Scientific artifacts such as models and datasets are foundations for research. With the rapid growth of platforms like HuggingFace, researchers now have access to a large number of artifacts. Yet, a key challenge remains: how can we automatically discover the state-of-the-art (SOTA) model for a given dataset by fully leveraging existing artifacts? We formalize this task as automatic SOTA discovery by modeling HuggingFace as an artifact graph, where nodes are models/datasets and edges represent evaluations. We propose ArtifactLinker, a two-stage framework: (1) ranking promising unobserved model–dataset links using Graph Neural Networks (GNNs) or graph-augmented Large Language Models (LLMs), and (2) verifying top-ranked links via coding experiments with LLM-based agents. We further introduce a benchmark named ArtifactBench with 14,053 artifacts and 51,337 relations to evaluate the performance of both stages. Results show that (1) graph structures between existing artifacts are effective for missing link prediction; (2) end-to-end ranking and verification with ArtifactLinker help discover potential SOTA results and research insights.
Question decomposition, i.e. breaking a complex query into simpler sub-queries whose answers are composed to produce a final answer, is a widely used strategy for improving LLM reasoning, yet it currently lacks a rigorous mathematical foundation. In this paper, we propose operads, mathematical structures that model many-in, one-out operations and compositions thereof, as a natural framework for describing question decomposition. We define the questions operad Q, in which operations correspond to question templates and composition corresponds to substitution of sub-answers, and show how QA models can be interpreted as algebras over Q. Beyond reframing existing practice, this operadic perspective points toward new methods, in particular a notion of operadic consistency, which measures whether a QA model's answers agree across the partial collapses of a question decomposition tree. Empirical evaluation of operadic consistency is reported in our companion paper (Bottman, Liu, and Richardson, 2026), which finds it strongly correlated with accuracy across twelve LLMs and four multi-hop QA datasets and outperforming standard temperature-based self-consistency baselines. We argue that operads are the natural mathematical home for question decomposition, and that invariants such as operadic consistency open new directions for analyzing and improving the reliability of multi-step reasoning.
Detecting LLM reasoning failures at inference time without ground-truth labels has motivated a wide range of confidence baselines, including self-consistency, semantic entropy, and P(True), built on within-question sampling and self-evaluation. Operad theory, the formalism for systems built by iterated substitution, suggests a complementary diagnostic: a model's direct answer to a compositional query should agree with the answer it produces by composing a stated decomposition of the same query. We instantiate this idea as operadic consistency (OC), a per-question signal. Across twelve instruction-tuned LLMs (4B to 671B parameters, open-weights and closed-source) on four multi-hop QA datasets, OC is strongly correlated with accuracy on every dataset (Pearson r ∈ [0.86, 0.94], all p ≤ 0.0004), and is the only signal we evaluate with r ≥ 0.85 uniformly across all four datasets. Chain-of-thought self-consistency (CoT-SC; Wang et al., 2023) matches OC on HotpotQA and DROP (r = 0.93, 0.87) but drops to r ≈ 0.45 on MuSiQue and StrategyQA. At the per-question level, OC contributes information beyond CoT-SC and semantic entropy on every dataset (cluster-robust p ≤ 10^-16 for the OC coefficient), and the conclusion is robust to additionally controlling for constructed decomposition-aware baselines (p ≤ 10^-13). The same signal yields selective-prediction improvements (accuracy at fixed coverage) over a tuned CoT-SC baseline at the equal-cost K = 3 budget (AUARC lifts of +0.086 to +0.096 and AUROC lifts of +0.092 to +0.164; 95
Large language model (LLM) agents are increasingly tasked with complex real-world analysis (e.g., in financial forecasting, scientific discovery), yet their reasoning suffers from stochastic instability and lacks a verifiable, compositional structure. To address this, we introduce **Analytica**, a novel agent architecture built on the principle of **Soft Propositional Reasoning (SPR)**. SPR reframes complex analysis as a structured process of estimating the soft truth values of different outcome propositions, allowing us to formally model and minimize the estimation error in terms of its bias and variance. Analytica operationalizes this through a parallel, divide-and-conquer framework that systematically reduces both sources of error. To reduce bias, problems are first decomposed into a tree of subpropositions, and tool-equipped LLM *grounder agents* are employed —including a novel Jupyter Notebook agent for data-driven analysis—that help to validate and score facts. To reduce variance, Analytica recursively synthesizes these grounded leaves using robust linear models that average out stochastic noise with superior efficiency, scalability, and enable interactive "what-if" scenario analysis. Our theoretical and empirical results on economic, financial, and political forecasting tasks show that Analytica improves 15.84\% accuracy on average over diverse base models, achieving 71.06\% accuracy with the lowest variance of 6.02\% when working with a Deep Research grounder. Our Jupyter Notebook grounder shows strong cost-effectiveness that achieves a close 70.11\% accuracy with 90.35\% less cost and 52.85\% less time. Analytica also exhibits highly noise-resilient and stable performance growth as the analysis depth increases, with a near-linear time complexity, as well as good adaptivity to open-weight LLMs and scientific domains.
LLMs are widely used for code generation and mathematical reasoning tasks where they are required to generate structured output. They either need to reason about code, generate code for a given specification, or reason using programs of thought. The typical approach to code generation is to prompt the model and generate samples until an appropriate program is obtained. Within this process, sampling n programs from the language model requires n GPU compute-intensive generations which becomes prohibitively expensive for larger values of n. In this work, we address this limitation by exposing the LLM's distribution within the generated programs themselves. We propose a novel test-time framework we dub probabilistic programs of thought to obtain more samples from the model with fewer LLM generations. Given a program generated by a model and the associated next-token probabilities, we build a probabilistic program that compactly represents exponentially many deterministic programs. Since performing probabilistic reasoning in this probabilistic program is much cheaper, our approach allows sampling new programs without any additional GPU compute and little CPU overhead. We instantiate our approach on benchmarks for code generation, code understanding and mathematical reasoning and report improvements in performance with fewer generations from the LLM.
AI agents hold the potential to revolutionize scientific productivity by automating literature reviews, replicating experiments, analyzing data, and even proposing new directions of inquiry; indeed, there are now many such agents, ranging from general-purpose "deep research" systems to specialized science-specific agents, such as AI Scientist and AIGS. Rigorous evaluation of these agents is critical for progress. Yet existing benchmarks fall short on several fronts: they often (1) lack reproducible agent tools necessary for a controlled comparison of core agentic capabilities; (2) do not account for confounding variables such as model cost and tool access; (3) do not provide standardized interfaces for quick agent prototyping and evaluation; (4) fail to provide holistic, product-informed measures of real-world use cases such as science research; and (5) lack comprehensive baseline agents necessary to identify true advances. In response, we define principles and tooling for more rigorously benchmarking agents. Using these, we present AstaBench, a suite that provides a holistic measure of agentic ability to perform scientific research, comprising 2400+ problems spanning the entire scientific discovery process and multiple scientific domains, and including many problems inspired by actual user requests to deployed Asta agents. Our suite comes with the first scientific research environment with production-grade search tools that enable controlled, reproducible evaluation, better accounting for confounders. Alongside, we provide a comprehensive suite of nine science-optimized classes of Asta agents and numerous baselines. Our extensive evaluation of 57 agents across 22 agent classes reveals several interesting findings, most importantly that despite meaningful progress on certain individual aspects, AI remains far from solving the challenge of science research assistance.
Automatic research with Large Language Models (LLMs) is rapidly gaining importance, driving the development of increasingly complex workflows involving multi-agent systems, planning, tool usage, code execution, and human-agent interaction to accelerate research processes. However, as more researchers and developers begin to use and build upon these tools and platforms, the complexity and difficulty of extending and maintaining such agentic workflows have become a significant challenge, particularly as algorithms and architectures continue to advance. To address this growing complexity, TinyScientist identifies the essential components of the automatic research workflow and proposes an interactive, extensible, and controllable framework that adapts easily to new tools and supports iterative growth. We provide an open-source codebase, an interactive web demonstration, and a PyPI Python package to make state-of-the-art auto-research pipelines broadly accessible to every researcher and developer.
Language models demonstrate both quantitative improvement and new qualitative capabilities with increasing scale. Despite their potentially transformative impact, these new capabilities are as yet poorly characterized. In order to inform future research, prepare for disruptive new model capabilities, and ameliorate socially harmful effects, it is vital that we understand the present and near-future capabilities and limitations of language models. To address this challenge, we introduce the Beyond the Imitation Game benchmark (BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 450 authors across 132 institutions. Task topics are diverse, drawing problems from linguistics, childhood development, math, common-sense reasoning, biology, physics, social bias, software development, and beyond. BIG-bench focuses on tasks that are believed to be beyond the capabilities of current language models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense transformer architectures, and Switch-style sparse transformers on BIG-bench, across model sizes spanning millions to hundreds of billions of parameters. In addition, a team of human expert raters performed all tasks in order to provide a strong baseline. Findings include: model performance and calibration both improve with scale, but are poor in absolute terms (and when compared with rater performance); performance is remarkably similar across model classes, though with benefits from sparsity; tasks that improve gradually and predictably commonly involve a large knowledge or memorization component, whereas tasks that exhibit "breakthrough" behavior at a critical scale often involve multiple steps or components, or brittle metrics; social bias typically increases with scale in settings with ambiguous context, but this can be improved with prompting.
We investigate the logical reasoning capabilities of large language models (LLMs) and their scalability in complex non-monotonic reasoning. To this end, we introduce ZebraLogic, a comprehensive evaluation framework for assessing LLM reasoning performance on logic grid puzzles derived from constraint satisfaction problems (CSPs). ZebraLogic enables the generation of puzzles with controllable and quantifiable complexity, facilitating a systematic study of the scaling limits of models such as Llama, o1 models, and DeepSeek-R1. By encompassing a broad range of search space complexities and diverse logical constraints, ZebraLogic provides a structured environment to evaluate reasoning under increasing difficulty. Our results reveal a significant decline in accuracy as problem complexity grows -- a phenomenon we term the curse of complexity. This limitation persists even with larger models and increased inference-time computation, suggesting inherent constraints in current LLM reasoning capabilities. Additionally, we explore strategies to enhance logical reasoning, including Best-of-N sampling, backtracking mechanisms, and self-verification prompts. Our findings offer critical insights into the scalability of LLM reasoning, highlight fundamental limitations, and outline potential directions for improvement.
*Can we leverage LLMs to model the process of discovering novel language model (LM) architectures?* Inspired by real research, we propose a multi-agent LLM approach that simulates the conventional stages of research, from ideation and literature search (proposal stage) to design implementation (code generation), generative pre-training, and downstream evaluation (verification). Using ideas from scaling laws, our system *Genesys* employs a *Ladder of Scales* approach; new designs are proposed, adversarially reviewed, implemented, and selectively verified at increasingly larger model scales (14M$\sim$350M parameters) with a narrowing budget (the number of models we can train at each scale). To help make discovery efficient and factorizable, Genesys uses a novel genetic programming backbone, which we show has empirical advantages over commonly used direct prompt generation workflows (e.g., $\sim$86\% percentage point improvement in successful design generation, a key bottleneck). We report experiments involving 1,162 newly discovered designs (1,062 fully verified) and find the best designs to be competitive with known architectures (e.g., outperform GPT2, Mamba2, etc., on 6/9 common benchmarks). We couple these results with comprehensive system-level ablations and formal results, which give broader insights into the design of effective autonomous discovery systems.
Recent direct preference alignment algorithms (DPA), such as DPO, have shown great promise in aligning large language models to human preferences. While this has motivated the development of many new variants of the original DPO loss, understanding the differences between these recent proposals, as well as developing new DPA loss functions, remains difficult given the lack of a technical and conceptual framework for reasoning about the underlying semantics of these algorithms. In this paper, we attempt to remedy this by formalizing DPA losses in terms of discrete reasoning problems. Specifically, we ask: Given an existing DPA loss, can we systematically derive a symbolic program that characterizes its semantics? We propose a novel formalism for characterizing preference losses for single model and reference model based approaches, and identify symbolic forms for a number of commonly used DPA variants. Further, we show how this formal view of preference learning sheds new light on both the size and structure of the DPA loss landscape, making it possible to not only rigorously characterize the relationships between recent loss proposals but also to systematically explore the landscape and derive new loss functions from first principles. We hope our framework and findings will help provide useful guidance to those working on human AI alignment.
Language agents powered by large language models (LLMs) are increasingly valuable as decision-making tools in domains such as gaming and programming. However, these agents often face challenges in achieving high-level goals without detailed instructions and in adapting to environments where feedback is delayed. In this paper, we present SELFGOAL, a novel automatic approach designed to enhance agents' capabilities to achieve high-level goals with limited human prior and environmental feedback. The core concept of SELFGOAL involves adaptively breaking down a high-level goal into a tree structure of more practical subgoals during the interaction with environments while identifying the most useful subgoals and progressively updating this structure. Experimental results demonstrate that SELFGOAL significantly enhances the performance of language agents across various tasks, including competitive, cooperative, and deferred feedback environments(1).
Information about pretraining corpora used to train the current best-performing language models is seldom discussed: commercial models rarely detail their data, and even open models are often released without accompanying training data or recipes to reproduce them. As a result, it is challenging to conduct and advance scientific research on language modeling, such as understanding how training data impacts model capabilities and limitations. To facilitate scientific research on language model pretraining, we curate and release Dolma, a three-trillion-token English corpus, built from a diverse mixture of web content, scientific papers, code, public-domain books, social media, and encyclopedic materials. We extensively document Dolma, including its design principles, details about its construction, and a summary of its contents. We present analyses and experimental results on intermediate states of Dolma to share what we have learned about important data curation practices. Finally, we open-source our data curation toolkit to enable reproduction of our work as well as support further research in large-scale data curation.
Event causality identification (ECI), a process that extracts causal relations between events from text, is crucial for distinguishing causation from correlation. Traditional approaches to ECI have primarily utilized linguistic patterns and multi-hop relational inference, risking false causality identification due to informal usage of causality and specious graphical inference. In this paper, we adopt the Rubin Causal Model to identify event causality: given two temporally ordered events, we see the first event as the treatment and the second one as the observed outcome. Determining their causality involves manipulating the treatment and estimating the resultant change in the likelihood of the outcome. Given that it is only possible to implement manipulation conceptually in the text domain, as a work-around, we try to find a twin for the protagonist from existing corpora. This twin should have identical life experiences with the protagonist before the treatment but undergoes an intervention of treatment. However, the practical difficulty of locating such a match limits its feasibility. Addressing this issue, we use the synthetic control method to generate such a twin’ from relevant historical data, leveraging text embedding synthesis and inversion techniques. This approach allows us to identify causal relations more robustly than previous methods, including GPT-4, which is demonstrated on a causality benchmark, COPES-hard.
Despite remarkable advancements in emulating human-like behavior through Large Language Models (LLMs), current textual simulations do not adequately address the notion of time. To this end, we introduce TimeArena, a novel textual simulated environment that incorporates complex temporal dynamics and constraints that better reflect real-life planning scenarios. In TimeArena, agents are asked to complete multiple tasks as soon as possible, allowing for parallel processing to save time. We implement the dependency between actions, the time duration for each action, and the occupancy of the agent and the objects in the environment. TimeArena grounds to 30 real-world tasks in cooking, household activities, and laboratory work. We conduct extensive experiments with various state-of-the-art LLMs using TimeArena. Our findings reveal that even the most powerful models, e.g., GPT-4, still lag behind humans in effective multitasking, underscoring the need for enhanced temporal awareness in the development of language agents.
Language models (LMs) have become ubiquitous in both NLP research and in commercial product offerings. As their commercial importance has surged, the most powerful models have become closed off, gated behind proprietary interfaces, with important details of their training data, architectures, and development undisclosed. Given the importance of these details in scientifically studying these models, including their biases and potential risks, we believe it is essential for the research community to have access to powerful, truly open LMs. To this end, this technical report details the first release of OLMo, a state-of-the-art, truly Open Language Model and its framework to build and study the science of language modeling. Unlike most prior efforts that have only released model weights and inference code, we release OLMo and the whole framework, including training data and training and evaluation code. We hope this release will empower and strengthen the open research community and inspire a new wave of innovation.
Can Large Language Models (LLMs) simulate human behavior in complex environments? LLMs have recently been shown to exhibit advanced reasoning skills but much of NLP evaluation still relies on static benchmarks. Answering this requires evaluation environments that probe strategic reasoning in competitive, dynamic scenarios that involve long-term planning. We introduce AucArena, a novel simulation environment for evaluating LLMs within auctions, a setting chosen for being highly unpredictable and involving many skills related to resource and risk management, while being easy to evaluate. We conduct several controlled simulations using state-of-the-art LLMs as bidding agents. We find that through simple prompting, LLMs do indeed demonstrate many of the skills needed for effectively engaging in auctions (e.g., managing budget, adhering to long-term goals and priorities), skills that we find can be sharpened by explicitly encouraging models to be adaptive and observe strategies in past auctions. These results are significant as they show the potential of using LLM agents to model intricate social dynamics, especially in competitive settings. However, we also observe considerable variability in the capabilities of individual LLMs. Notably, even our most advanced models (GPT-4) are occasionally surpassed by heuristic baselines and human agents, highlighting the potential for further improvements in the design of LLM agents and the important role that our simulation environment can play in further testing and refining agent architectures.
Given that Large Language Models (LLMs) have made significant progress in writing code, can they now be used to autonomously reproduce results from research repositories? Such a capability would be a boon to the research community, helping researchers validate, understand, and extend prior work. To advance towards this goal, we introduce SUPER, the first benchmark designed to evaluate the capability of LLMs in setting up and executing tasks from research repositories. SUPERaims to capture the realistic challenges faced by researchers working with Machine Learning (ML) and Natural Language Processing (NLP) research repositories. Our benchmark comprises three distinct problem sets: 45 end-to-end problems with annotated expert solutions, 152 sub problems derived from the expert set that focus on specific challenges (e.g., configuring a trainer), and 602 automatically generated problems for larger-scale development. We introduce various evaluation measures to assess both task success and progress, utilizing gold solutions when available or approximations otherwise. We show that state-of-the-art approaches struggle to solve these problems with the best model (GPT-4o) solving only 16.3% of the end-to-end set, and 46.1% of the scenarios. This illustrates the challenge of this task, and suggests that SUPER can serve as a valuable resource for the community to make and measure progress.
Language models (LMs) commonly report perplexity on monolithic data held out from training. Implicitly or explicitly, this data is composed of domainsx2013varying distributions of language. Rather than assuming perplexity on one distribution extrapolates to others, Perplexity Analysis for Language Model Assessment (Paloma), measures LM fit to 585 text domains, ranging from nytimes.com to r/depression on Reddit. We invite submissions to our benchmark and organize results by comparability based on compliance with guidelines such as removal of benchmark contamination from pretraining. Submissions can also record parameter and training token count to make comparisons of Pareto efficiency for performance as a function of these measures of cost. We populate our benchmark with results from 6 baselines pretrained on popular corpora. In case studies, we demonstrate analyses that are possible with Paloma, such as finding that pretraining without data beyond Common Crawl leads to inconsistent fit to many domains.
In contrast to classical cognitive science which studied brains in isolation, ecological approaches focused on the role of the body and environment in shaping cognition. Similarly, in this thesis we adopt an ecological approach to grounded natural language understanding (NLU) research. Grounded language understanding studies language understanding systems situated in the context of events, actions and precepts in naturalistic/simulated virtual environments. Where classic research tends to focus on designing new models and optimization methods while treating environments as given, we explore the potential of environment design for improving data collection and model development. We developed novel training and annotation approaches for procedural text understanding based on text-based game environments. We also drew upon embodied cognitive linguistics literature to propose a roadmap for grounded NLP research, and to inform the development of a new benchmark for measuring the progress of large language models on challenging commonsense reasoning tasks. We leveraged the richer supervision provided by text-based game environments to develop Breakpoint Transformers, a novel approach to modeling intermediate semantic information in long narrative or procedural texts. Finally, we integrated theories on the role of environments in collective human intelligence to propose a design for AI-augmented "social thinking environments" for knowledge workers like scientists.
Jonas Kuhn合作论文数Institute for Natural Language Processing, University of Stuttgart8