The ColorChecker dataset is the most widely used dataset for evaluating and benchmarking illuminant-estimation algorithms. Although it is distributed with a 3-fold cross-validation partitioning, no procedure is defined on how to use it. In order to permit a fair comparison between illuminant-estimation algorithms, in this short correspondence we define a fair comparison procedure, showing that illuminant-estimation errors of state-of-the-art algorithms have been underestimated by up to 33%. We also compute the lower error bounds that can be reached on this dataset, which demonstrates that the existing algorithms have not yet reached their maximum performance potential.
Despite their recent success, deep neural networks continue to perform poorly when they encounter distribution shifts at test time. Many recently proposed approaches try to counter this by aligning the model to the new distribution prior to inference. With no labels available this requires unsupervised objectives to adapt the model on the observed test data. In this paper, we propose Test-Time Self-Training (TeST): a technique that takes as input a model trained on some source data and a novel data distribution at test time, and learns invariant and robust representations using a student-teacher framework. We find that models adapted using TeST significantly improve over baseline test-time adaptation algorithms. TeST achieves competitive performance to modern domain adaptation algorithms [4], [43], while having access to 5-10x less data at time of adaption. We thoroughly evaluate a variety of baselines on two tasks: object detection and image segmentation and find that models adapted with TeST. We find that TeST sets the new state-of-the art for test-time domain adaptation algorithms.
Since out-of-distribution generalization is a generally ill-posed problem, various proxy targets (e.g., calibration, adversarial robustness, algorithmic corruptions, invariance across shifts) were studied across different research programs resulting in different recommendations. While sharing the same aspirational goal, these approaches have never been tested under the same experimental conditions on real data. In this paper, we take a unified view of previous work, highlighting message discrepancies that we address empirically, and providing recommendations on how to measure the robustness of a model and how to improve it. To this end, we collect 172 publicly available dataset pairs for training and out-of-distribution evaluation of accuracy, calibration error, adversarial attacks, environment invariance, and synthetic corruptions. We fine-tune over 31k networks, from nine different architectures in the many- and few-shot setting. Our findings confirm that in- and out-of-distribution accuracies tend to increase jointly, but show that their relation is largely dataset-dependent, and in general more nuanced and more complex than posited by previous, smaller scale studies.
Building sample-efficient agents that generalize out-of-distribution (OOD) in real-world settings remains a fundamental unsolved problem on the path towards achieving higher-level cognition. One particularly promising approach is to begin with low-dimensional, pretrained representations of our world, which should facilitate efficient downstream learning and generalization. By training 240 representations and over 10,000 reinforcement learning (RL) policies on a simulated robotic setup, we evaluate to what extent different properties of pretrained VAE-based representations affect the OOD generalization of downstream agents. We observe that many agents are surprisingly robust to realistic distribution shifts, including the challenging sim-to-real case. In addition, we find that the generalization performance of a simple downstream proxy task reliably predicts the generalization performance of our RL agents under a wide range of OOD settings. Such proxy tasks can thus be used to select pretrained representations that will lead to agents that generalize.
We demonstrate that self-learning techniques like entropy minimization and pseudo-labeling are simple and effective at improving performance of a deployed computer vision model under systematic domain shifts. We conduct a wide range of large-scale experiments and show consistent improvements irrespective of the model architecture, the pre-training technique or the type of distribution shift. At the same time, self-learning is simple to use in practice because it does not require knowledge or access to the original training data or scheme, is robust to hyperparameter choices, is straight-forward to implement and requires only a few adaptation epochs. This makes self-learning techniques highly attractive for any practitioner who applies machine learning algorithms in the real world. We present state-of-the-art adaptation results on CIFAR10-C (8.5% error), ImageNet-C (22.0% mCE), ImageNet-R (17.4% error) and ImageNet-A (14.8% error), theoretically study the dynamics of self-supervised adaptation methods and propose a new classification dataset (ImageNet-D) which is challenging even with adaptation.
Learning generative object models from unlabelled videos is a long standing problem and required for causal scene modeling. We decompose this problem into three easier subtasks, and provide candidate solutions for each of them. Inspired by the Common Fate Principle of Gestalt Psychology, we first extract (noisy) masks of moving objects via unsupervised motion segmentation. Second, generative models are trained on the masks of the background and the moving objects, respectively. Third, background and foreground models are combined in a conditional "dead leaves" scene model to sample novel scene configurations where occlusions and depth layering arise naturally. To evaluate the individual stages, we introduce the Fishbowl dataset positioned between complex real-world scenes and common object-centric benchmarks of simplistic objects. We show that our approach allows learning generative models that generalize beyond the occlusions present in the input videos, and represent scenes in a modular fashion that allows sampling plausible scenes outside the training distribution by permitting, for instance, object numbers or densities not observed in the training set.
Being able to spot defective parts is a critical component in large-scale industrial manufacturing. A particular challenge that we address in this work is the cold-start problem: fit a model using nominal (non-defective) example images only. While handcrafted solutions per class are possible, the goal is to build systems that work well simultaneously on many different tasks automatically. The best peforming approaches combine embeddings from ImageNet models with an outlier detection model. In this paper, we extend on this line of work and propose PatchCore, which uses a maximally representative memory bank of nominal patch-features. PatchCore offers competitive inference times while achieving state-of-the-art performance for both detection and localization. On the challenging, widely used MVTec AD benchmark PatchCore achieves an image-level anomaly detection AUROC score of up to 99.6%, more than halving the error compared to the next best competitor. We further report competitive results on two additional datasets and also find competitive results in the few samples regime. Code: github.com/amazon-research/patchcore-inspection.
An important component for generalization in machine learning is to uncover underlying latent factors of variation as well as the mechanism through which each factor acts in the world. In this paper, we test whether 17 unsupervised, weakly supervised, and fully supervised representation learning approaches correctly infer the generative factors of variation in simple datasets (dSprites, Shapes3D, MPI3D) from controlled environments, and on our contributed CelebGlow dataset. In contrast to prior robustness work that introduces novel factors of variation during test time, such as blur or other (un)structured noise, we here recompose, interpolate, or extrapolate only existing factors of variation from the training data set (e.g., small and medium-sized objects during training and large objects during testing). Models that learn the correct mechanism should be able to generalize to this benchmark. In total, we train and test 2000+ models and observe that all of them struggle to learn the underlying mechanism regardless of supervision signal and architectural bias. Moreover, the generalization capabilities of all tested models drop significantly as we move from artificial datasets towards more realistic real-world datasets. Despite their inability to identify the correct mechanism, the models are quite modular as their ability to infer other in-distribution factors remains fairly stable, providing only a single factor is out-of-distribution. These results point to an important yet understudied problem of learning mechanistic models of observations that can facilitate generalization.
Predicting the future trajectory of a moving agent can be easy when the past trajectory continues smoothly but is challenging when complex interactions with other agents are involved. Recent deep learning approaches for trajectory prediction show promising performance and partially attribute this to successful reasoning about agent-agent interactions. However, it remains unclear which features such black-box models actually learn to use for making predictions. This paper proposes a procedure that quantifies the contributions of different cues to model performance based on a variant of Shapley values. Applying this procedure to state-of-the-art trajectory prediction methods on standard benchmark datasets shows that they are, in fact, unable to reason about interactions. Instead, the past trajectory of the target is the only feature used for predicting its future. For a task with richer social interaction patterns, on the other hand, the tested models do pick up such interactions to a certain extent, as quantified by our feature attribution method. We discuss the limits of the proposed method and its links to causality
We propose a new challenging dataset to benchmark robustness of ImageNet-trained models with respect to domain shifts: ImageNet-D. ImageNet-D has six different domains (“Real”, “Painting”, “Clipart”, “Sketch”, “Infograph” and “Quick-draw”). We show that even state-of-the-art models struggle on this dataset and find that they make well-interpretable errors. For example, our best EfficientNet-L2 model experiences a large performance drop even on the “Real” domain from 11.6% on ImageNet clean to 29.2% on the “Real” domain. Robustness datasets on ImageNet-scale (IN, Deng et al., 2009) have so far been limited to a few selected domains— image corruptions in ImageNet-C (IN-C, Hendrycks & Di-etterich, 2019), image renditions in ImageNet-R (IN-R, Hendrycks et al., 2020a), difficult images for ResNet50 (He et al., 2016) classifiers in ImageNet-A (IN-A, Hendrycks et al., 2019) or unusual viewpoints in ObjectNet (Barbu et al., 2019). To enable researchers to benchmark their models on a wider range of complex distribution shifts, we re-purpose the dataset from the Visual Domain Adaptation Challenge 2019 (DomainNet, Saenko et al., 2019) as an additional robustness benchmark. This dataset comes with six image styles: Clipart, Real, Infograph, Painting, Quick-draw and Sketch. To benchmark robustness of IN-trained models out of the box, we filter out the classes that cannot be mapped to IN and refer to the smaller version of Domain-Net as ImageNet-D (IN-D). We show example images from IN-D in Fig.
Contrastive learning allows us to flexibly define powerful losses by contrasting positive pairs from sets of negative samples. Recently, the principle has also been used to learn cross-modal embeddings for video and text, yet without exploiting its full potential. In particular, previous losses do not take the intra-modality similarities into account, which leads to inefficient embeddings, as the same content is mapped to multiple points in the embedding space. With CrossCLR, we present a contrastive loss that fixes this issue. Moreover, we define sets of highly related samples in terms of their input embeddings and exclude them from the negative samples to avoid issues with false negatives. We show that these principles consistently improve the quality of the learned embeddings. The joint embeddings learned with CrossCLR extend the state of the art in video-text retrieval on Youcook2 and LSMDC datasets and in video captioning on Youcook2 dataset by a large margin. We also demonstrate the generality of the concept by learning improved joint embeddings for other pairs of modalities.
While self-learning methods are an important component in many recent domain adaptation techniques, they are not yet comprehensively evaluated on ImageNet-scale datasets common in robustness research. In extensive experiments on ResNet and EfficientNet models, we find that three components are crucial for increasing performance with self-learning: (i) using short update times between the teacher and the student network, (ii) fine-tuning only few affine parameters distributed across the network, and (iii) leveraging methods from robust classification to counteract the effect of label noise. We use these insights to obtain drastically improved state-of-the-art results on ImageNet-C (22.0% mCE), ImageNet-R (17.4% error) and ImageNet-A (14.8% error). Our techniques yield further improvements in combination with previously proposed robustification methods. Self-learning is able to reduce the top-1 error to a point where no substantial further progress can be expected. We therefore re-purpose the dataset from the Visual Domain Adaptation Challenge 2019 and use a subset of it as a new robustness benchmark (ImageNet-D) which proves to be a more challenging dataset for all current state-of-the-art models (58.2% error) to guide future research efforts at the intersection of robustness and domain adaptation on ImageNet scale.
Learning data representations that are useful for various downstream tasks is a cornerstone of artificial intelligence. While existing methods are typically evaluated on downstream tasks such as classification or generative image quality, we propose to assess representations through their usefulness in downstream control tasks, such as reaching or pushing objects. By training over 10,000 reinforcement learning policies, we extensively evaluate to what extent different representation properties affect out-of-distribution (OOD) generalization. Finally, we demonstrate zero-shot transfer of these policies from simulation to the real world, without any domain randomization or fine-tuning. This paper aims to establish the first systematic characterization of the usefulness of learned representations for real-world OOD downstream tasks.
When machine learning systems meet real world applications, accuracy is only one of several requirements. In this paper, we assay a complementary perspective originating from the increasing availability of pre-trained and regularly improving state-of-the-art models. While new improved models develop at a fast pace, downstream tasks vary more slowly or stay constant. Assume that we have a large unlabelled data set for which we want to maintain accurate predictions. Whenever a new and presumably better ML models becomes available, we encounter two problems: (i) given a limited budget, which data points should be re-evaluated using the new model?; and (ii) if the new predictions differ from the current ones, should we update? Problem (i) is about compute cost, which matters for very large data sets and models. Problem (ii) is about maintaining consistency of the predictions, which can be highly relevant for downstream applications; our demand is to avoid negative flips, i.e., changing correct to incorrect predictions. In this paper, we formalize the Prediction Update Problem and present an efficient probabilistic approach as answer to the above questions. In extensive experiments on standard classification benchmark data sets, we show that our method outperforms alternative strategies along key metrics for backward-compatible prediction updates.
Modern neural network architectures can leverage large amounts of data to generalize well within the training distribution. However, they are less capable of systematic generalization to data drawn from unseen but related distributions, a feat that is hypothesized to require compositional reasoning and reuse of knowledge. In this work, we present Neural Interpreters, an architecture that factorizes inference in a self-attention network as a system of modules, which we call _functions_. Inputs to the model are routed through a sequence of functions in a way that is end-to-end learned. The proposed architecture can flexibly compose computation along width and depth, and lends itself well to capacity extension after training. To demonstrate the versatility of Neural Interpreters, we evaluate it in two distinct settings: image classification and visual abstract reasoning on Raven Progressive Matrices. In the former, we show that Neural Interpreters perform on par with the vision transformer using fewer parameters, while being transferrable to a new task in a sample efficient manner. In the latter, we find that Neural Interpreters are competitive with respect to the state-of-the-art in terms of systematic generalization.
The ColorChecker dataset is one of the most widely used image sets for evaluating and ranking illuminant estimation algorithms. However, this single set of images has at least 3 different sets of ground-truth (i.e., correct answers) associated with it. In the literature it is often asserted that one algorithm is better than another when the algorithms in question have been tuned and tested with the different ground-truths. In this short correspondence we present some of the background as to why the 3 existing ground-truths are different and go on to make a new single and recommended set of correct answers. Experiments reinforce the importance of this work in that we show that the total ordering of a set of algorithms may be reversed depending on whether we use the new or legacy ground-truth data.
Learning how to model complex scenes in a modular way with recombinable components is a pre-requisite for higher-order reasoning and acting in the physical world. However, current generative models lack the ability to capture the inherently compositional and layered nature of visual scenes. While recent work has made progress towards unsupervised learning of object-based scene representations, most models still maintain a global representation space (i.e., objects are not explicitly separated), and cannot generate scenes with novel object arrangement and depth ordering. Here, we present an alternative approach which uses an inductive bias encouraging modularity by training an ensemble of generative models (experts). During training, experts compete for explaining parts of a scene, and thus specialise on different object classes, with objects being identified as parts that re-occur across multiple scenes. Our model allows for controllable sampling of individual objects and recombination of experts in physically plausible ways. In contrast to other methods, depth layering and occlusion are handled correctly, moving this approach closer to a causal generative scene model. Experiments on simple toy data qualitatively demonstrate the conceptual advantages of the proposed approach.