We harvest training images for visual object recognition by casting it as an IR task. In contrast to previous work, we concentrate on fine-grained object categories, such as the large number of particular animal subspecies, for which manual annotation is expensive. We use ‘visual descriptions’ from nature guides as a novel augmentation to the well-known use of category names. We use these descriptions in both the query process to find potential category images as well as in image reranking where an image is more highly ranked if web page text surrounding it is similar to the visual descriptions. We show the potential of this method when harvesting images for 10 butterfly categories: when compared to a method that relies on the category name only, using visual descriptions improves precision for many categories.
The Pascal Visual Object Classes (VOC) challenge consists of two components: (i) a publicly available dataset of images together with ground truth annotation and standardised evaluation software; and (ii) an annual competition and workshop. There are five challenges: classification, detection, segmentation, action classification, and person layout. In this paper we provide a review of the challenge from 2008–2012. The paper is intended for two audiences: algorithm designers , researchers who want to see what the state of the art is, as measured by performance on the VOC datasets, along with the limitations and weak points of the current generation of algorithms; and, challenge designers , who want to see what we as organisers have learnt from the process and our recommendations for the organisation of future challenges. To analyse the performance of submitted algorithms on the VOC datasets we introduce a number of novel evaluation methods: a bootstrapping method for determining whether differences in the performance of two algorithms are significant or not; a normalised average precision so that performance can be compared across classes with different proportions of positive instances; a clustering method for visualising the performance across multiple algorithms so that the hard and easy images can be identified; and the use of a joint classifier over the submitted algorithms in order to measure their complementarity and combined performance. We also analyse the community’s progress through time using the methods of Hoiem et al. (Proceedings of European Conference on Computer Vision, 2012 ) to identify the types of occurring errors. We conclude the paper with an appraisal of the aspects of the challenge that worked well, and those that could be improved in future challenges.
We present a fully automatic arm and hand tracker that detects joint positions over continuous sign language video sequences of more than an hour in length. To achieve this, we make contributions in four areas: (i) we show that the overlaid signer can be separated from the background TV broadcast using co-segmentation over all frames with a layered model; (ii) we show that joint positions (shoulders, elbows, wrists) can be predicted per-frame using a random forest regressor given only this segmentation and a colour model; (iii) we show that the random forest can be trained from an existing semi-automatic, but computationally expensive, tracker; and, (iv) introduce an evaluator to assess whether the predicted joint positions are correct for each frame. The method is applied to 20 signing footage videos with changing background, challenging imaging conditions, and for different signers. Our framework outperforms the state-of-the-art long term tracker by Buehler et al. (International Journal of Computer Vision 95:180---197, 2011 ), does not require the manual annotation of that work, and, after automatic initialisation, performs tracking in real-time. We also achieve superior joint localisation results to those obtained using the pose estimation method of Yang and Ramanan (Proceedings of the IEEE conference on computer vision and pattern recognition, 2011 ).
An "elephant in the room" for most current object detection and localization methods is the lack of explicit modelling of partial visibility due to occlusion by other objects or truncation by the image boundary. Based on a sliding window approach, we propose a detection method which explicitly models partial visibility by treating it as a latent variable. A novel non-maximum suppression scheme is proposed which takes into account the inferred partial visibility of objects while providing a globally optimal solution. The method gives more detailed scene interpretations than conventional detectors in that we are able to identify the visible parts of an object. We report improved average precision on the PASCAL VOC 2010 dataset compared to a baseline detector.
We present a fully automatic arm and hand tracker that detects joint positions over continuous sign language video sequences of more than an hour in length. Our framework replicates the state-of-the-art long term tracker by Buehler et al. (IJCV 2011), but does not require the manual annotation and, after automatic initialisation, performs tracking in real-time. We cast the problem as a generic frame-by-frame random forest regressor without a strong spatial model. Our contributions are (i) a co-segmentation algorithm that automatically separates the signer from any signed TV broadcast using a generative layered model; (ii) a method of predicting joint positions given only the segmentation and a colour model using a random forest regressor; and (iii) demonstrating that the random forest can be trained from an existing semi-automatic, but computationally expensive, tracker. The method is applied to signing footage with changing background, challenging imaging conditions, and for different signers. We achieve superior joint localisation results to those obtained using the method of Buehler et al.
The goal of this work is to detect and track the articulated pose of a human in signing videos of more than one hour in length. In particular we wish to accurately localise hands and arms, despite fast motion and a cluttered and changing background.We cast the problem as inference in a generative model of the image, and propose a complete model which accounts for self-occlusion of the arms. Under this model, limb detection is expensive due to the very large number of possible configurations each part can assume. We make the following contributions to reduce this cost: (i) efficient sampling from a pictorial structure proposal distribution to obtain reasonable configurations; (ii) identifying a large number of frames where configurations can be correctly inferred, and exploiting temporal tracking elsewhere.Results are reported for signing footage with challenging image conditions and for different signers. We show that the method is able to identify the true arm and hand locations with high reliability. The results exceed the state-of-the-art for the length and stability of continuous limb tracking.
As mentioned the main paper, Percentage of Correct Parts (PCP) is a common performance measure used by researchers on datasets such as Stickmen [1]. Since the PCP for each part is calculated as (#of detected parts)/(#of detected objects), the set of detected objects need to be fix/predefined for this performance measure. For example, on the stickmen dataset, only 360 our of 1283 people are used as the pre-defined set for PCP evaluation. As also pointed out in [3], it is not an ideal way to measure the joint object detection and pose estimation performance.
The task of 2-D articulated human pose estimation in natural images is extremely challenging due to the high level of variation in human appearance. These variations arise from different clothing, anatomy, imaging conditions and the large number of poses it is possible for a human body to take. Recent work has shown state-of-the-art results by partitioning the pose space and using strong nonlinear classifiers such that the pose dependence and multi-modal nature of body part appearance can be captured. We propose to extend these methods to handle much larger quantities of training data, an order of magnitude larger than current datasets, and show how to utilize Amazon Mechanical Turk and a latent annotation update scheme to achieve high quality annotations at low cost. We demonstrate a significant increase in pose estimation accuracy, while simultaneously reducing computational expense by a factor of 10, and contribute a dataset of 10,000 highly articulated poses.
The deformable part-based model (DPM) proposed by Felzenszwalb et al. has demonstrated state-of-the-art results in object localization. The model offers a high degree of learnt invariance by utilizing viewpoint-dependent mixture components and movable parts in each mixture component. One might hope to increase the accuracy of the DPM by increasing the number of mixture components and parts to give a more faithful model, but limited training data prevents this from being effective. We propose an extension to the DPM which allows for sharing of object part models among multiple mixture components as well as object classes. This results in more compact models and allows training examples to be shared by multiple components, ameliorating the effect of a limited size training set. We (i) reformulate the DPM to incorporate part sharing, and (ii) propose a novel energy function allowing for coupled training of mixture components and object classes. We report state-of-the-art results on the PASCAL VOC dataset.
We propose a method for learning shape models enabling accurate articulated human pose estimation from a single image. Where previous work has typically employed simple geometric models of human limbs e. g. cylinders which lead to rectangular projections, we propose to learn a generative model of limb shape which can capture the wide variation in shape due to varying anatomy and pose. The model is learnt from silhouette, depth and 3D pose data provided by a Microsoft Xbox Kinect, such that no manual annotation is required. We employ the learnt model in a pictorial structure model framework and demonstrate improved pose estimation from single silhouettes compared to using conventional rectangular limb models.
We investigate the task of 2D articulated human pose estimation in unconstrained still images. This is extremely challenging because of variation in pose, anatomy, clothing, and imaging conditions. Current methods use simple models of body part appearance and plausible configurations due to limitations of available training data and constraints on computational expense. We show that such models severely limit accuracy. Building on the successful pictorial structure model (PSM) we propose richer models of both appearance and pose, using state-of-the-art discriminative classifiers without introducing unacceptable computational expense. We introduce a new annotated database of challenging consumer images, an order of magnitude larger than currently available datasets, and demonstrate over 50% relative improvement in pose estimation accuracy over a stateof-the-art method.
The Pascal Visual Object Classes (VOC) challenge is a benchmark in visual object category recognition and detection, providing the vision and machine learning communities with a standard dataset of images and annotation, and standard evaluation procedures. Organised annually from 2005 to present, the challenge and its associated dataset has become accepted as the benchmark for object detection.This paper describes the dataset and evaluation procedure. We review the state-of-the-art in evaluated methods for both classification and detection, analyse whether the methods are statistically different, what they are learning from the images (e.g. the object or its context), and what the methods find easy or confuse. The paper concludes with lessons learnt in the three year history of the challenge, and proposes directions for future improvement and extension.
We present several contributions towards automatic recognition of BSL signs from continuous signing video sequences: (i) automatic detection and tracking of the hands using a generative model of the image; (ii) automatic learning of signs from TV broadcasts of single signers, using only the supervisory information available from subtitles; (iii) discriminative signer-independent sign recognition using automatically extracted training data from a single signer. Our source material consists of many hours of video with continuous signing and aligned subtitles recorded from BBC digital television. This is very challenging material visually in detecting and tracking the signer for a number of reasons, including self-occlusions, self-shadowing, motion blur, and in particular the changing background; it is also a challenging learning situation since the supervision provided by the subtitles is both weak and noisy.
The goal of this work is to automatically learn a large number of British Sign Language (BSL) signs from TV broadcasts. We achieve this by using the supervisory information available from subtitles broadcast simultaneously with the signing.This supervision is both weak and noisy: it is weak due to the correspondence problem since temporal distance between sign and subtitle is unknown and signing does not follow the text order; it is noisy because subtitles can be signed in different ways, and because the occurrence of a subtitle word does not imply the presence of the corresponding sign.The contributions are: (i) we propose a distance function to match signing sequences which includes the trajectory of both hands, the hand shape and orientation, and properly models the case of hands touching; (ii) we show that by optimizing a scoring function based on multiple instance learning, we are able to extract the sign of interest from hours of signing footage, despite the very weak and noisy supervision.The method is automatic given the English target word of the sign to be learnt. Results are presented for 210 words including nouns, verbs and adjectives.
Barry Thomas合作论文数Department of Computer Science;University of Bristol5
Joshua Alspector合作论文数electrical and computer
engineering at the University of Colorado2