Objective To assess the proportion of pictures of sleeping infants or infant sleep environments that are inconsistent with safe infant sleep recommendations (SISRs) in the visual exposome of infant caretakers.Design A systematic review and meta-analysis.Data sources and study selection In November 2023, we searched PubMed, Scopus, Web of Science and Google Scholar to identify studies evaluating the level of inconsistency between SISRs and pictures in public spaces. The risk of bias of included studies was assessed with a customised version of Hoy's tool for prevalence studies. Random-effects meta-analyses were used to obtain summary estimates of the proportion of pictures inconsistent with SISRs.Results We screened 1380 records and included 7 peer-reviewed articles reporting studies conducted between 2008 and 2023 that analysed pictures found in parenting magazines, online and print newspapers, baby diaper packaging, commercial stock photography websites and Instagram. The overall risk of bias was low. Among the 5442 pictures depicting sleeping infants or infant sleep environments, summary estimates of the proportion of inconsistencies with SISRs were 37% for a non-supine sleeping position, 6% for a soft sleeping surface, 8% for sharing the sleeping surface, 15% for an unsafe crib, 73% for soft objects or loose bedding, 89% for no pacifier use, 17% for a covered head, and 89% for at least one SISR inconsistency.Conclusions Infant caretakers' visual exposome is greatly inconsistent with SISRs. Given the evidence in support that pictures affecting human behaviour, these results should serve as a call to action for stakeholders and legislators.
OBJECTIVE:To describe the level of inconsistency between pictures on baby diaper packaging and safe infant sleep recommendations (SISRs) in Europe. STUDY DESIGN:We attempted to identify all packaging of baby diapers sold in 11 European countries for infants weighing less than 5 kg through internet searches from July 2022 through February 2023. For each type of package, we extracted whether there was a picture depicting a baby, whether the baby was sleeping, and whether the picture of the sleeping baby was inconsistent with ≥1 of 3 SISRs: (i) nonsupine sleeping position, (ii) soft objects or loose bedding, or (iii) sharing a sleep surface with another person. Data were aggregated at the country level, and a random-effects meta-analysis of proportions was used to obtain summary estimates. The outcome was the summary estimate of the proportion of pictures that were inconsistent with SISRs. RESULTS:We identified 631 baby diaper packaging types of which 49% (95% CI: 42-57; n = 311) displayed a picture of a sleeping baby. Among those 311 packages, 79% (95% CI 73-84) were inconsistent with ≥1 SISR, including a nonsupine sleeping position, 45% (95% CI 39-51), soft objects or loose bedding such as pillows or blankets, 51% (95% CI 46-57), and sharing a sleep surface with another person, 10% (95% CI 4-18). CONCLUSIONS:Pictures on baby diaper packaging in Europe are often inconsistent with SISRs. The prevention of sudden unexpected death in infancy requires action from manufacturers and legislators to stop parents' exposure to misleading images that may lead to dangerous practices.
A 2013 article reported two experiments suggesting that the mere presence of a cellphone (vs. a notebook) can impair the relationship quality between strangers. The purpose of the present research is twofold: (1) closely replicate this article's findings, and (2) examine whether there may be an impact of the mere presence of a phone on creativity, whether at a group- or an individual- level. In two experiments (N = 356 participants, 136 groups), we followed the original procedure in the 2013 article. In particular, groups of participants who had never seen each other before the study had a conversation in the mere presence of either a smartphone or a notebook. The participants then carried out creative tasks, in groups (Studies 1 and 2) or alone (Study 1). In both studies, we failed to replicate the original results on relationship quality. We also failed to find any effect of the mere presence of a phone on creativity. We discuss possible reasons which may have caused differences between our results and the original ones. Our main conclusion is an effect of the mere presence of a phone on relationship quality and creativity is at minimum harder to find than what was previously assumed in the literature. More generally, this research contributes to qualify the view that smartphones are harmful.
Hintergrund: M. tuberculosis war lange Zeit in Deutschland eher als eine Krankheit der Armen und geopolitisch nur noch in Entwicklungsländern anzutreffen. Doch neueste Zahlen des Robert Koch Instituts zeigen einen Anstieg um 26% in 2018 (5429 Fälle) im Vergleich zu 2010 (4302 Fälle) [1]. Darüber hinaus ist in der letzten Zeit immer wieder über multiresistente Stämme berichtet worden, die mit der klassischen Therapie (Isoniazid, Rifampizin, Ethambutol & Pyrozinamid) nicht mehr kontrollierbar sind [2].
To schedule activities and transition from one activity to the next, humans can rely on the external clock (clock-time style) or on their internal sense (event-time style). This article discusses how relying on an external time cue versus an internal time cue can markedly shape the way people perceive the social world, beyond its mere purpose of organizing activities. First, research shows that individuals' reliance on clock-time or event-time is not a mere cultural artifact, but also constitutes a way to self-regulate. Second, each scheduling style is akin to different lenses through which people consider the world: each deeply and differently influences people's sensation of control and their ability to savor positive emotions. Downstream implications for the domains of creativity, consumer decision-making and management are discussed.
The primary objection to debiasing-training interventions is a lack of evidence that they improve decision making in field settings, where reminders of bias are absent. We gave graduate students in three professional programs ( N = 290) a one-shot training intervention that reduces confirmation bias in laboratory experiments. Natural variance in the training schedule assigned participants to receive training before or after solving an unannounced business case modeled on the decision to launch the Space Shuttle Challenger. We used case solutions to surreptitiously measure participants’ susceptibility to confirmation bias. Trained participants were 19% less likely to choose the inferior hypothesis-confirming solution than untrained participants. Analysis of case write-ups suggests that a reduction in confirmatory hypothesis testing accounts for their improved decision making in the case. The results provide promising evidence that debiasing-training effects transfer to field settings and can improve decision making in professional and private life.
Research demonstrates that facial appearance affects social perceptions. The current research investigates the reverse possibility: Can social perceptions influence facial appearance? We examine a social tag that is associated with us early in life-our given name. The hypothesis is that name stereotypes can be manifested in facial appearance, producing a face-name matching effect, whereby both a social perceiver and a computer are able to accurately match a person's name to his or her face. In 8 studies we demonstrate the existence of this effect, as participants examining an unfamiliar face accurately select the person's true name from a list of several names, significantly above chance level. We replicate the effect in 2 countries and find that it extends beyond the limits of socioeconomic cues. We also find the effect using a computer-based paradigm and 94,000 faces. In our exploration of the underlying mechanism, we show that existing name stereotypes produce the effect, as its occurrence is culture-dependent. A self-fulfilling prophecy seems to be at work, as initial evidence shows that facial appearance regions that are controlled by the individual (e.g., hairstyle) are sufficient to produce the effect, and socially using one's given name is necessary to generate the effect. Together, these studies suggest that facial appearance represents social expectations of how a person with a specific name should look. In this way a social tag may influence one's facial appearance.
This crowdsourced project introduces a collaborative approach to improving the reproducibility of scientific research, in which findings are replicated in qualified independent laboratories before (rather than after) they are published. Our goal is to establish a non-adversarial replication process with highly informative final results. To illustrate the Pre-Publication Independent Replication (PPIR) approach, 25 research groups conducted replications of all ten moral judgment effects which the last author and his collaborators had “in the pipeline” as of August 2014. Six findings replicated according to all replication criteria, one finding replicated but with a significantly smaller effect size than the original, one finding replicated consistently in the original culture but not outside of it, and two findings failed to find support. In total, 40% of the original findings failed at least one major replication criterion. Potential ways to implement and incentivize pre-publication independent replication on a large scale are discussed.
We present the data from a crowdsourced project seeking to replicate findings in independent laboratories before (rather than after) they are published. In this Pre-Publication Independent Replication (PPIR) initiative, 25 research groups attempted to replicate 10 moral judgment effects from a single laboratory's research pipeline of unpublished findings. The 10 effects were investigated using online/lab surveys containing psychological manipulations (vignettes) followed by questionnaires. Results revealed a mix of reliable, unreliable, and culturally moderated findings. Unlike any previous replication project, this dataset includes the data from not only the replications but also from the original studies, creating a unique corpus that researchers can use to better understand reproducibility and irreproducibility in science.
Individuals vary in the way they schedule their daily tasks and activities. In particular, 2 scheduling styles are commonly followed: clock-time (where tasks are organized based on a clock) and event-time (where tasks are organized based on their order of completion). This research shows that adopting a clock-time or an event-time scheduling style has consequences that go beyond the direct effect on task organization. In particular, adopting 1 scheduling style versus the other is shown to potentially influence personal control and well-being. We demonstrate that the reliance on clock- versus event-time affects individuals' perception of the causal relationship between events in the social world (Experiments 1 and 2). Specifically, we show that individuals following clock-time rather than event-time discriminate less between causally related and causally unrelated events, which in turn increases their belief that the world is controlled by chance or fate. In contrast, individuals following event-time (vs. clock-time) appear to believe that things happen more as a result of their own actions. We further show that this difference in internal locus of control compromises the ability of individuals following clock-time to savor positive emotions (Experiments 3a-5). We discuss the implications of these findings for future research in social and cognitive psychology.
A common belief states that more choice of creative inputs boosts consumer creativity because it expands consumers' creative solution space. Two experimental studies, run in a knitting and a crafting context, challenge this intuition and suggest that restricting the choice of creative inputs actually enhances creativity for experienced consumers. The authors find that this outcome is due to consumers' ability to enjoy the creative process more, which in turn positively affects their creative output, as judged by experts. In contrast, consumers perceive themselves as more creative (regardless of experience level) when they have a greater rather than a limited choice of inputs. The authors discuss how these findings open up new avenues for research on creativity and choice overload.