The unprecedented growth in data demand from emerging applications has turned virtual memory (VM) into a major performance bottleneck. VM's overheads are expected to persist as memory requirements continue to increase. Researchers explore new hardware/OS co-designs to optimize VM across diverse applications and systems. To evaluate such designs, researchers rely on various simulation methodologies to model VM components. Unfortunately, current simulation tools (i) either lack the desired accuracy in modeling VM's software components or (ii) are too slow and complex to prototype and evaluate schemes that span across the hardware/software boundary. We introduce Virtuoso, a new simulation framework that enables quick and accurate prototyping and evaluation of the software and hardware components of the VM subsystem. The key idea of Virtuoso is to employ a lightweight userspace OS kernel, called MimicOS, that (i) accelerates simulation time by imitating only the desired kernel functionalities, (ii) facilitates the development of new OS routines that imitate real ones, using an accessible high-level programming interface, (iii) enables accurate and flexible evaluation of the application- and system-level implications of VM after integrating Virtuoso to a desired architectural simulator. In this work, we integrate Virtuoso into five diverse architectural simulators, each specializing in different aspects of system design, and heavily enrich it with multiple state-of-the-art VM schemes. This way, we establish a common ground for researchers to evaluate current VM designs and to develop and test new ones. We demonstrate Virtuoso's flexibility and versatility by evaluating five diverse use cases, yielding new insights into state-of-the-art VM techniques. Our validation shows that Virtuoso ported on top of Sniper, a state-of-the-art microarchitectural simulator, models (i) the memory management unit of a real high-end server-grade CPU with 82% accuracy, and (ii) the page fault latency of a real Linux kernel with up to 79% accuracy. Consequently, Virtuoso models the IPC performance of a real high-end server-grade CPU with 21% higher accuracy than the baseline version of Sniper. Virtuoso's accuracy benefits incur an average simulation time overhead of only 20%, on top of four baseline architectural simulators. The source code of Virtuoso is freely available at https://github.com/CMU-SAFARI/Virtuoso.
Modern DRAM chips are subject to read disturbance errors. These errors manifest as security-critical bitflips in a victim DRAM row that is physically nearby a repeatedly activated (opened) aggressor row (RowHammer) or an aggressor row that is kept open for a long time (RowPress). State-of-the-art read disturbance mitigations rely on accurate and exhaustive characterization of the read disturbance threshold (RDT) (e.g., the number of aggressor row activations needed to induce the first RowHammer or RowPress bitflip) of every DRAM row (of which there are millions or billions in a modern system) to prevent read disturbance bitflips securely and with low overhead. We experimentally demonstrate for the first time that the RDT of a DRAM row significantly and unpredictably changes over time. We call this new phenomenon variable read disturbance (VRD). Our extensive experiments using 160 DDR4 chips and 4 HBM2 chips from three major manufacturers yield three key observations. First, it is very unlikely that relatively few RDT measurements can accurately identify the RDT of a DRAM row. The minimum RDT of a DRAM row appears after tens of thousands of measurements (e.g., up to 94,467), and the minimum RDT of a DRAM row is 3.5x smaller than the maximum RDT observed for that row. Second, the probability of accurately identifying a row's RDT with a relatively small number of measurements reduces with increasing chip density or smaller technology node size. Third, data pattern, the amount of time an aggressor row is kept open, and temperature can affect the probability of accurately identifying a DRAM row's RDT. Our empirical results have implications for the security guarantees of read disturbance mitigation techniques: if the RDT of a DRAM row is not identified accurately, these techniques can easily become insecure. We discuss and evaluate using a guardband for RDT and error-correcting codes for mitigating read disturbance bitflips in the presence of RDTs that change unpredictably over time. We conclude that a >10% guardband for the minimum observed RDT combined with SECDED or Chipkill-like SSC error-correcting codes could prevent read disturbance bitflips at the cost of large read disturbance mitigation performance overheads (e.g., 45% performance loss for an RDT guardband of 50%). We hope and believe future work on efficient online profiling mechanisms and configurable read disturbance mitigation techniques could remedy the challenges imposed on today's read disturbance mitigations by the variable read disturbance phenomenon.
We introduce IMPACT, a set of high-throughput main memory-based timing attacks that leverage characteristics of processing-in-memory (PiM) architectures to establish covert and side channels. IMPACT enables high-throughput communication and private information leakage by exploiting the shared DRAM row buffer. To achieve high throughput, IMPACT (i) eliminates expensive cache bypassing steps required by processor-centric memory-based timing attacks and (ii) leverages the intrinsic parallelism of PiM operations. We showcase two applications of IMPACT. First, we build two covert channels that leverage different PiM approaches (i.e., processing-near-memory and processing-using-memory) to establish high-throughput covert communication channels. Our covert channels achieve 8.2 Mb/s and 14.8 Mb/s communication throughput, respectively, which is 3.6x and 6.5x higher than the state-of-the-art main memory-based covert channel. Second, we showcase a side-channel attack that leaks private information of concurrently-running victim applications with a low error rate. Our source-code is openly and freely available at https://github.com/CMU-SAFARI/IMPACT.
Read disturbance in modern DRAM chips is a widespread weakness that is used for breaking memory isolation, one of the fundamental building blocks of system security and privacy. RowHammer is a prime example of read disturbance in DRAM where repeatedly accessing (hammering) a row of DRAM cells (DRAM row) induces bitflips in physically nearby DRAM rows (victim rows). Unfortunately, shrinking technology node size exacerbates RowHammer and as such, significantly fewer accesses can induce bitflips in newer DRAM chip generations. To ensure robust DRAM operation, state-of-the-art mitigation mechanisms restore the charge in potential victim rows (i.e., they perform preventive refresh or charge restoration). With newer DRAM chip generations, these mechanisms perform preventive refresh more aggressively and cause larger performance, energy, or area overheads. Therefore, it is essential to develop a better understanding and in-depth insights into the preventive refresh to secure real DRAM chips at low cost. In this paper, our goal is to mitigate RowHammer at low cost by understanding the preventive refresh latency and the impact of reduced refresh latency on RowHammer. To this end, we present the first rigorous experimental study on the interactions between refresh latency and RowHammer characteristics in real DRAM chips. Our experimental characterization using 388 real DDR4 DRAM chips from three major manufacturers demonstrates that a preventive refresh latency can be significantly reduced (by 64%) at the expense of requiring slightly more (by 0.54%) preventive refreshes. To investigate the impact of reduced preventive refresh latency on system performance and energy efficiency, we reduce the preventive refresh latency and adjust the aggressiveness of existing RowHammer solutions by developing a new mechanism, Partial Charge Restoration for Aggressive Mitigation (PaCRAM). Our results show that by reducing the preventive refresh latency, PaCRAM reduces the performance and energy overheads induced by five state-of-the-art RowHammer mitigation mechanisms with small additional area overhead. Thus, PaCRAM introduces a novel perspective into addressing RowHammer vulnerability at low cost by leveraging our experimental observations. To aid future research, we open-source our PaCRAM implementation at https://github.com/CMU-SAFARI/PaCRAM.
Read disturbance in modern DRAM is an important robustness (security, safety, and reliability) problem, where repeatedly accessing (hammering) a row of DRAM cells (DRAM row) induces bitflips in other physically nearby DRAM rows. Shrinking technology node size exacerbates DRAM read disturbance over generations. To help mitigate read disturbance, the latest DDR5 specifications (as of April 2024) introduced a new RowHammer mitigation framework, called Per Row Activation Counting (PRAC). PRAC 1) enables the DRAM chip to accurately track row activations by allocating an activation counter per row and 2) provides the DRAM chip with the necessary time window to perform RowHammer-preventive refreshes by introducing a new back-off signal. Unfortunately, no prior work rigorously studies PRAC’s security guarantees and overheads. In this paper, we 1) present the first rigorous security, performance, energy, and cost analyses of PRAC and 2) propose Chronus, a new mechanism that addresses PRAC’s two major weaknesses. Our analysis shows that PRAC’s system performance overhead on benign applications is non-negligible for modern DRAM chips and prohibitively large for future DRAM chips that are more vulnerable to read disturbance. We identify two weaknesses of PRAC that cause these overheads. First, PRAC increases critical DRAM access latency parameters due to the additional time required to increment activation counters. Second, PRAC performs a constant number of preventive refreshes at a time, making it vulnerable to an adversarial access pattern, known as the wave attack, and consequently requiring it to be configured for significantly smaller activation thresholds. To address PRAC’s two weaknesses, we propose a new on-DRAM-die RowHammer mitigation mechanism, Chronus. Chronus 1) updates row activation counters concurrently while serving accesses by separating counters from the data and 2) prevents the wave attack by dynamically controlling the number of preventive refreshes performed. Our performance analysis shows that Chronus’s system performance overhead is near-zero for modern DRAM chips and very low for future DRAM chips. Chronus outperforms three variants of PRAC and three other state-of-the-art read disturbance solutions. We discuss Chronus’s and PRAC’s implications for future systems and foreshadow future research directions. To aid future research, we open-source our Chronus implementation at https://github.com/CMU-SAFARI/Chronus.
We introduce ABACuS, a new low-cost hardware-counter-based RowHammer mitigation technique that performance-, energy-, and area-efficiently scales with worsening RowHammer vulnerability. We observe that both benign workloads and RowHammer attacks tend to access DRAM rows with the same row address in multiple DRAM banks at around the same time. Based on this observation, ABACuS's key idea is to use a single shared row activation counter to track activations to the rows with the same row address in all DRAM banks. Unlike state-of-the-art RowHammer mitigation mechanisms that implement a separate row activation counter for each DRAM bank, ABACuS implements fewer counters (e.g., only one) to track an equal number of aggressor rows. Our evaluations show that ABACuS securely prevents RowHammer bitflips at low performance/energy overhead and low area cost. We compare ABACuS to four state-of-the-art mitigation mechanisms. At a near-future RowHammer threshold of 1000, ABACuS incurs only 0.58% (0.77%) performance and 1.66% (2.12%) DRAM energy overheads, averaged across 62 single-core (8-core) workloads, requiring only 9.47 KiB of storage per DRAM rank. At the RowHammer threshold of 1000, the best prior low-area-cost mitigation mechanism incurs 1.80% higher average performance overhead than ABACuS, while ABACuS requires 2.50X smaller chip area to implement. At a future RowHammer threshold of 125, ABACuS performs very similarly to (within 0.38% of the performance of) the best prior performance- and energy-efficient RowHammer mitigation mechanism while requiring 22.72X smaller chip area. ABACuS is freely and openly available at https://github.com/CMU-SAFARI/ABACuS.
Processing-using-DRAM (PuD) is an emerging paradigm that leverages the analog operational properties of DRAM circuitry to enable massively parallel in-DRAM computation. PuD has the potential to significantly reduce or eliminate costly data movement between processing elements and main memory. A common approach for PuD architectures is to make use of bulk bitwise computation (e.g., AND, OR, NOT). Prior works experimentally demonstrate three-input MAJ (i.e., MAJ3) and two-input AND and OR operations in commercial off-the-shelf (COTS) DRAM chips. Yet, demonstrations on COTS DRAM chips do not provide a functionally complete set of operations (e.g., NAND or AND and NOT). We experimentally demonstrate that COTS DRAM chips are capable of performing 1) functionally-complete Boolean operations: NOT, NAND, and NOR and 2) many-input (i.e., more than two-input) AND and OR operations. We present an extensive characterization of new bulk bitwise operations in 256 off-theshelf modern DDR4 DRAM chips. We evaluate the reliability of these operations using a metric called success rate: the fraction of correctly performed bitwise operations. Among our 19 new observations, we highlight four major results. First, we can perform the NOT operation on COTS DRAM chips with a 98.37% success rate on average. Second, we can perform up to 16-input NAND, NOR, AND, and OR operations on COTS DRAM chips with high reliability (e.g., 16-input NAND, NOR, AND, and OR with an average success rate of 94.94%, 95.87%, 94.94%, and 95.85%, respectively). Third, data pattern only slightly affects NAND, NOR, AND, and OR operations. Our results show that executing NAND, NOR, AND, and OR operations with random data patterns decreases the success rate compared to all logic-1/logic-0 patterns by 1.39%, 1.97%, 1.43%, and 1.98%, respectively. Fourth, NOT, NAND, NOR, AND, and OR operations are highly resilient to temperature changes, with small success rate fluctuations of at most 1.66% among all the tested operations when the temperature is increased from 50. C to 95. C. We believe these empirical results demonstrate the promising potential of using DRAM as a computation substrate.
We experimentally analyze the computational capability of commercial off-the-shelf (COTS) DRAM chips and the robustness of these capabilities under various timing delays between DRAM commands, data patterns, temperature, and voltage levels. We extensively characterize 120 COTS DDR4 chips from two major manufacturers. We highlight four key results of our study. First, COTS DRAM chips are capable of 1) simultaneously activating up to 32 rows (i.e., simultaneous many-row activation), 2) executing a majority of X (MAJX) operation where X>3 (i.e., MAJ5, MAJ7, and MAJ9 operations), and 3) copying a DRAM row (concurrently) to up to 31 other DRAM rows, which we call Multi-RowCopy. Second, storing multiple copies of MAJX's input operands on all simultaneously activated rows drastically increases the success rate (i.e., the percentage of DRAM cells that correctly perform the computation) of the MAJX operation. For example, MAJ3 with 32-row activation (i.e., replicating each MAJ3's input operands 10 times) has a 30.81% higher average success rate than MAJ3 with 4-mw activation (i.e., no replication). Third, data pattern affects the success rate of MAJX and, Multi-RowCopy operations by 11.52% and 0,07% on average. Fourth, simultaneous many-row activation, MAJX, and Multi-RowCopy operations are highly resilient to temperature and voltage changes, with small success rate variations of at most 2.13% among all tested operations. We believe these empirical results demonstrate the promising potential of using DRAM as a computation substrate. To aid future research and development, we open-source our infrastructure at https//githubcom/CMU-_SAFARI/SiMRA-DRAM.
Modern computing systems access data in main memory at coarse granularity (e.g., at 512-bit cache block granularity). Coarse-grained access leads to wasted energy because the system does not use all individually accessed small portions (e.g., words , each of which typically is 64 bits) of a cache block. In modern DRAM-based computing systems, two key coarse-grained access mechanisms lead to wasted energy: large and fixed-size (i) data transfers between DRAM and the memory controller and (ii) DRAM row activations. We propose Sectored DRAM, a new, low-overhead DRAM substrate that reduces wasted energy by enabling fine-grained DRAM data transfer and DRAM row activation. To retrieve only useful data from DRAM, Sectored DRAM exploits the observation that many cache blocks are not fully utilized in many workloads due to poor spatial locality. Sectored DRAM predicts the words in a cache block that will likely be accessed during the cache block’s residency in cache and: (i) transfers only the predicted words on the memory channel by dynamically tailoring the DRAM data transfer size for the workload and (ii) activates a smaller set of cells that contain the predicted words by carefully operating physically isolated portions of DRAM rows (i.e., mats). Activating a smaller set of cells on each access relaxes DRAM power delivery constraints and allows the memory controller to schedule DRAM accesses faster. We evaluate Sectored DRAM using 41 workloads from widely-used benchmark suites. Compared to a system with coarse-grained DRAM, Sectored DRAM reduces the DRAM energy consumption of highly-memory-intensive workloads by up to (on average) 33% (20%) while improving their performance by up to (on average) 36% (17%). Sectored DRAM’s DRAM energy savings, combined with its system performance improvement, allows system-wide energy savings of up to 23%. Sectored DRAM’s DRAM chip area overhead is 1.7% of the area of a modern DDR4 chip. Compared to state-of-the-art fine-grained DRAM architectures, Sectored DRAM greatly reduces DRAM energy consumption, does not reduce DRAM bandwidth, and can be implemented with low hardware cost. Sectored DRAM provides 89% of the performance benefits of, consumes 12% less DRAM energy than, and takes up 34% less DRAM chip area than a high-performance state-of-the-art fine-grained DRAM architecture (Half-DRAM). We hope and believe that Sectored DRAM’s ideas and results will help to enable more efficient and high-performance memory systems. To this end, we open source Sectored DRAM at https://github.com/CMU-SAFARI/Sectored-DRAM.
Processing-using-DRAM (PUD) is a processing-in-memory (PIM) approach that uses a DRAM array's massive internal parallelism to execute very-wide data-parallel operations, in a single-instruction multiple-data (SIMD) fashion. However, DRAM rows' large and rigid granularity limit the effectiveness and applicability of PUD in three ways. First, since applications have varying degrees of SIMD parallelism, PUD execution often leads to underutilization, throughput loss, and energy waste. Second, most PUD architectures are limited to the execution of parallel map operations. Third, the need to feed the wide DRAM row with tens of thousands of data elements combined with the lack of adequate compiler support for PUD systems create a programmability barrier. Our goal is to design a flexible PUD system that overcomes the limitations caused by the large and rigid granularity of PUD. To this end, we propose MIMDRAM, a hardware/software co-designed PUD system that introduces new mechanisms to allocate and control only the necessary resources for a given PUD operation. The key idea of MIMDRAM is to leverage fine-grained DRAM (i.e., the ability to independently access smaller segments of a large DRAM row) for PUD computation. MIMDRAM exploits this key idea to enable a multiple-instruction multiple-data (MIMD) execution model in each DRAM subarray. We evaluate MIMDRAM using twelve real-world applications and 495 multi-programmed application mixes. Our evaluation shows that MIMDRAM provides 34x the performance, 14.3x the energy efficiency, 1.7x the throughput, and 1.3x the fairness of a state-of-the-art PUD framework, along with 30.6x and 6.8x the energy efficiency of a high-end CPU and GPU, respectively. MIMDRAM adds small area cost to a DRAM chip (1.11%) and CPU die (0.6%).
DRAM chips are increasingly more vulnerable to read-disturbance phenomena (e.g., RowHammer and RowPress), where repeatedly accessing DRAM rows causes bitflips in nearby rows due to DRAM density scaling. Under low RowHammer thresholds, existing RowHammer mitigations either incur high area overheads or degrade performance significantly. We propose a new RowHammer mitigation mechanism, CoMeT, that prevents RowHammer bitflips with low area, performance, and energy costs in DRAM-based systems at very low RowHammer thresholds. The key idea of CoMeT is to use low-cost and scalable hash-based counters to track DRAM row activations. CoMeT uses the Count-Min Sketch technique that maps each DRAM row to a group of counters, as uniquely as possible, using multiple hash functions. When a DRAM row is activated, CoMeT increments the counters mapped to that DRAM row. Because the mapping from DRAM rows to counters is not completely unique, activating one row can increment one or more counters mapped to another row. Thus, CoMeT may overestimate, but never underestimates, a DRAM row's activation count. This property of CoMeT allows it to securely prevent RowHammer bitflips while properly configuring its hash functions reduces overestimations. As a result, CoMeT 1) implements substantially fewer counters (e.g., thousands of counters) than the number of DRAM rows in a DRAM bank (e.g., 128K rows) and 2) does not significantly overestimate a DRAM row's activation count. We demonstrate that CoMeT securely prevents RowHammer bitflips at low area, performance, and energy cost. Our comprehensive evaluations show that CoMeT prevents RowHammer bitflips with an average performance overhead of only 0.19% and 4.01% across 61 benign single-core workloads for a RowHammer threshold of 1K and a very low RowHammer threshold of 125, respectively, normalized to a system with no RowHammer mitigation. CoMeT achieves a good trade-off between performance, energy, and area overheads. Compared to the best prior performance- and energy-efficient RowHammer mitigation mechanism, CoMeT requires 5.4x and 74.2x less area overhead at RowHammer thresholds of 1K and 125, respectively, and incurs a small (<= 1.75%) performance overhead on average, for all RowHammer thresholds. Compared to the best prior low-area-cost mitigation mechanism, at a very low RowHammer threshold of 125, CoMeT improves performance by up to 39.1% while incurring a similar area overhead. CoMeT is openly and freely available at https://github.com/CMU-SAFARI/CoMeT.
We present Ramulator 2.0, a highly modular and extensible DRAM simulator that enables rapid and agile implementation and evaluation of design changes in the memory controller and DRAM to meet the increasing research effort in improving the performance, security, and reliability of memory systems. Ramulator 2.0 abstracts and models key components in a DRAM-based memory system and their interactions into shared interfaces and independent implementations. Doing so enables easy modification and extension of the modeled functions of the memory controller and DRAM in Ramulator 2.0. The DRAM specification syntax of Ramulator 2.0 is concise and human-readable, facilitating easy modifications and extensions. Ramulator 2.0 implements a library of reusable templated lambda functions to model the functionalities of DRAM commands to simplify the implementation of new DRAM standards, including DDR5, LPDDR5, HBM3, and GDDR6. We showcase Ramulator 2.0's modularity and extensibility by implementing and evaluating a wide variety of RowHammer mitigation techniques that require different memory controller design changes. These techniques are added modularly as separate implementations without changing any code in the baseline memory controller implementation. Ramulator 2.0 is rigorously validated and maintains a fast simulation speed compared to existing cycle-accurate DRAM simulators. Ramulator 2.0 is open-sourced under the permissive MIT license at https://github.com/CMU-SAFARI/ramulator2
Address translation is a performance bottleneck in data-intensive workloads due to large datasets and irregular access patterns that lead to frequent high-latency page table walks (PTWs). PTWs can be reduced by using (i) large hardware TLBs or (ii) large software-managed TLBs. Unfortunately, both solutions have significant drawbacks: increased access latency, power and area (for hardware TLBs), and costly memory accesses, the need for large contiguous memory blocks, and complex OS modifications (for software-managed TLBs).We present Victima, a new software-transparent mechanism that drastically increases the translation reach of the processor by leveraging the underutilized resources of the cache hierarchy. The key idea of Victima is to repurpose L2 cache blocks to store clusters of TLB entries, thereby providing an additional low-latency and high-capacity component that backs up the last-level TLB and thus reduces PTWs. Victimahas two main components. First, a PTW cost predictor (PTW-CP) identifies costly-to-translate addresses based on the frequency and cost of the PTWs they lead to. Leveraging the PTW-CP, Victima uses the valuable cache space only for TLB entries that correspond to costly-to-translate pages, reducing the impact on cached application data. Second, a TLB-aware cache replacement policy prioritizes keeping TLB entries in the cache hierarchy by considering (i) the translation pressure (e.g., last-level TLB miss rate) and (ii) the reuse characteristics of the TLB entries.Our evaluation results show that in native (virtualized) execution environments Victima improves average end-to-end application performance by 7.4% (28.7%) over the baseline four-level radix-tree-based page table design and by 6.2% (20.1%) over a state-of-the-art software-managed TLB, across 11 diverse data-intensive workloads. Victima delivers similar performance as a system that employs an optimistic 128K-entry L2 TLB, while avoiding the associated area and power overheads. Victima (i) is effective in both native and virtualized environments, (ii) is completely transparent to application and system software, (iii) unlike large software-managed TLBs, does not require contiguous physical allocations, (iv) is compatible with modern large page mechanisms and (iv) incurs very small area and power overheads of 0.04% and 0.08%, respectively, on a modern high-end CPU. The source code of Victima is freely available at https://github.com/CMU-SAFARI/Victima.CCS CONCEPTS• Hardware → Memory and dense storage; • Software and its engineering → Virtual memory.
Data movement between the processor and the main memory is a first-order obstacle against improving performance and energy efficiency in modern systems. To address this obstacle, Processing-using-Memory (PuM) is a promising approach where bulk-bitwise operations are performed leveraging intrinsic analog properties within the DRAM array and massive parallelism across DRAM columns. Unfortunately, 1) modern off-the-shelf DRAM chips do not officially support PuM operations, and 2) existing techniques of performing PuM operations on off-the-shelf DRAM chips suffer from two key limitations. First, these techniques have low success rates, i.e., only a small fraction of DRAM columns can correctly execute PuM operations because they operate beyond manufacturer-recommended timing constraints, causing these operations to be highly susceptible to noise and process variation. Second, these techniques have limited compute primitives, preventing them from fully leveraging parallelism across DRAM columns and thus hindering their performance benefits. We propose PULSAR, a new technique to enable high-success-rate and high-performance PuM operations in off-the-shelf DRAM chips. PULSAR leverages our new observation that a carefully crafted sequence of DRAM commands simultaneously activates up to 32 DRAM rows. PULSAR overcomes the limitations of existing techniques by 1) replicating the input data to improve the success rate and 2) enabling new bulk bitwise operations (e.g., many-input majority, Multi-RowInit, and Bulk-Write) to improve the performance. Our analysis on 120 off-the-shelf DDR4 chips from two major manufacturers shows that PULSAR achieves a 24.18% higher success rate and 121% higher performance over seven arithmetic-logic operations compared to FracDRAM, a state-of-the-art off-the-shelf DRAM-based PuM technique.
Conventional virtual memory (VM) frameworks enable a virtual address to flexibly map to any physical address. This flexibility necessitates large data structures to store virtual-to-physical mappings, which leads to high address translation latency and large translation-induced interference in the memory hierarchy, especially in data-intensive workloads. On the other hand, restricting the address mapping so that a virtual address can only map to a specific set of physical addresses can significantly reduce address translation overheads by making use of compact and efficient translation structures. However, restricting the address mapping flexibility across the entire main memory severely limits data sharing across different processes and increases data accesses to the swap space of the storage device even in the presence of free memory. We propose Utopia, a new hybrid virtual-to-physical address mapping scheme that allows both flexible and restrictive hash-based address mapping schemes to harmoniously co-exist in the system. The key idea of Utopia is to manage physical memory using two types of physical memory segments: restrictive segments and flexible segments. A restrictive segment uses a restrictive, hash-based address mapping scheme that maps virtual addresses to only a specific set of physical addresses and enables faster address translation using compact translation structures. A flexible segment employs the conventional fully-flexible address mapping scheme. By mapping data to a restrictive segment, Utopia enables faster address translation with lower translation-induced interference. At the same time, Utopia retains the ability to use the flexible address mapping to (i) support conventional VM features such as data sharing and (ii) avoid storing data in the swap space of the storage device when program data does not fit inside a restrictive segment. Our evaluation using 11 diverse data-intensive workloads shows that Utopia improves performance by 24% in a single-core system over the baseline conventional four-level radix-tree page table design, whereas the best prior state-of-the-art contiguity-aware translation scheme improves performance by 13%. Utopia provides 95% of the performance benefits of an ideal address translation scheme where every translation request hits in the first-level TLB. All of Utopia’s benefits come at a modest cost of 0.64% area overhead and 0.72% power overhead compared to a modern high-end CPU. The source code of Utopia is freely available at https://github.com/CMU-SAFARI/Utopia.
Prior works propose SRAM-based TRNGs that extract entropy from SRAM arrays. SRAM arrays are widely used in a majority of specialized or general-purpose chips that perform the computation to store data inside the chip. Thus, SRAM-based TRNGs present a low-cost alternative to dedicated hardware TRNGs. However, existing SRAM-based TRNGs suffer from 1) low TRNG throughput, 2) high energy consumption, 3) high TRNG latency, and 4) the inability to generate true random numbers continuously, which limits the application space of SRAM-based TRNGs. Our goal in this paper is to design an SRAM-based TRNG that overcomes these four key limitations and thus, extends the application space of SRAM-based TRNGs. To this end, we propose TuRaN, a new high-throughput, energy-efficient, and low-latency SRAM-based TRNG that can sustain continuous operation. TuRaN leverages the key observation that accessing SRAM cells results in random access failures when the supply voltage is reduced below the manufacturer-recommended supply voltage. TuRaN generates random numbers at high throughput by repeatedly accessing SRAM cells with reduced supply voltage and post-processing the resulting random faults using the SHA-256 hash function. To demonstrate the feasibility of TuRaN, we conduct SPICE simulations on different process nodes and analyze the potential of access failure for use as an entropy source. We verify and support our simulation results by conducting real-world experiments on two commercial off-the-shelf FPGA boards. We evaluate the quality of the random numbers generated by TuRaN using the widely-adopted NIST standard randomness tests and observe that TuRaN passes all tests. TuRaN generates true random numbers with (i) an average (maximum) throughput of 1.6Gbps (1.812Gbps), (ii) 0.11nJ/bit energy consumption, and (iii) 278.46us latency.
This article introduces the first open-source FPGA-based infrastructure, MetaSys, with a prototype in a RISC-V system, to enable the rapid implementation and evaluation of a wide range of cross-layer techniques in real hardware. Hardware-software cooperative techniques are powerful approaches to improving the performance, quality of service, and security of general-purpose processors. They are, however, typically challenging to rapidly implement and evaluate in real hardware as they require full-stack changes to the hardware, system software, and instruction-set architecture (ISA). MetaSys implements a rich hardware-software interface and lightweight metadata support that can be used as a common basis to rapidly implement and evaluate new cross-layer techniques. We demonstrate MetaSys’s versatility and ease-of-use by implementing and evaluating three cross-layer techniques for: (i) prefetching in graph analytics; (ii) bounds checking in memory unsafe languages, and (iii) return address protection in stack frames; each technique requiring only ~100 lines of Chisel code over MetaSys. Using MetaSys, we perform the first detailed experimental study to quantify the performance overheads of using a single metadata management system to enable multiple cross-layer optimizations in CPUs. We identify the key sources of bottlenecks and system inefficiency of a general metadata management system. We design MetaSys to minimize these inefficiencies and provide increased versatility compared to previously proposed metadata systems. Using three use cases and a detailed characterization, we demonstrate that a common metadata management system can be used to efficiently support diverse cross-layer techniques in CPUs. MetaSys is completely and freely available at https://github.com/CMU-SAFARI/MetaSys .
Random number generation is an important task in a wide variety of critical applications including cryptographic algorithms, scientific simulations, and industrial testing tools. True Random Number Generators (TRNGs) produce cryptographically-secure truly random data by sampling a physical entropy source that typically requires custom hardware and suffers from long latency. To enable high-bandwidth and low-latency TRNGs on widely-available commodity devices, recent works propose hardware TRNGs that generate random numbers using commodity DRAM as an entropy source. Although prior works demonstrate promising TRNG mechanisms using DRAM, practical integration of such mechanisms into real systems poses various challenges.We identify three key challenges for using DRAM-based TRNGs in current systems: (1) generating random numbers with DRAM-based TRNGs can degrade overall system performance by slowing down concurrently-running applications due to the interference between RNG and regular memory operations in the memory controller (i.e., RNG interference), (2) this RNG interference can degrade system fairness by causing unfair prioritization of applications that intensively use random numbers (i.e., RNG applications), and (3) RNG applications can experience significant slowdown due to the high latency of DRAM-based TRNGs.To address these challenges, we propose DR-STRaNGe, an end-to-end system design for DRAM-based TRNGs that (1) reduces the RNG interference by separating RNG requests from regular memory requests in the memory controller, (2) improves fairness across applications with an RNG-aware memory request scheduler, and (3) hides the large TRNG latencies using a random number buffering mechanism combined with a new DRAM idleness predictor that accurately identifies idle DRAM periods.We evaluate DR-STRaNGe using a comprehensive set of 186 multi-programmed workloads. Compared to an RNG-oblivious baseline system, DR-STRaNGe improves the performance of non-RNG and RNG applications on average by 17.9% and 25.1%, respectively. DR-STRaNGe improves system fairness by 32.1% on average when generating random numbers at a 5 Gb/s throughput. DR-STRaNGe reduces energy consumption by 21% compared to the RNG-oblivious baseline design by reducing the time spent for RNG and non-RNG memory accesses by 15.8%.
True random number generators (TRNG) sample random physical processes to create large amounts of random numbers for various use cases, including security-critical cryptographic primitives, scientific simulations, machine learning applications, and even recreational entertainment. Unfortunately, not every computing system is equipped with dedicated TRNG hardware, limiting the application space and security guarantees for such systems. To open the application space and enable security guarantees for the overwhelming majority of computing systems that do not necessarily have dedicated TRNG hardware (e.g., processing-in-memory systems), we develop QUAC-TRNG, a new high-throughput TRNG that can be fully implemented in commodity DRAM chips, which are key components in most modern systems.QUAC-TRNG exploits the new observation that a carefully-engineered sequence of DRAM commands activates four consecutive DRAM rows in rapid succession. This QUadruple ACtivation (QUAC) causes the bitline sense amplifiers to non-deterministically converge to random values when we activate four rows that store conflicting data because the net deviation in bitline voltage fails to meet reliable sensing margins.We experimentally demonstrate that QUAC reliably generates random values across 136 commodity DDR4 DRAM chips from one major DRAM manufacturer. We describe how to develop an effective TRNG (QUAC-TRNG) based on QUAC. We evaluate the quality of our TRNG using the commonly-used NIST statistical test suite for randomness and find that QUAC-TRNG successfully passes each test. Our experimental evaluations show that QUAC-TRNG reliably generates true random numbers with a throughput of 3.44 Gb/s (per DRAM channel), outperforming the state-of-the-art DRAM-based TRNG by 15.08× and 1.41× for basic and throughput-optimized versions, respectively. We show that QUAC-TRNG utilizes DRAM bandwidth better than the state-of-the-art, achieving up to 2.03× the throughput of a throughput-optimized baseline when scaling bus frequencies to 12 GT/s.