Building generalizable agents for diverse applications remains a fundamental challenge. While imitation learning-based policies succeed in specific training environments, they often fail to generalize to novel scenes and tasks. In this work, we propose World Action Planner, a robot planning system that leverages the reasoning capabilities of Vision-Language Models (VLMs) and the physical grounding of a multi-task pose-image conditioned world model. Our system enables an agent to propose initial action plans and iteratively refine them via optimization and search, reasoning over imagined world model rollouts. We demonstrate that our approach achieves superior performance across compositional tasks, new layouts, and zero-shot generalization scenarios, significantly outperforming state-of-the-art end-to-end policy models such as VLAs and WAMs. Project website at worldactionplanner.github.io
This paper reconsiders intelligence from a vision-centered perspective and examines whether intelligence emerging from visual experience and learning may provide a pathway toward AGI. In the language domain, beginning with the introduction of the Transformer architecture, the GPT series has demonstrated transfer to unseen tasks through autoregressive language modeling on web-scale text combined with aggressive scaling. This raises a natural question, namely, what capabilities and forms of intelligence can emerge from visual modalities such as images, videos, and geometry? In this paper, we discuss whether visual intelligence can serve as a pathway toward AGI, referred to in this paper as visual general intelligence (VGI), by bringing together contributors from diverse standpoints and affiliations. Our aim is not to offer a single definition of visual intelligence, but to clarify the principles that computer vision should pursue in the AGI era, the visual input modalities, the benchmarks, the learning paradigms, and the relationship between vision, when taken as the core, and other modalities such as language.
We propose Parameterized Diffusion Policy (PDP), a framework that learns a diffusion policy parameterized in a smooth continuous space. By structuring a latent manifold such that distances between latents' values reflect the semantic similarity of physical trajectories, we transform diffusion from a mechanism of stochastic diversity into a precise tool for behavior steering. Our approach also enables smooth interpolation between known strategies and efficient generalization to novel constraints without the need to update policy weights. We demonstrate that PDP significantly improves adaptation performance on complex multimodal benchmarks in both simulation and real-robot hardware compared to regular diffusion policy, particularly in scenarios requiring the discovery of novel behaviors.
Generative modeling of discrete data, such as graphs, underpins many scientific and industrial applications, including molecular discovery and materials design. In these domains, probabilistic inference is particularly valuable, as it enables composable generation and principled incorporation of desired constraints, such as structural or functional properties. Energy-based models naturally support this goal by capturing relative likelihoods and enabling composable inference by directly enforcing constraints during inference. However, discrete energy-based models typically struggle with efficient and high-quality sampling, as off-support regions often contain spurious local minima, trapping samplers and causing training instabilities, resulting in a fidelity gap compared to discrete diffusion models. To address this gap, we introduce Graph Energy Matching (GEM), a discrete generative framework inspired by the Jordan-Kinderlehrer-Otto (JKO) transport-map optimization perspective. GEM learns a permutation-invariant potential energy that simultaneously guides discrete transport from noise toward high-likelihood graph regions and refines samples within these regions. We further introduce a sampling protocol leveraging an energy-based switching strategy, seamlessly bridging rapid, gradient-guided transport and a local mixing regime for effective exploration. On molecular graph benchmarks, GEM matches or surpasses strong discrete diffusion baselines on most reported metrics. Beyond improving generation quality, GEM's relative likelihood modeling enables targeted exploration, facilitating compositional generation, property-constrained sampling, and interpolation between graphs. Project page: https://michalbalcerak.ai/graph-energy-matching/.
Accurate 6-DoF object pose estimation is fundamental to robotic manipulation, yet vision-based methods often fail under occlusion, poor lighting, and reflective or transparent surfaces. We present YOTO, a tactile-only pose estimation system that recovers the full 6-DoF object pose from a single pair of simultaneous contacts, without requiring contact history. YOTO represents each tactile contact as a local 3D point cloud and localizes it on the object surface through a coarse-to-fine network. The two localized contacts, together with the calibrated sensor poses, are then fed to a closed-form normal-aware SVD solver that recovers the full 6-DoF object pose in one step. To reduce real-data requirements, the localization network is pretrained on virtual tactile patches sampled from the object model and fine-tuned with a small number of real contacts. We further show that YOTO can operate on object models reconstructed from consumer-grade mobile scans, and quantify the gap relative to CAD-based models. Experiments on four geometrically diverse objects demonstrate accurate tactile contact localization and pose estimation, outperforming vision-based and geometric baselines, especially when visual perception is unreliable. Code, trained models, and the real GelSight dataset will be released upon publication.
Scaling deep learning to massive and diverse internet data has driven remarkable breakthroughs in domains such as video generation and natural language processing. Robot learning, however, has thus far failed to replicate this success and remains constrained by a scarcity of available data. Learning from videos (LfV) methods aim to address this data bottleneck by augmenting traditional robot data with large-scale internet video. This video data provides foundational information regarding physical dynamics, behaviours, and tasks, and can be highly informative for general-purpose robots. This survey systematically examines the emerging field of LfV. We first outline essential concepts, including detailing fundamental LfV challenges such as distribution shift and missing action labels in video data. Next, we comprehensively review current methods for extracting knowledge from large-scale internet video, overcoming LfV challenges, and improving robot learning through video-informed training. The survey concludes with a critical discussion of future opportunities. Here, we emphasize the need for scalable foundation model approaches that can leverage the full range of available internet video and enhance the learning of robot policies and dynamics models. Overall, the survey aims to inform and catalyse future LfV research, driving progress towards general-purpose robots.
Inference-time computation techniques, analogous to human System 2 Thinking, have recently become popular for improving model performances. However, most existing approaches suffer from several limitations: they are modality-specific (e.g., working only in text), problem-specific (e.g., verifiable domains like math and coding), or require additional supervision/training on top of unsupervised pretraining (e.g., verifiers or verifiable rewards). In this paper, we ask the question "Is it possible to generalize these System 2 Thinking approaches, and develop models that learn to think solely from unsupervised learning?" Interestingly, we find the answer is yes, by learning to explicitly verify the compatibility between inputs and candidate-predictions, and then re-framing prediction problems as optimization with respect to this verifier. Specifically, we train Energy-Based Transformers (EBTs) -- a new class of Energy-Based Models (EBMs) -- to assign an energy value to every input and candidate-prediction pair, enabling predictions through gradient descent-based energy minimization until convergence. Across both discrete (text) and continuous (visual) modalities, we find EBTs scale faster than the dominant Transformer++ approach during training, achieving an up to 35% higher scaling rate with respect to data, batch size, parameters, FLOPs, and depth. During inference, EBTs improve performance with System 2 Thinking by 29% more than the Transformer++ on language tasks, and EBTs outperform Diffusion Transformers on image denoising while using fewer forward passes. Further, we find that EBTs achieve better results than existing models on most downstream tasks given the same or worse pretraining performance, suggesting that EBTs generalize better than existing approaches. Consequently, EBTs are a promising new paradigm for scaling both the learning and thinking capabilities of models.
Decomposing complex data into factorized representations can reveal reusable components and enable synthesizing new samples via component recombination. We investigate this in the context of diffusion-based models that learn factorized latent spaces without factor-level supervision. In images, factors can capture background, illumination, and object attributes; in robotic videos, they can capture reusable motion components. To improve both latent factor discovery and quality of compositional generation, we introduce an adversarial training signal via a discriminator trained to distinguish between single-source samples and those generated by recombining factors across sources. By optimizing the generator to fool this discriminator, we encourage physical and semantic consistency in the resulting recombinations. Our method outperforms implementations of prior baselines on CelebA-HQ, Virtual KITTI, CLEVR, and Falcor3D, achieving lower FID scores and better disentanglement as measured by MIG and MCC. Furthermore, we demonstrate a novel application to robotic video trajectories: by recombining learned action components, we generate diverse sequences that significantly increase state-space coverage for exploration on the LIBERO benchmark.
Human video datasets used for cotraining robot manipulation policies largely consist of curated demonstrations where motions are orchestrated to resemble robot behavior and 3D hand poses are captured with specialized hardware. A more plentiful source of data is everyday Internet video, but it is an open question what factors enable transfer from such videos to robots. We investigate this using a new dataset of 532 human videos with 28 hours of high-quality triangulated hand labels and natural motions. We find that hand pose quality affects transfer, but even with accurate hands, the inherent motion gap hinders transfer unless the vision and policy networks specialize to each embodiment. Our cotraining recipe yields consistent improvements, with an absolute success rate gain of 29.7% in the low-robot-data regime across six manipulation tasks.
World models, which are predictive representations of how environments evolve under actions, have become a central component of robot learning. They support policy learning, planning, simulation, evaluation, data generation, and have advanced rapidly with the rise of foundation models and large-scale video generation. However, the literature remains fragmented across architectures, functional roles, and embodied application domains. To address this gap, we present a comprehensive review of world models from a robot-learning perspective. We examine how world models are coupled with robot policies, how they serve as learned simulators for reinforcement learning and evaluation, and how robotic video world models have progressed from imagination-based generation to controllable, structured, and foundation-scale formulations. We further connect these ideas to navigation and autonomous driving, and summarize representative datasets, benchmarks, and evaluation protocols. Overall, this survey systematically reviews the rapidly growing literature on world models for robot learning, clarifies key paradigms and applications, and highlights major challenges and future directions for predictive modeling in embodied agents. To facilitate continued access to newly emerging works, benchmarks, and resources, we will maintain and regularly update the accompanying GitHub repository alongside this survey.
Masked diffusion models (MDMs) have recently emerged as a promising alternative to autoregressive models over discrete domains. MDMs generate sequences in an any-order, parallel fashion, enabling fast inference and strong performance on non-causal tasks. However, a crucial limitation is that they do not support token insertions and are thus limited to *fixed-length* generations. To this end, we introduce **Flex**ible **M**asked **D**iffusion **M**odels (FlexMDMs), a discrete diffusion paradigm that simultaneously can model sequences of flexible length while provably retaining MDMs' flexibility of any-order inference. Grounded in an extension of the stochastic interpolant framework, FlexMDMs generate sequences by inserting mask tokens and unmasking them. Empirically, we show that FlexMDMs match MDMs in perplexity while modeling length statistics with much higher fidelity. On a synthetic maze planning task, they achieve $\approx$ 60\% higher success rate than MDM baselines. Finally, we show pretrained MDMs can easily be *retrofitted* into FlexMDMs: on 16 H100s, it takes only three days to fine-tune LLaDA-8B into a FlexMDM, achieving superior performance on math (GSM8K, 58\%$\to$67\%) and code infilling performance (52\%$\to$65\%).
In this paper, we identify a semantic decomposition in robot action sequences, separating task-level motion intent from execution-level refinements. By analyzing actions in the spectral domain using the discrete cosine transform (DCT), we observe that low-frequency components capture global motion trajectories, while high-frequency components encode precise timing, alignment, and contact behaviors. Motivated by this structure, we propose Causal Spectral Policy (CSP), which models action generation as a causal coarse-to-fine process: coarse motion is predicted from observation and language, and fine corrections are generated conditionally on the realized trajectory. Across simulation and real-world evaluations, CSP consistently outperforms strong baselines on precision-sensitive manipulation tasks. Additionally, we propose human-inspired teleoperation noise injection as a data augmentation method under which our approach demonstrates strong robustness to noisy demonstrations.
Video predictive models are emerging as a powerful paradigm in robotics, offering a promising path toward task generalization, long-horizon planning, and flexible decision-making. However, prevailing approaches often operate on 2D video sequences, inherently lacking the 3D geometric understanding necessary for precise spatial reasoning and physical consistency. We introduce a Structured 4D Latent Predictive Model, which predicts the evolution of a scene's 3D structure in a structured latent space conditioned on observations and textual instructions. Our representation encodes the scene holistically and can be decoded into diverse 3D formats, enabling a more complete and 3D consistent scene understanding. This structured 4D latent predictive model serves as a planner, generating future scenes that are translated into executable actions by a goal-conditioned inverse dynamics module. Experiments demonstrate that our model generates futures with strong visual quality, substantially better 3D consistency and multi-view coherence compared to state-of-the-art video-based planners. Consequently, our full planning pipeline achieves superior performance on complex manipulation tasks, exhibits robust generalization to novel visual conditions, and proves effective on real-world robotic platforms. Our website is available at https://structured-4d-model.github.io/.
Video generation models aspire to simulate dynamic environments, and several benchmarks now evaluate memory consistency across frames. However, most assess consistency only while the target remains in view, and the few that force objects out of view evaluate static scenes where nothing changes during occlusion. To bridge this gap, we introduce MemoBench, a diagnostic benchmark built around the disappear-and-reappear paradigm in dynamically changing environments: a target object undergoes a physical process, disappears from view, and must be correctly recovered in its updated state upon reappearance. We curate 360 ground-truth clips spanning synthetic and real-world scenes, and design an evaluation suite combining automated metrics with VQA-based assessment across four diagnostic pillars. Evaluation of eight state-of-the-art models reveals key insights and open challenges regarding memory consistency under the disappear-and-reappear paradigm.
Constructing robots to accomplish long-horizon tasks is a long-standing challenge within artificial intelligence. Approaches using generative methods, particularly Diffusion Models, have gained attention due to their ability to model continuous robotic trajectories for planning and control. However, we show that these models struggle with long-horizon tasks that involve complex decision-making and, in general, are prone to confusing different modes of behavior, leading to failure. To remedy this, we propose to augment continuous trajectory generation by simultaneously generating a high-level symbolic plan. We show that this requires a novel mix of discrete variable diffusion and continuous diffusion, which dramatically outperforms the baselines. In addition, we illustrate how this hybrid diffusion process enables flexible trajectory synthesis, allowing us to condition synthesized actions on partial and complete symbolic conditions.
Speculative decoding accelerates LLM inference by having a small drafter propose tokens that a larger target model verifies in parallel. Recent diffusion-based parallel drafters such as DFlash predict the full B-token block in one forward pass, enabling deeper drafters and longer accepted blocks. However, existing multi-token drafter objectives often use fixed position-dependent weighting schedules, such as head-dependent weights or block-position decays, which do not adapt as the positions limiting acceptance change during training. To address this, we derive per-position training weights from a differentiable surrogate of expected accepted draft length, matching the weight of each position to its log-probability gradient contribution. The resulting loss, D-PACE (Dynamic Position-Aware Cross-Entropy), shifts training signal toward positions that currently limit acceptance as the drafter improves. Across six benchmarks, two Qwen3-4B draft depths, two decoding temperatures, and two additional target models, D-PACE consistently improves both wall-clock speedup and average emitted length, with 2.3% measured training-time overhead and no changes to the drafter architecture or inference procedure.
Developing generalist robots capable of mastering diverse skills remains a central challenge in embodied AI. While recent progress emphasizes scaling model parameters and offline datasets, such approaches are limited in robotics, where learning requires active interaction. We argue that effective online learning should scale the \emph{number of tasks}, rather than the number of samples per task. This regime reveals a structural advantage of model-based reinforcement learning (MBRL). Because physical dynamics are invariant across tasks, a shared world model can aggregate multi-task experience to learn robust, task-agnostic representations. In contrast, model-free methods suffer from gradient interference when tasks demand conflicting actions in similar states. Task diversity therefore acts as a regularizer for MBRL, improving dynamics learning and sample efficiency. We instantiate this idea with \textbf{EfficientZero-Multitask (EZ-M)}, a sample-efficient multi-task MBRL algorithm for online learning. Evaluated on \textbf{HumanoidBench}, a challenging whole-body control benchmark, EZ-M achieves state-of-the-art performance with significantly higher sample efficiency than strong baselines, without extreme parameter scaling. These results establish task scaling as a critical axis for scalable robotic learning. The project website is available \href{https://yewr.github.io/ez_m/}{here}.
Autoregressive policies offer a compelling foundation for scalable robot learning by enabling discrete abstraction, token-level reasoning, and flexible inference. However, applying autoregressive modeling to continuous robot actions requires an effective action tokenization scheme. Existing approaches either rely on analytical discretization methods that produce prohibitively long token sequences, or learned latent tokenizers that lack structure, limiting their compatibility with next-token prediction. In this work, we identify three desiderata for action tokenization - high compression, total decodability, and a left-to-right causally ordered token space - and introduce Ordered Action Tokenization (OAT), a learned action tokenizer that satisfies all three. OAT discretizes action chunks into an ordered sequence of tokens using transformer with registers, finite scalar quantization, and ordering-inducing training mechanisms. The resulting token space aligns naturally with autoregressive generation and enables prefix-based detokenization, yielding an anytime trade-off between inference cost and action fidelity. Across more than 20 tasks spanning four simulation benchmarks and real-world settings, autoregressive policies equipped with OAT consistently outperform prior tokenization schemes and diffusion-based baselines, while offering significantly greater flexibility at inference time.
Video generation models are increasingly used as world simulators for storytelling, simulation, and embodied AI. As these models advance, a key question arises: do generated videos obey the physical laws of the real world? Existing evaluations largely rely on automated metrics or coarse human judgments such as preferences or rubric-based checks. While useful for assessing perceptual quality, these methods provide limited insight into when and why generated dynamics violate real-world physical constraints. We introduce Physion-Eval, a large-scale benchmark of expert human reasoning for diagnosing physical realism failures in videos generated by five state-of-the-art models across egocentric and exocentric views, containing 10,990 expert reasoning traces spanning 22 fine-grained physical categories. Each generated video is derived from a corresponding real-world reference video depicting a clear physical process, and annotated with temporally localized glitches, structured failure categories, and natural-language explanations of the violated physical behavior. Using this dataset, we reveal a striking limitation of current video generation models: in physics-critical scenarios, 83.3
Compositional diffusion models offer a promising route to long-horizon planning by denoising multiple overlapping sub-trajectories while ensuring that together they constitute a global solution. However, enforcing local behavior over long chains is often insufficient for a coherent global structure to emerge. Recent works tackle this limitation through intrinsic search, which explores multiple paths during the denoising process. While intrinsic search improves global coherence, it comes at the cost of repeated evaluations of an already compute-heavy model. In this work, we argue that extrinsic search, performed outside the denoising process, offers a more effective mode of exploration for long-horizon planning while naturally enabling the use of classical algorithms to solve unseen combinatorial tasks at test time. Our eXtrinsic search-guided Diffuser (XDiffuser) first computes a plan over a state-space graph – serving as a lightweight local connectivity oracle for the diffusion model. The plan is then used to guide denoising for a single trajectory, effectively offloading the burden of exploration. XDiffuser outperforms diffusion-based baselines on long-horizon tasks, with particularly large gains in the low-quality data regime and on unseen tasks beyond goal-reaching, including multi-agent coordination and TSP-style reasoning. Project website: https://yanivhass.github.io/XDiffuser-site/