased the degree to which humans change physical locations and our results show that in highly mobile societies, one’s choice of action is more likely to depend on what individual one is interacting with, rather than the group to which the individual belongs. Our empirical analysis of archival data verifies that contexts with high residential mobility indeed have less out-group hostility than those with low mobility. This work suggests that, in fact, group-biased behavior that discriminates against out-groups is not inevitable after all.
Some researchers in other regions have recommended human papillomavirus (HPV) vaccination to reduce risk of ovarian cancer, but not in North America, where evidence has previously suggested no role for HPV in ovarian cancer. Here we use a large sample of ovarian cancer transcriptomes (RNA-Seq) from The Cancer Genome Atlas (TCGA) database to address whether HPV is involved with ovarian cancer in North America. We estimate that a known high-risk type of HPV (type 18) is present and active in 1.5% of cases of ovarian epithelial cancers in the US and Canada. Our detection methods were verified by negative and positive controls, and our sequence matches indicated high validity, leading to strong confidence in our conclusions. Our results indicate that previous reports of zero prevalence of HPV in North American cases of ovarian cancer should not be considered conclusive. This is important because currently used vaccines protect against the HPV-18 that is active in ovarian tumors and, therefore, may reduce risk in North America of cancers of the ovaries as well as of the cervix and several other organ sites.
The strengths of social norms vary considerably across cultures, yet little research has shown whether such differences have an evolutionary basis. Integrating research in cross-cultural psychology with evolutionary game theory, we show that groups that face a high degree of threat develop stronger norms for organizing social interaction, with a higher degree of norm-adherence and higher punishment for deviant behavior. Conversely, groups that have little threat can afford to have weaker norms with less punishment for deviance. Our results apply to two kinds of norms: norms of cooperation, in which individuals must choose whether to cooperate (thereby benefitting everyone) or enrich themselves at the expense of others; and norms of coordination, in which there are several equally good ways for individuals to coordinate their actions, but individuals need to agree on which way to coordinate. This is the first work to show that different degrees of norm strength are evolutionarily adaptive to societal threat. Evolutionary game theoretic models of cultural adaptation may prove fruitful for exploring the causes of many other cultural differences that may be adaptive to particular ecological and historical contexts. (C) 2015 Elsevier Inc. All rights reserved.
The strengths of social norms vary considerably across cultures, yet little research has shown whether 30 such differences have an evolutionary basis. Integrating research in cross-cultural psychology with evo31 lutionary game theory, we show that groups that face a high degree of threat develop stronger norms for 32 organizing social interaction, with a higher degree of norm–adherence and higher punishment for devi33 ant behavior. Conversely, groups that have little threat can afford to have weaker norms with less pun34 ishment for deviance. Our results apply to two kinds of norms: norms of cooperation, in which 35 individuals must choose whether to cooperate (thereby benefitting everyone) or enrich themselves at 36 the expense of others; and norms of coordination, in which there are several equally good ways for indi37 viduals to coordinate their actions, but individuals need to agree on which way to coordinate. This is the
Evolutionary graph theory studies the evolutionary dynamics of populations structured on graphs. A central problem is determining the probability that a small number of mutants overtake a population. Currently, Monte Carlo simulations are used for estimating such fixation probabilities on general directed graphs, since no good analytical methods exist. In this paper, we introduce a novel deterministic framework for computing fixation probabilities for strongly connected, directed, weighted evolutionary graphs under neutral drift. We show how this framework can also be used to calculate the expected number of mutants at a given time step (even if we relax the assumption that the graph is strongly connected), how it can extend to other related models (e.g. voter model), how our framework can provide non-trivial bounds for fixation probability in the case of an advantageous mutant, and how it can be used to find a non-trivial lower bound on the mean time to fixation. We provide various experimental results determining fixation probabilities and expected number of mutants on different graphs. Among these, we show that our method consistently outperforms Monte Carlo simulations in speed by several orders of magnitude. Finally we show how our approach can provide insight into synaptic competition in neurology.
As punishment can be essential to cooperation and norm maintenance but costly to the punisher, many evolutionary game-theoretic studies have explored how direct punishment can evolve in populations. Compared to direct punishment, in which an agent acts to punish another for an interaction in which both parties were involved, the evolution of third-party punishment (3PP) is even more puzzling, because the punishing agent itself was not involved in the original interaction. Despite significant empirical studies of 3PP, little is known about the conditions under which it can evolve. We find that punishment reputation is not, by itself, sufficient for the evolution of 3PP. Drawing on research streams in sociology and psychology, we implement a structured population model and show that high strength-of-ties and low mobility are critical for the evolution of responsible 3PP. Only in such settings of high social-structural constraint are punishers able to induce self-interested agents toward cooperation, making responsible 3PP ultimately beneficial to individuals as well as the collective. Our results illuminate the conditions under which 3PP is evolutionarily adaptive in populations. Responsible 3PP can evolve and induce cooperation in cases where other mechanisms alone fail to do so.
Current approaches to community detection in social networks often ignore the spatial location of the nodes. In this paper, we look to extract spatially-near communities in a social network. We introduce a new metric to measure the quality of a community partition in a geolocated social networks called "spatially-near modularity" a value that increases based on aspects of the network structure but decreases based on the distance between nodes in the communities. We then look to find an optimal partition with respect to this measure - which should be an "ideal" community with respect to both social ties and geographic location. Though an NP-hard problem, we introduce two heuristic algorithms that attempt to maximize this measure and outperform non-geographic community finding by an order of magnitude. Applications to counter-terrorism are also discussed.
Social networks where the actors occupy geospatial locations are prevalent in military, intelligence, and policing operations such as counter-terrorism, counter-insurgency, and combating organized crime. These networks are often derived from a variety of intelligence sources. The discovery of communities that are geographically disperse stems from the requirement to identify higher-level organizational structures, such as a logistics group that provides support to various geographically disperse terrorist cells. We apply a variant of Newman-Girvan modularity to this problem known as distance modularity. To address the problem of finding geographically disperse communities, we modify the well-known Louvain algorithm to find partitions of networks that provide near-optimal solutions to this quantity. We apply this algorithm to numerous samples from two real-world social networks and a terrorism network data set whose nodes have associated geospatial locations. Our experiments show this to be an effective approach and highlight various practical considerations when applying the algorithm to distance modularity maximization. Several military, intelligence, and law-enforcement organizations are working with us to further test and field software for this emerging application.
In evolutionary graph theory biologists study the problem of determining the probability that a small number of mutants overtake a population that is structured on a weighted, possibly directed graph. Currently Monte Carlo simulations are used for estimating such fixation probabilities on directed graphs, since no good analytical methods exist. In this paper, we introduce a novel deterministic algorithm for computing fixation probabilities for strongly connected directed, weighted evolutionary graphs under the case of neutral drift, which we show to be a lower bound for the case where the mutant is more fit than the rest of the population (previously, this was only observed from simulation). We also show that, in neutral drift, fixation probability is additive under the weighted, directed case. We implement our algorithm and show experimentally that it consistently outperforms Monte Carlo simulations by several orders of magnitude, which can allow researchers to study fixation probability on much larger graphs. Conference Name: Sixth IASTED International Conference on Computational Intelligence and Bioinformatics Conference Date: November 07, 2012 In evolutionary graph theory biologists study the problem of determining the probability that a small number of mutants overtake a population that is structured on a weighted, possibly directed graph. Currently Monte Carlo simulations are used for estimating such fixation probabilities on directed graphs, since no good analytical methods exist. In this paper, we introduce a novel deterministic algorithm for computing fixation probabilities for strongly connected directed, weighted evolutionary graphs under the case of neutral drift, which we show to be a lower bound for the case where the mutant is more fit than the rest of the population (previously, this was only observed from simulation). We also show that, in neutral drift, fixation probability is additive under the weighted, directed case. We implement our algorithm and show experimentally that it consistently outperforms Monte Carlo simulations by several orders of magnitude, which can allow researchers to study fixation probability on much larger graphs. FAST AND DETERMINISTIC COMPUTATION OF FIXATION PROBABILITY IN EVOLUTIONARY GRAPHS Paulo Shakarian Network Science Center and Dept. of Electrical Engineering and Computer Science United States Military Academy West Point, NY email: paulo.shakarian@usma.edu Patrick Roos Dept. of Computer Science University of Maryland College Park, MD email: roos@cs.umd.edu ABSTRACT In evolutionary graph theory [1] biologists study the problem of determining the probability that a small number of mutants overtake a population that is structured on a weighted, possibly directed graph. Currently Monte Carlo simulations are used for estimating such fixation probabilities on directed graphs, since no good analytical methods exist. In this paper, we introduce a novel deterministic algorithm for computing fixation probabilities for strongly connected directed, weighted evolutionary graphs under the case of neutral drift, which we show to be a lower bound for the case where the mutant is more fit than the rest of the population (previously, this was only observed from simulation). We also show that, in neutral drift, fixation probability is additive under the weighted, directed case. We implement our algorithm and show experimentally that it consistently outperforms Monte Carlo simulations by several orders of magnitude, which can allow researchers to study fixation probability on much larger graphs.In evolutionary graph theory [1] biologists study the problem of determining the probability that a small number of mutants overtake a population that is structured on a weighted, possibly directed graph. Currently Monte Carlo simulations are used for estimating such fixation probabilities on directed graphs, since no good analytical methods exist. In this paper, we introduce a novel deterministic algorithm for computing fixation probabilities for strongly connected directed, weighted evolutionary graphs under the case of neutral drift, which we show to be a lower bound for the case where the mutant is more fit than the rest of the population (previously, this was only observed from simulation). We also show that, in neutral drift, fixation probability is additive under the weighted, directed case. We implement our algorithm and show experimentally that it consistently outperforms Monte Carlo simulations by several orders of magnitude, which can allow researchers to study fixation probability on much larger graphs.
Evolutionary graph theory (EGT), studies the ability of a mutant gene to overtake a finite structured population. In this review, we describe the original framework for EGT and the major work that has followed it. This review looks at the calculation of the “fixation probability” – the probability of a mutant taking over a population and focuses on game-theoretic applications. We look at varying topics such as alternate evolutionary dynamics, time to fixation, special topological cases, and game theoretic results. Throughout the review, we examine several interesting open problems that warrant further research.
: In evolutionary graph theory biologists study the problem of determining the probability that a small number of mutants overtake a population that is structured on a weighted, possibly directed graph. Currently Monte Carlo simulations are used for estimating such fixation probabilities on directed graphs, since no good analytical methods exist. In this paper, we introduce a novel deterministic algorithm for computing fixation probabilities for strongly connected directed, weighted evolutionary graphs under the case of neutral drift, which we show to be a lower bound for the case where the mutant is more fit than the rest of the population (previously, this was only observed from simulation). We also show that, in neutral drift, fixation probability is additive under the weighted, directed case. We implement our algorithm and show experimentally that it consistently outperforms Monte Carlo simulations by several orders of magnitude, which can allow researchers to study fixation probability on much larger graphs.
There is much empirical evidence that human decision-making under risk does not coincide with expected value maximization, and much effort has been invested into the development of descriptive theories of human decision-making involving risk (e. g. Prospect Theory). An open question is how behavior corresponding to these descriptive models could have been learned or arisen evolutionarily, as the described behavior differs from expected value maximization. We believe that the answer to this question lies, at least in part, in the interplay between risk-taking, sequentiality of choice, and population dynamics in evolutionary environments. In this paper, we provide the results of several evolutionary game simulations designed to study the risk behavior of agents in evolutionary environments. These include several evolutionary lottery games where sequential decisions are made between risky and safe choices, and an evolutionary version of the well-known stag hunt game. Our results show how agents that are sometimes risk-prone and sometimes risk-averse can outperform agents that make decisions solely based on the maximization of the local expected values of the outcomes, and how this can facilitate the evolution of cooperation in situations where cooperation entails risk.
There is much empirical evidence that human decision-making under risk does not correspond the decision-theoretic notion of “rational” decision making, namely to make choices that maximize the expected value. An open question is how such behavior could have arisen evolutionarily. We believe that the answer to this question lies, at least in part, in the interplay between risk-taking and sequentiality of choice in evolutionary environments. We provide analytical and simulation results for evolutionary game environments where sequential decisions are made between risky and safe choices. Our results show there are evolutionary games in which agents with state-dependent risk preferences (i.e., agents that are sometimes risk-prone and sometimes risk-averse depending on the outcomes of their previous decisions) can outperform agents that make decisions solely based on the local expected values of the outcomes.
Researchers have invested much effort in constructing models of the state-dependent (sometimes risk-averse and sometimes risk-prone) nature of human decision making. An important open question is how state-dependent risk behavior can arise and remain prominent in populations. We believe that one part of the answer is the interplay between risk-taking and sequentiality of choices in populations subject to evolutionary population dynamics. To support this hypothesis, we provide simulation and analytical results for evolutionary lottery games, including results on evolutionary stability. We consider a parameterized class of imitation dynamics in which the parameter 0 ≤ α ≤ 1 yields the replicator dynamic with α = 1 and the imitate-the-better dynamic with α = 0. Our results demonstrate that for every population dynamic in this class except for the replicator dynamic, the interplay between risk-taking and sequentiality of choices allows state-dependent risk behavior to have an evolutionary advantage over expected-value maximization.