We present IQA-Spider, the first image quality assessment (IQA) framework that unifies reasoning, grounding, and referring within a LMM-based system for multi-granularity quality understanding. Existing LMM-based IQA methods typically support only partial perception dimensions, \egno, quality description and question answering~(\ieno, reasoning) or pixel-level grounding, largely due to the absence of (i) a unified task-and-data formulation and (ii) effective optimization paradigms for multi-granularity learning. To address these limitations, we formulate a rigorous four-task paradigm covering global and local quality description, pixel-level grounding, and region-level referring. Based on this formulation, we construct a corresponding IQA dataset with a scalable and automatic annotation pipeline, thereby providing a solid foundation for unified multi-granularity learning. To further enable unified perception, we adopts a conflict-free two-stage design that progressively extends textual multi-granularity understanding to pixel-level grounding: (i) the first stage equips the model with fine-grained textual reasoning across multiple IQA tasks, and (ii) the second stage introduces a training-free text-to-point grounding paradigm, which bridges textual semantics and pixel-level perception by mapping token logits to spatial coordinates. Based on these efforts, we achieve IQA-Spider with unified multi-granularity explainable image quality assessment. Extensive experiments across multiple benchmarks demonstrate strong performance, validating the effectiveness and versatility of the proposed formulation and framework. Code and datasets will be released upon acceptance.
Visual and acoustic events in the physical world are inherently coupled, yet existing video editing methods typically adopt decoupled pipelines, lacking bidirectional modality interaction. This results in two key limitations: (i) audio-visual desynchronization and (ii) contextual conflicts between generated audio and preserved content. To address these, we propose SpongeBob, the first end-to-end audio-visual joint editing framework featuring bidirectional cross-modal interaction. For synchronization, a Sync-Aware Mechanism aligns visual edits with sound events via bidirectional attention, temporal alignment, and spatial constraints. For contextual consistency, a Context-Aware Module leverages acoustic and visual context attention to prevent semantic clashes. Additionally, we introduce Sync-Preserving Training and Guidance (SPTG) to enhance alignment without degrading quality. Due to the scarcity of paired data, we construct a scalable data pipeline and a large-scale subject-level dataset. We also propose SpongeBob-Bench for systematic evaluation. Experiments show SpongeBob significantly outperforms existing baselines, improving Sync-C by 30
Existing Image Restoration (IR) studies typically focus on task-specific or universal modes individually, relying on the mode selection of users and lacking the cooperation between multiple task-specific/universal restoration modes. This leads to insufficient interaction for unprofessional users and limits their restoration capability for complicated real-world applications. In this work, we present HybridAgent, intending to incorporate multiple restoration modes into a unified image restoration model and achieve intelligent and efficient user interaction through our proposed hybrid agents. Concretely, we propose the hybrid rule of fast, slow, and feedback restoration agents. Here, the slow restoration agent optimizes the powerful multimodal large language model (MLLM) with our proposed instruction-tuning dataset to identify degradations within images with ambiguous user prompts and invokes proper restoration tools accordingly. The fast restoration agent is designed based on a lightweight large language model (LLM) via in-context learning to understand the user prompts with simple and clear requirements, which can obviate the unnecessary time/resource costs of MLLM. Moreover, we introduce the mixed distortion removal mode for our HybridAgents, which is crucial but not concerned in previous agent-based works. It can effectively prevent the error propagation of step-by-step image restoration and largely improve the efficiency of the agent system. We validate the effectiveness of HybridAgent with both synthetic and real-world IR tasks.
World Generation Models are emerging as a cornerstone of next-generation multimodal intelligence systems. Unlike traditional 2D visual generation, World Models aim to construct realistic, dynamic, and physically consistent 3D/4D worlds from images, videos, or text. These models not only need to produce high-fidelity visual content but also maintain coherence across space, time, physics, and instruction control, enabling applications in virtual reality, autonomous driving, Embodied Intelligence, and content creation.However, prior benchmarks, however, each emphasize different evaluation dimensions and lack a unified assessment of world-realism capability.To systematically evaluate World Models, we introduce the 4DWorldBench, which measures models across four key dimensions: Perceptual Quality, Condition–4D Alignment, Physical Realism, and 4D Consistency. The benchmark covers tasks such as Image-to-3D/4D, Video-to-4D, Text-to-3D/4D. Beyond these, we innovatively introduce adaptive conditioning across multiple modalities, which not only integrates but also extends traditional evaluation paradigms. To accommodate different modality-conditioned inputs, we map all modality conditions into a unified textual space during evaluation, and further integrate LLM-as-judge, MLLM-as-judge, and traditional network-based methods. This unified and adaptive design enables more comprehensive and consistent evaluation of alignment, physical Realism, and cross-modal coherence.Preliminary human studies further demonstrate that our adaptive tool selection achieves closer agreement with subjective human judgments.We hope this benchmark will serve as a foundation for objective comparisons and improvements, accelerating the transition from "visual generation" to "world generation."
Image Difference Captioning (IDC) generates natural language descriptions that precisely identify differences between two images, serving as a key benchmark for fine-grained change perception, cross-modal reasoning, and image editing data construction. However, existing benchmarks lack diversity and compositional complexity, and standard lexical-overlap metrics (e.g., BLEU, METEOR) fail to capture semantic consistency or penalize hallucinations, which together prevent a comprehensive and robust evaluation of multimodal large language models (MLLMs) on IDC. To address these gaps, we introduce DiffCap-Bench, a comprehensive IDC benchmark covering ten distinct difference categories to ensure diversity and compositional complexity. Furthermore, we propose an LLM-as-a-Judge evaluation protocol grounded in human-validated Difference Lists, enabling a robust assessment of models' ability to both capture and describe visual changes. Through extensive evaluation of state-of-the-art MLLMs, we reveal significant performance gaps between proprietary and open-source models, highlight the critical importance of reasoning capability, and identify clear limitations in model scaling. Our framework also demonstrates strong alignment with human expert judgments and strong correlation with downstream image editing data construction quality. These findings establish DiffCap-Bench as both a reliable IDC evaluation framework and a practical predictor of downstream utility. The benchmark and code will be made publicly available to support further research.
Image quality assessment (IQA) is inherently multi-mage quality assessment (IQA) is inherently multi-dimensional, yet existing reward models are typically limited to a single task and become unstable when extended to multi-task settings. In particular, heterogeneous reward scales and variances across tasks can lead to conflicting optimization signals during reinforcement learning. We propose VisualScore, a unified visual evaluation framework that formulates multi-task IQA as structured, task-aware reasoning followed by continuous reward optimization. VisualScore produces interpretable rationales together with scalar quality scores under explicit evaluation principles. We construct a reasoning-enhanced reward modeling dataset via rejection sampling and initialize the model through supervised fine-tuning. VisualScore is then optimized with Group Relative Policy Optimization (GRPO) using a Gaussian-based continuous reward. To address multi-task reward conflicts and stabilize training, we introduce standard deviation filtering and entropy gating to normalize task-wise reward signals and suppress noisy updates. Experiments on technical quality, aesthetic quality, and text–image alignment show that VisualScore improves robustness, generalization, and interpretability, and can effectively guide text-to-image generation at test time without retraining.
This paper reports on the LoViF 2026 PhyScore challenge, a competition on holistic quality assessment of world-model-generated videos across both 2D and 4D generation settings. The challenge is motivated by a central gap in current evaluation practice: perceptual quality alone is insufficient to judge whether generated dynamics are physically plausible, temporally coherent, and consistent with input conditions. Participants are required to build a metric that jointly predicts four dimensions, i.e., Video Quality, Physical Realism, Condition-Video Alignment, and Temporal Consistency. Depart from that, participants also need to localize physical anomaly timestamps for fine-grained diagnosis. The benchmark dataset contains 1,554 videos generated by seven representative world generative models, organized into three tracks (text-2D, image-to-4D, and video-to-4D) and spanning 26 categories. These categories explicitly cover physics-relevant scenarios, including dynamics, optics, and thermodynamics, together with diverse real-world and creative content. To ensure label reliability, scores and anomaly timestamps are produced through trained human annotation with an additional automated quality-control pass. Evaluation is based on both score prediction and anomaly localization, with a composite protocol that combines TimeStamp_IOU and SRCC/PLCC. This report summarizes the challenge design and provides method-level insights from submitted solutions.
Current visual evaluation approaches are typically constrained to a single task. To address this, we propose OmniQuality-R, a unified reward modeling framework that transforms multi-task quality reasoning into continuous and interpretable reward signals for policy optimization. Inspired by subjective experiments, where participants are given task-specific instructions outlining distinct assessment principles prior to evaluation, we propose OmniQuality-R, a structured reward modeling framework that transforms multi-dimensional reasoning into continuous and interpretable reward signals. To enable this, we construct a reasoning-enhanced reward modeling dataset by sampling informative plan-reason trajectories via rejection sampling, forming a reliable chain-of-thought (CoT) dataset for supervised fine-tuning (SFT). Building on this, we apply Group Relative Policy Optimization (GRPO) for post-training, using a Gaussian-based reward to support continuous score prediction. To further stabilize the training and improve downstream generalization, we incorporate standard deviation (STD) filtering and entropy gating mechanisms during reinforcement learning. These techniques suppress unstable updates and reduce variance in policy optimization. We evaluate OmniQuality-R on three key IQA tasks: aesthetic quality assessment, technical quality evaluation, and text-image alignment.
This paper presents an overview of the VQualA 2025 Challenge on Engagement Prediction for Short Videos, held in conjunction with ICCV 2025. The challenge focuses on understanding and modeling the popularity of user-generated content (UGC) short videos on social media platforms. To support this goal, the challenge uses a new short-form UGC dataset featuring engagement metrics derived from real-world user interactions. This objective of the Challenge is to promote robust modeling strategies that capture the complex factors influencing user engagement. Participants explored a variety of multi-modal features, including visual content, audio, and metadata provided by creators. The challenge attracted 97 participants and received 15 valid test submissions, contributing significantly to progress in short-form UGC video engagement prediction.
With the rapid development of diffusion models, text-to-image(T2I) models have made significant progress, showcasing impressive abilities in prompt following and image generation. Recently launched models such as FLUX.1 and Ideogram2.0, along with others like Dall-E3 and Stable Diffusion 3, have demonstrated exceptional performance across various complex tasks, raising questions about whether T2I models are moving towards general-purpose applicability. Beyond traditional image generation, these models exhibit capabilities across a range of fields, including controllable generation, image editing, video, audio, 3D, and motion generation, as well as computer vision tasks like semantic segmentation and depth estimation. However, current evaluation frameworks are insufficient to comprehensively assess these models' performance across expanding domains. To thoroughly evaluate these models, we developed the IMAGINE-E and tested six prominent models: FLUX.1, Ideogram2.0, Midjourney, Dall-E3, Stable Diffusion 3, and Jimeng. Our evaluation is divided into five key domains: structured output generation, realism, and physical consistency, specific domain generation, challenging scenario generation, and multi-style creation tasks. This comprehensive assessment highlights each model's strengths and limitations, particularly the outstanding performance of FLUX.1 and Ideogram2.0 in structured and specific domain tasks, underscoring the expanding applications and potential of T2I models as foundational AI tools. This study provides valuable insights into the current state and future trajectory of T2I models as they evolve towards general-purpose usability. Evaluation scripts will be released at https://github.com/jylei16/Imagine-e.
Deep neural networks (DNNs) have shown great potential in non-reference image quality assessment (NR-IQA). However, the annotation of NR-IQA is labor-intensive and time-consuming, which severely limits their application especially for authentic images. To relieve the dependence on quality annotation, some works have applied unsupervised domain adaptation (UDA) to NR-IQA. However, the above methods ignore that the alignment space used in classification is sub-optimal, since the space is not elaborately designed for perception. To solve this challenge, we propose an effective perception-oriented unsupervised domain adaptation method StyleAM for NR-IQA, which transfers sufficient knowledge from label-rich source domain data to label-free target domain images via Style Alignment and Mixup. Specifically, we find a more compact and reliable space i.e., feature style space for perception-oriented UDA based on an interesting/amazing observation, that the feature style (i.e., the mean and variance) of the deep layer in DNNs is exactly associated with the quality score in NR-IQA. Therefore, we propose to align the source and target domains in a more perceptual-oriented space i.e., the feature style space, to reduce the intervention from other quality-irrelevant feature factors. Furthermore, to increase the consistency between quality score and its feature style, we also propose a novel feature augmentation strategy Style Mixup, which mixes the feature styles (i.e., the mean and variance) before the last layer of DNNs together with mixing their labels. Extensive experimental results on two typical cross-domain settings (i.e., synthetic to authentic, and multiple distortions to one distortion) have demonstrated the effectiveness of our proposed StyleAM on NR-IQA.
This paper reports on the NTIRE 2025 XGC Quality Assessment Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. This challenge is to address a major challenge in the field of video and talking head processing. The challenge is divided into three tracks, including user generated video, AI generated video and talking head. The user-generated video track uses the FineVD-GC, which contains 6,284 user generated videos. The user-generated video track has a total of 125 registered participants. A total of 242 submissions are received in the development phase, and 136 submissions are received in the test phase. Finally, 5 participating teams submitted their models and fact sheets. The AI generated video track uses the Q-Eval-Video, which contains 34,029 AI-Generated Videos (AIGVs) generated by 11 popular Text-to-Video (T2V) models. A total of 133 participants have registered in this track. A total of 396 submissions are received in the development phase, and 226 submissions are received in the test phase. Finally, 6 participating teams submitted their models and fact sheets. The talking head track uses the THQA-NTIRE, which contains 12,247 2D and 3D talking heads. A total of 89 participants have registered in this track. A total of 225 submissions are received in the development phase, and 118 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Each participating team in every track has proposed a method that outperforms the baseline, which has contributed to the development of fields in three tracks.
We propose OmniCaptioner, a versatile visual captioning framework for generating fine-grained textual descriptions across a wide variety of visual domains. Unlike prior methods limited to specific image types (e.g., natural images or geometric visuals), our framework provides a unified solution for captioning natural images, visual text (e.g., posters, UIs, textbooks), and structured visuals (e.g., documents, tables, charts). By converting low-level pixel information into semantically rich textual representations, our framework bridges the gap between visual and textual modalities. Our results highlight three key advantages: (i) Enhanced Visual Reasoning with LLMs, where long-context captions of visual modalities empower LLMs, particularly the DeepSeek-R1 series, to reason effectively in multimodal scenarios; (ii) Improved Image Generation, where detailed captions improve tasks like text-to-image generation and image transformation; and (iii) Efficient Supervised Fine-Tuning (SFT), which enables faster convergence with less data. We believe the versatility and adaptability of OmniCaptioner can offer a new perspective for bridging the gap between language and visual modalities.
We present HunyuanVideo 1.5, a lightweight yet powerful open-source video generation model that achieves state-of-the-art visual quality and motion coherence with only 8.3 billion parameters, enabling efficient inference on consumer-grade GPUs. This achievement is built upon several key components, including meticulous data curation, an advanced DiT architecture featuring selective and sliding tile attention (SSTA), enhanced bilingual understanding through glyph-aware text encoding, progressive pre-training and post-training, and an efficient video super-resolution network. Leveraging these designs, we developed a unified framework capable of high-quality text-to-video and image-to-video generation across multiple durations and resolutions.Extensive experiments demonstrate that this compact and proficient model establishes a new state-of-the-art among open-source video generation models. By releasing the code and model weights, we provide the community with a high-performance foundation that lowers the barrier to video creation and research, making advanced video generation accessible to a broader audience. All open-source assets are publicly available at https://github.com/Tencent-Hunyuan/HunyuanVideo-1.5.
This paper reports on the NTIRE 2025 challenge on Text to Image (T2I) generation model quality assessment, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. The aim of this challenge is to address the fine-grained quality assessment of text-to-image generation models. This challenge evaluates text-to-image models from two aspects: image-text alignment and image structural distortion detection, and is divided into the alignment track and the structural track. The alignment track uses the EvalMuse-40K, which contains around 40K AI-Generated Images (AIGIs) generated by 20 popular generative models. The alignment track has a total of 371 registered participants. A total of 1,883 submissions are received in the development phase, and 507 submissions are received in the test phase. Finally, 12 participating teams submitted their models and fact sheets. The structure track uses the EvalMuse-Structure, which contains 10,000 AI-Generated Images (AIGIs) with corresponding structural distortion mask. A total of 211 participants have registered in the structure track. A total of 1155 submissions are received in the development phase, and 487 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Almost all methods have achieved better results than baseline methods, and the winning methods in both tracks have demonstrated superior prediction performance on T2I model quality assessment.
In this work, we take the first exploration of the recently popular foundation model, i.e., State Space Model/Mamba, in image quality assessment (IQA), aiming at observing and excavating the perception potential in vision Mamba. A series of works on Mamba has shown its significant potential in various fields, e.g., segmentation and classification. However, the perception capability of Mamba remains under-explored. Consequently, we propose QMamba by revisiting and adapting the Mamba model for three crucial IQA tasks, i.e., task-specific, universal, and transferable IQA, which reveals its clear advantages over existing foundational models, e.g., Swin Transformer, ViT, and CNNs, in terms of perception and computational cost. To improve the transferability of QMamba, we propose the StylePrompt tuning paradigm, where lightweight mean and variance prompts are injected to assist task-adaptive transfer learning of pre-trained QMamba for different downstream IQA tasks. Compared with existing prompt tuning strategies, our StylePrompt enables better perceptual transfer with lower computational cost. Extensive experiments on multiple synthetic, authentic IQA datasets, and cross IQA datasets demonstrate the effectiveness of our proposed QMamba. The code will be available at: https://github.com/bingo-G/QMamba.git
Predicting viewer engagement for user-generated content (UGC) short videos on social media platforms remains a challenge due to limited initial user interactions. Current video quality assessment (VQA) datasets do not reliably correlate with real-world engagement levels. In response, the organizers of the EVQA-SnapUGC competition introduced SnapUGC, a large-scale dataset of 90,000 real-world short videos from Snapchat Spotlight, accompanied by the Engagement Continuation Rate (ECR) metric to assess viewer retention. We propose a comprehensive multi-branch method to predict ECR based on video content. Our approach integrates branches for technical quality evaluation, aesthetic analysis, multimodal feature extraction, and advanced multimodal interactive understanding. These branches collaboratively enhance prediction accuracy by effectively capturing complex viewer preferences. Extensive experiments on the SnapUGC dataset show our framework achieves state-of-the-art performance, significantly improving engagement prediction for short-form UGC videos.
We present Comp-X, the first intelligently interactive image compression paradigm empowered by the impressive reasoning capability of large language model (LLM) agent. Notably, commonly used image codecs usually suffer from limited coding modes and rely on manual mode selection by engineers, making them unfriendly for unprofessional users. To overcome this, we advance the evolution of image coding paradigm by introducing three key innovations: (i) multi-functional coding framework, which unifies different coding modes of various objective/requirements, including human-machine perception, variable coding, and spatial bit allocation, into one framework. (ii) interactive coding agent, where we propose an augmented in-context learning method with coding expert feedback to teach the LLM agent how to understand the coding request, mode selection, and the use of the coding tools. (iii) IIC-bench, the first dedicated benchmark comprising diverse user requests and the corresponding annotations from coding experts, which is systematically designed for intelligently interactive image compression evaluation. Extensive experimental results demonstrate that our proposed Comp-X can understand the coding requests efficiently and achieve impressive textual interaction capability. Meanwhile, it can maintain comparable compression performance even with a single coding framework, providing a promising avenue for artificial general intelligence (AGI) in image compression.
The rapid advancement of Large Multi-modal Foundation Models (LMM) has paved the way for the possible Explainable Image Quality Assessment (EIQA) with instruction tuning from two perspectives: overall quality explanation, and attribute-wise perception answering. However, existing works usually overlooked the conflicts between these two types of perception explanations during joint instruction tuning, leading to insufficient perception understanding. To mitigate this, we propose a new paradigm for perception-oriented instruction tuning, i.e., Q-Adapt, which aims to eliminate the conflicts and achieve the synergy between these two EIQA tasks when adapting LMM, resulting in enhanced multi-faceted explanations of IQA. Particularly, we propose a progressive instruction tuning strategy by dividing the adaption process of LMM for EIQA into two stages, where the first stage empowers the LMM with universal perception knowledge tailored for two tasks using an efficient transfer learning strategy, i.e., LoRA, and the second stage introduces the instruction-adaptive visual prompt tuning to dynamically adapt visual features for the different instructions from two tasks. In this way, our proposed Q-Adapt can achieve a lightweight visual quality evaluator, demonstrating comparable performance and, in some instances, superior results across perceptual-related benchmarks and commonly-used IQA databases. The source code is publicly available at https://github.com/yeppp27/Q-Adapt.
This paper presents a review for the NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement. The challenge comprises two tracks: (i) Efficient Video Quality Assessment (KVQ), and (ii) Diffusion-based Image Super-Resolution (KwaiSR). Track 1 aims to advance the development of lightweight and efficient video quality assessment (VQA) models, with an emphasis on eliminating reliance on model ensembles, redundant weights, and other computationally expensive components in the previous IQA/VQA competitions. Track 2 introduces a new short-form UGC dataset tailored for single image super-resolution, i.e., the KwaiSR dataset. It consists of 1,800 synthetically generated S-UGC image pairs and 1,900 real-world S-UGC images, which are split into training, validation, and test sets using a ratio of 8:1:1. The primary objective of the challenge is to drive research that benefits the user experience of short-form UGC platforms such as Kwai and TikTok. This challenge attracted 266 participants and received 18 valid final submissions with corresponding fact sheets, significantly contributing to the progress of short-form UGC VQA and image superresolution. The project is publicly available at https://github.com/lixinustc/KVQE- ChallengeCVPR-NTIRE2025.